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why start it from an IDE? Franky I never start an application from my IDEs. IDEs make them soooo slow
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@netikras Well I'm developing a core mod... But I have had massive performance problems for a few days now. I think my unactivated Windows 7 might be the cause (note the black wallpaper lol)
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@12bitfloat yeah I figured you are developing smth for the game (it would be weird to use an IDE just as a kickstarted for the game's initialization :D ). Nevertheless, try launching the app w/o an IDE wrapping its process. Build it however you want, but launch it out of the IDE. You can attach the debugger later on if you need to.
FTR having a debugger attached makes the application run MUCH slower. Having the debug port open makes it only somewhat slower but could be a reason of random freezes, esp. when the app is calling native methods, like searching for classes in a classloader -
@shoop I've been developing Minecraft mods for years now, it's actually quite amazing. Especially making core mods
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@12bitfloat probably a dumb idea, but have you played with the VM arguments?
I'm pretty sure there are settings for RAM and other performance stuff. -
Rohr7355ySeems like there is someone up for a rig update.
CPU. Comes probably with new RAM and most likely a new board.
And don't forget that Win7 will die soon as well... :O -
Rohr7355y@12bitfloat probably. But I've seen a couple of awesome budget value option out there. Especially when you are open for an AMD setup...
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