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When a system-breaking bug ends up fixing a different bug and actually produces a new feature we didnt intend but actually love

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  • 2
    Details!

    if you can, at least.
  • 8
    @Root it was for a shader, we messed it up and it started draining memory causing a crash but we noticed it gave a sick psychedelic effect to the object it was applied to - and so we stablized it and now we have a kaleidescope shader 😂

    Also this broken shader helped us realize an error in how we were handling memory and helped us fix that too
  • 5
    You have to give it a salary or something!
  • 3
    @mkdirLuci4 Wooo!
    I love those kinds of bugs.
  • 0
    Time to start looking for those unplanned and unexpected features then... this is gonna take a while.
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