Ranter
Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Comments
-
12bitfloat1103122hDo note that toml doesn't really do nested objects easily, so not the best choice for a scene graph, but I guess you could just have a flat list of objects with parent = <id> field -
YourMom119322h@12bitfloat so use TOML for flat chested no ass data, and use JSON for voluptuous data representations?
You heard it hear first. JSON has better tits than TOML. -
YourMom119321h@Lensflare XML is obsessed with underwear and underwear styling. Too old fashioned.
-
hjk101562018hI love TOML first saw it with Hugo (static site generator). Don't know if it suits your purpose but if it does, good in you.
Related Rants
-
antoni404018
My first try at 3D printing. Currently selling it on Shapeways, good thing they were celebrating and didn't ha... -
lexxer7I accidentally sent my bachelor thesis to the 3D-printer. It printed a big peace of shit. -
Olverine35
When you have so much time on your hands that you create a rotating 3D cube console program...

I know u guys don't care but I chose to go with TOML for lights and entities eg triggers, enemies, player spawn, etc.. and IQM. Plus it'll be a FPS engine, just like Quake (no)!
rant
quake
iqm
3d
engine
fps