74
doofy
8y

I'm developing my "game engine" for over 2 years. 9 complete rewrite and 3 language change (c#->java->c++) but I love doing it. It's an amazing experience :D

Comments
  • 13
    love this kind of people
  • 3
    Impressive.
  • 2
    Sounds amazing, how did you start?
    Any reading material?
  • 9
    I need more info. I'm listening
  • 4
    @zombie01 i looked up the basics mainly from YouTube (namely: TheChernoProject, ThinMatrix). I read one book: Learning Modern 3D Graphics Programming by Jason L. McKesson
  • 1
    @doofy What library are you using for getting your input and display context? Is this a 2D or 3D engine? Will you be using a scripting language?
  • 2
    @lisper so true. Such a great way to learn -- I do it too.
  • 0
    @capnsoup I'm using GLFW for the window and input management. It will be a 3D engine with 2D support. And yes, at the end I will add scripting api (maybe js)
  • 0
    And there will be an API for the editor as well because my friend is making the editor in C#
  • 1
    @doofy Hmm. Since it sounds like you haven't nailed the scripting language down yet rather than JS I'd suggest you use something lightweight like Angelscript or Lua.

    Good luck!
  • 0
    @capnsoup thanks for the suggestion! :)
  • 3
    Feel free to write about your whole experience, its always interesting to read about fellow devs adventures.
  • 2
  • 2
    Current status :)
  • 2
    Here goes the 10'th rewrite XD
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