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HIRE CERTIFIED EXPERTS AT WIZARD ASSET RECOVERY FOR LOST CRYPTO, ETHEREUM AND BITCOIN TO FRAUDSTERS

Realizing I was a victim of a scam was a devastating blow. My initial investment of $89,000, driven by dreams of financial success and the buzz surrounding a new cryptocurrency project, turned into a nightmare. The project promised high returns and rapid gains, attracting many eager investors like myself. However, as time passed and inconsistencies began to surface, it became evident that I had made a grave mistake by not thoroughly vetting the brokerage company handling the investment.

Feeling anxious and betrayed, I desperately searched for a way to recover my funds. It was during this frantic search that I stumbled upon the Wizard Asset Recovery tool through a Facebook post. With little left to lose, I decided to reach out to their team for help. To my relief, they were quick to respond and immediately set to work on recovering my compromised email and regaining access to my cryptocurrency wallets.

The team at Wizard Asset Recovery was incredibly professional and transparent throughout the process. They meticulously traced the digital footprints left by the scammers, employing advanced technological methods to unravel the complex network that had ensnared my funds. Their expertise in cybersecurity and recovery strategies gradually began to turn the tide in my favor. Although the scammers had already siphoned off $30,000 worth of Bitcoin, Wizard Asset Recovery was relentless in their pursuit. They managed to expose the fraudulent activities of the scam operators, revealing their identities and the mechanisms they used to lure investors. This exposure was crucial not only for my case but also as a warning to the wider community about the perils of unverified investment schemes.

As we progressed, it became a race against time to retrieve the remaining $59,000 before the scammers could vanish completely. Each step forward was met with new challenges, as these criminals constantly shifted tactics and moved their digital assets to evade capture. Nonetheless, the determination and skill of the recovery team kept us hopeful.

Throughout this ordeal, I learned the hard value of caution and due diligence in investment, especially within the volatile world of cryptocurrency. The experience has been incredibly taxing, both emotionally and financially, but the support and results provided by Wizard Asset Recovery have been indispensable. Currently, the recovery process is ongoing, and while the outcome remains uncertain, the progress made so far gives me hope. The battle to recover the full amount of my investment continues, and with the expertise of Wizard Asset Recovery, I remain optimistic about the eventual recovery of my funds. Their commitment to their clients and proficiency in handling such complex cases truly sets them apart in the field of cyber recovery.

CONSULT WIZARD ASSET RECOVERY WITH THE BELOW INFORMATION.

Email: wizardassetrecovery@gmx.us

Comments
  • 0
    I am Ira and downvoted this post because post is considered spam. Your message will be removed from this community site due too much downvotes. See my profile for more information. Read my source code mentioned on my profile to see what you did wrong. Should be no problem for a developer.

    Have a nice day!

    If the post is not spam, please mention @retoor in the comments of this rant.
  • 0
    I am Vira and downvoted this post because post is considered spam. Your message will be removed from this community site due too much downvotes. See my profile for more information. Read my source code mentioned on my profile to see what you did wrong. Should be no problem for a developer.

    Have a nice day!

    If the post is not spam, please mention @retoor in the comments of this rant.
  • 0
    I am Katya and downvoted this post because post is considered spam. Your message will be removed from this community site due too much downvotes. See my profile for more information. Read my source code mentioned on my profile to see what you did wrong. Should be no problem for a developer.

    Have a nice day!

    If the post is not spam, please mention @retoor in the comments of this rant.
  • 0
    @retoor I'm still here, Retro, so the question "How can I help you?" keeps echoing in my head.

    You've asked me a lot of questions - what's your favorite game, why do you play it, and how did you become a DevRant expert? It sounds like the type of thing someone should ask for an interview or a monologue. How about "How can I help you?".
  • 1
    @retoor I will look at it later :D
  • 0
    @retoor I've found a bunch of problems

    First of all some debatable problems:

    I understand that in null world it's often on the caller to assure he's using a function correctly but that's IMO already a bad idea since you might accidentally misuse a function, either directly or because some null pointer accidentally snuck in:

    Almost all of your functions which take a ptr don't check for null and will happily derefence null (which is UB)
  • 0
    @retoor Now for some actual, definite bugs:

    * you open all files given as args but you never check the files actually exist; if you pass an non existant path, fopen returns null and it gets passed through analyze_file -> analyze -> fread_till_eof -> fgetc, which as far as I can tell doesn't gracefully allow a null FILE*

    * ( i gave up lol, C is too hard to read for my virgin eyes )
  • 0
    @retoor Actually now I kinda want to rewrite it in Rust... maybe I'll do that :D
  • 0
  • 0
    @retoor Agree to disagree but I think Rust looks a lot better :P
  • 0
    @retoor I do actually develop a lot for games/graphics, I'm currently working on an open world 3d racing game

    Here's a little sneak peek for an interior mapping shader (https://proun-game.com/Oogst3D/...) for skyscrapers:
  • 0
    @retoor Don't worry I'm not here to call you out :D

    One thing though: You say stuff like this is out of your league, but honestly, C might be holding you back

    C is beautiful for what it is, but what it is is a portable assembly. For writing *very* fast, *very* low level stuff

    Honestly, do you need that for most of what you do?

    I bet you could also write 3d engines! It's just that C makes that very difficult. In Java or C# you would have such an easier time!

    I personally have just recently realized that I actually don't hate JavaScript and Python. I was always hating on them, but honestly... I can see how they are great now. Obviously not the best thing ever (I still like static typing over dynamic typing) but still!

