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lxmcf195866y@Haxk20 I'm only using SDL for this engine as I can't be added building a middle man Vapi for openGL.
In the future have plans to build an engine using C that uses OpenGL and Vulkan - 
				
				
lxmcf195866y@Haxk20 It's for portability more than anything, the engine im working on is designed for Linux exclusively.
The next one I work on is designed for seamless cross platform development (Plan on even having mods be cross compatible with all other games built within the engine) - 
				
				Man this sounds interesting af. Vala is pretty lightweight and a very nice language performance-wise for game development...
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lxmcf195866y@aggelalex it's a very strange language to be using for game development tbh but I love C# and it's a language that gets compiled into native C so not going to argue, plus it's easy to build entry points for standard C code 
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I built a spherical voronoi minesweep 

OK so after working with SDL for a bit, we have a circle rendering!
Next step is to start working on keyboard input and then onto importing sprites, first time building a game engine from the ground up and working with Vala in this capacity...
EDIT: Gif in comments because it doesn't want to work .-.
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