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Currently working on a Stardew Valley mod.
I'm injecting a custom map as a .tbin file and loading it.
Works perfectly fine.
Can edit it ingame, plant crops there and shit but when I save and reset the game.
Bam changes gone.
Apparently I gotta write an extra method for saving the current map, in the game back into the base map which exists as a file in my mod's folder.
AND GUESS WHAT.
NO IDEA HOW TO FUCKING DO THAT.
SMAPI IS SO HORRIBLY DOCUMENTED FUCK IT
rant