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coolq48207y@dotPy
I think the concept is sound. It would be cool if it constructed real code, since that way it will run faster. In terms of drawing and what language it constructs, I am not sure. Maybe JS and WebGL? Or Python and Pygame? I'm not sure, but the idea itself has always been a cool concept to me.
It doesn't have to generate one language, either. It could be used like a transpiler. Also, maybe it doesn't have to be blocks, but nodes? Idk, but somehow it seems like it would be more practical if it used nodes, but idk :P -
dotPy57687y@coolq if im really serious about this project i would think of a full plan to do it, but maybe not right now. I’ll get back to it in a couple months, but i just wanted to share an idea.
By then everything is clearer and conceptualize properly... -
I am actually creating one for couple of months now. I am doing in C#, and will generate code in C#.
It can do basic math functions, and planning to add loops as well as a simple WinForms application. -
dotPy57687y@CozyPlanes can you point me to this project? i would like to see how you did it on github
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@dotPy I'm sorry, but it is not open-sourced yet, and I don't have plans to do it shortly.
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@namenlossss Using custom framework results in non-readable code, but I am making as simple as possible
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vlad1277yThere's a workflow builder in the Automator android app - that looks perfect as a design after having used it. I'm pretty sure they used an open source library for creating that workflow designer - anyone have ideas which one??
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mishaor17697y@coolq Maybe Python + Flask VM on backend, React + canvas/WebGL on frontend (like Scratch did) and custom scripting language for ability to type in script/share it on Internet
Visual IDE for making programs (like scratch)
Visual IDE for making programs (like scratch)