7

!dev
fuck call of duty and activision. I finally had time to play with my friends when suddenly I had to download a 56 GB update. Why the fuck does every update have to be big? Then after that monstrous update, if you want to play multiplayer, you still need an additional 22 GB for a multiplayer pack which you already have. This has to be the most clueless company out there. I should have uninstalled this game a long time ago.

Comments
  • 3
    Holy... Do they ship their entire game in one big executable or something?
  • 1
    @Tonnoman0909 44GB update for Cyberpunk 2077
  • 0
    Isn't Modern Warfare the largest game of all time? Pretty sure it's the only game to take up over 200 GB. I guess it makes sense that the patches would be huge too.
  • 1
    @EmberQuill nop,

    The biggest will be Flight simulator 2020.

    Basic instal : 250GB
    + cloud data around 2 PetaBytes
  • 0
    @Tonnoman0909 Statically linked with a graphics library that is meant to work on everything made after 1990.
  • 1
    What the fuck takes up so much space? Do they just model every grass blade? Have they ever heard of something called instancing?
  • 0
    @homo-lorens no idea. Compression is a completely foreign concept to them.
  • 0
    @homo-lorens

    It's all the assets mainly.

    If you don't compress them you can get a nice performance boost, so a lot of big games basically just have uncompressed assets shipped as part of the game to make it run faster.

    The one downside is the size but you can buy another harddrive right?
  • 0
    Think they ship the game in 1gb compressed chunks if anything in that chunk changes ya gotta redownload it. So just minor updates lead to huge downloads
  • 0
    @penry then why code and assets in the same chunks? the are algos that can compress code better and algos that are better at assets.
  • 0
    @penry That must be one of the dumbest strategies I've ever heard of.
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