59
lxmcf
8y

How to be a Dev:

Step 1: have a great idea
Step 2: start work on great idea
Step 3: read a blog about someone who also has a great idea and finishes it quicker than you prototype it
Step 4: check back daily and see them gloat about how much money, fame and shit they got from said idea
Step 4: rant about it on Dev rant to vent anger

Comments
  • 10
    Two steps #4... THIS ALGORITHM IS INVALID
  • 2
    Seriously though, it sucks if it happened to you. But hey, at least now you know this first-hand - you don't need to write perfect code if you need a product out ASAP, you have to MVP and then make it better as needed.
  • 3
    How to have a groundbreaking idea:
    Fuck opinions
  • 2
    Step 5: ???
    Step 6: profit!!
  • 0
    @AlmightyBaka borh step 4 can be paralellized
  • 0
    @mahdoosify
    Step 4. ???
    Step 4. Profit
    Step 4. GoTo step 4
  • 0
    @AlmightyBaka @chrisrhymes and step 4: when in doubt, please refer to step 4
  • 0
    @AlmightyBaka thanks man, but it's also I've seen other devs publish multiple games in the time I've done a couple prototypes and others start complete businesses publishing games, kinda brings you down a bit
  • 1
    @mahdoosify @BigMacca101

    I'm pretty sure the step before profit is "get hired, ask for a good stable monthly salary, live modestly and invest your leftover money wisely"

    I deeply respect people who have ambition and want to follow their dreams, but don't do it for the profit, because running your own company is often hard work for decreased pay.
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