"I won't need math to make games!"

  • 16
    Maybe one exception for making UI's, but oh boy there's a lot of hidden math in games. Gets even worse when you gotta optimize it at the same time as it has to act realistic.

    Worst and most frustrating part imo is vehicle physics... 😥
  • 1
    Sure say it with work PhysX
  • 0
  • 6
    I used to argue with my teacher about this... I was wrong. :-/
  • 13
    You should see my sketchbook. In a previous game I thought it would be a brilliant idea to model a black hole... Oh the days.
  • 1
    Yeah, try calculating everything with physx included :-D Took me more than I anticipated xD
  • 1
    Vectors, geometry and linear algebra. That's all I ever use from school. Where can I use all that calculus?
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