14
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  • 3
    So much this, spent four hours on two bugs.
    1. Colors set from inspector are transparent by default (at least when in list)
    2. Self referencing prefabs become self referencing GameObjects when instantiated so making an instance of the linked "prefab" makes an instance of the instantiated GameObject.
  • 1
    try Godot Engine
  • 1
    @savethecode the C# support is not done yet and there is not as much information about it online.
  • 3
    before unity i wasnt able to finish a project

    after unity nothing changed... :(
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