7

Worst: having to deal with "senior" unity devs who bullied me out of the company I was working in and who believe people should make ~200 lines of code functions cause "context switching is heavy on performances"

Best: i have started to automate a lot of stuff and to auto-generate definitions (e.g. keys for i18n) and can't really stop doing it anymore ☺️

Extra: stopping to care about the language and focussing a lot on approaches is also a thing I consider good about this year... Last time I was concerned with learning go, now i am more like: "how do I make this hot reload" or "how can I auto-generate routing if the configuration is default?"

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