Ranter
Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Comments
-
dotFuck2735y@Agred
Compiling a bit of c# never beats compiling a fuckload o C++ 😀 even when you change only constant value for example -
Agred20185y@RememberMe Yuck, name Godot makes my skin crawl. Bad experiences. I don't like Python.
-
Agred20185y@dotFuck Yeah, true. We are making an app that, when built for deployment, first is compiled by IL2CPP. It takes around 30 minutes. Then, we must launch created Cpp project and build it for the next 30 minutes. <3
Related Rants
Waiting for Unity to recompile code after some small change is excruciating...
rant
unity3d
compiling time
.net