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@AlgoRythm that's quite interesting, because I was a Phaser3 fanboi until I started building my own engine but then realised someone has to pay the bills.
Is it open source, or is there a link to the project? -
@confusionsays it's on my hard drive right now and nowhere else except my backup drive. But I'll get around to sharing it. It only has some Sprite rendering and collision code at the moment so nothing big. And I'm only planning to implement rectangular, axis aligned collisions. There won't be any real physics.
Hey look at me little animation system.
The animation code is highlighted to the left.
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