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Convo with me an my friend today (i purposefully left out my opinions and reactions):

Friend: i want to learn c#

Me: sounds good, but I'd go java if i were you

F: yeah but i want to do unity

M: sounds good, but I'd go with unreal engine if I were you

F: what language is unreal engine?

M: C++, but if you want to make apps, go with unity

F: yeah I want to make an android app

M: sounds good, but I'd try out renderscript if I were you

F: yeah I've used that before

M: oh really? What does it do?

F: I don't know

M: its for gpgpu because android game devs needed better performance

F: yeah I've used that

M: what does gpgpu stand for?

F: umm… i know what gpu stands for

M: okay dude, you didn't use it

F: yes I did, I made a cypher

M: dude, you didn't use it

F: yes I did!

M: what does gpgpu stand for?

F: *left*

*five minutes later*

M: *checks phone*

M: *sees text from friend*

Text from friend: dude it was general purpose gpu

Comments
  • 2
    I always thought that Renderscript was more for stuff like image manipulation

    I mean, sure, you can use it in games for stuff like massive particle systems, but if you're going for that level of fidelity then I imagine you'll be bottlenecked elsewhere wayyy sooner
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