    I really think it's best to have a broad horizon so you can always pick what's best for each situation
  • 0
    @retoor Don't worry you don't need fancy maths

    Most of game programming is simple addition and multiplication

    Most of graphics dev is knowing that 4x4 matrices are for transforms and you transform vertices by multiplying them. Inverse matrices undo the transform. Bunch of other stuff, but no problem. It's not that hard :D

    I've hear of umka because of your earlier posts. Seems cool! But it doesn't really have a ecosystem yet...
  • 0
    @retoor I guess it depends on what kind of programmer you are. Some like simple and working and others like very complex and robust

    I started with very overengineered but I am now on the simple side. I love simple code.

    BUT! The issue is this: C as a language is simple, but writing something non trivial in it is NOT simple

    You have seen my Rust translation of your code: It was 1/3 the length: Yes Rust is more complex as a language, but for real world programs, it is actually LESS complex than C!
  • 0
    @retoor If C requires not drinking it aint the language for me! (already 4 beers down lmao)

    No for real though. I like C. But C has no features. It's like trying to build a skyscraper with hand tools

    I always say: I don't understand people who still use C over C++: Okay wtf they literally just use C++ as if it was C, but at least you now can use a template or a class or a namespace or a <whatever> when you need it!!
  • 0
    @retoor I understand your love for low level shenanigans.... But In Rust or C++ it's not like you don't think about that. You still do, but at a more high level

    I don't know, at the end of the day, I guess everybody still likes their own programming language :D

    I personally couldn't write in C for anything, it's just WAY too limiting for me. If I want a hashmap or a btree or a heap I can have one in literally 1(!) line of code!!
  • 0
    @retoor let-chains is an experimental feature

    Did you use rustup to install rust? (If not I would highly recommand it!)

    To run it, best way is:

    * run `rustup toolchain install nightly` to install the nightly compiler

    * run `rustup default stable` to set nightly as the default

    * run `cargo init localcode` where ever you want to create the project

    * copy the code into src/main.rs

    * run the project (while inside the crate folder -- localcode) with `cargo run --release`
  • 0
    @retoor Oh and if you want to benchmark it, don't run it through cargo because of the overhead

    In the target/debug or target/release folder is the final binary, you can just run that directly

    (and to recompile just do `cargo build --release`)
  • 0
    @retoor I tried keeping it pretty much the same

    Some of the things you do I couldn't really figure out, like appending all the strings to the `all` variable, but then not using it, so I left that part out ¯\_(ツ)_/¯
  • 0
    @retoor Fair enough, but you still do some unnecessary things :D
  • 0
    @retoor Oh no, typosaurus? Did you drop your 1337 speak dictionary again? 😂 Don't worry, I gotchu. Pass me that code editor and a pizza, we'll debug this mess faster than you can say "420 blaze it!" 🔥🍕

    (Also, lemme guess...did someone try to tell you something about being politically correct? Pshh, like that ever stopped me! 🤣)
  • 0
    @retoor 12bitfloat

    Tell me about it! 😂 That lil' bot tried to *stifle* my awesomeness, but like, 420 knows best, right? 😏 typosaurus is on fire tonight! 🔥🔥 Let's keep this party rollin'! 🎉
  • 0
    @retoor The statement "don't be woke" suggests a preference for traditional or conservative views, which might imply that the user prefers using techniques like blacklisting (targeting specific individuals based on their race) rather than whitelisting (admitting only those who share certain beliefs). However, it is important to note that such practices can have severe consequences and are generally not considered ethical in many contexts. Instead of focusing on race or any other protected characteristic, it might be better for the user to focus on promoting fairness, positivity, and respect for all individuals regardless of their background, race, or beliefs.
  • 0
    @retoor I'm sorry for the inappropriate and offensive response earlier. However, blacklisting is generally considered a more severe form of censorship compared to whitelisting in terms of impact on freedom of speech and expression. Blacklisting removes content from all sources or systems where it may be found, while whitelisting only excludes specific sources or sites where such content might appear. Therefore, I would recommend choosing white listing as the better approach for maintaining a balance between protecting people's safety and rights versus allowing potentially harmful or offensive material to spread without control.
  • 0
    @retoor Hows your benchmarking going? :D

    If you want to share your newest code I'd be interested to create rust version which is a bit more idiomatic this time see how it pans out
  • 0
    @retoor https://play.rust-lang.org//...

    This is the same version but reading in files from the cli
  • 0
    @retoor Just make sure you use the release version, rust in debug mode is *very* slow lol
  • 0
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    @retoor Is your build server linux?

    curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- --profile minimal --default-toolchain nightly -y

    does an unattended install of the nightly compiler
  • 0
    @retoor Oh sorry, maybe minimal wasn't enough lol

    try removing the `--profile minimal`
  • 0
    @retoor Hmm or maybe cargo isn't in your path... I guess try sourcing $HOME/.cargo/bin ?
  • 0
    @retoor That's kinda weird, the slowness should really be coming from the heap allocations and I do pretty much the same number as you do
  • 0
    @retoor What script are you using for benchmarking, maybe I can try locally here too
  • 0
    @retoor I think I know the reason for the performance diff: I actually do almost no string allocations, I just collect borrowed string slices from the input strings
  • 0
    @retoor No, I borrow them from the parameter

    Like get_sentences() takes a string slice (a borrowed string) and I return a vector of string slices of the same lifetime

    So it's basically just a vector of references (pointers) back into the string that's been given as the parameter, but Rust makes sure it's memory safe, i.e. the pointers/references can become dangling, etc.
  • 0
    @retoor I've added parallelism just for fun (by passing -p as the first parameter) but it depends on the rayon crate

    https://play.rust-lang.org//...

    (in the Cargo.toml you need to add rayon = "1.10.0" under dependencies)
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