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Been looking into some of my old code (an OBSE plugin). Wanted to know how something worked I made over 10 years ago. I look through the code and some of it makes sense, some of it looks really messy compared to what I write now. I want to remake some of this code to work on a different game now.
I have some code for threading that I have no idea where it came from:
https://github.com/Demolishun/...
It allows transferring data between different threads using mutexes. It is really really simple. I searched github to see if it came from there. There is stuff with similar names, but the code is way way different in those. I honestly don't see whey this code needs to be any more complicated than it is. I wonder if it is because I don't know something or I just like simpler solutions. Maybe there are use cases the other coding solutions have that solve particular problems?
Anyway, I plan to pound out an SKSE version of this plugin. I have been wanting to make this for some time now. I don't necessarily have a need other than the fun factor. My lack of providing good directions for use on the OBSE version kept people from using it. I will try and do better on this version.
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