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gacbl6218yThe funniest thing I found about it was while working for one company. They used xamarin to develop iOS and Android apps and you could have xamarin integrated with visual studio and everything, but if you wanted to build your iOS app you need an apple pc on the network with xcode. Wtf apple?
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jamorais2368yAnd you can solve the mac and xcode bit with a VM. Which is very nice if you need to fix something quickly. You just boot the VM do whatever needed and shut it down again.
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I think the Apple approach works from the point of view of keeping the total crap out of the App Store. But yes, it's very discouraging for people wanting to learn.
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@Artemix I understand your point but I'm not sure I agree. You need to pay for access to the platform. How much you charge for your apps after that is up to you. I'm not sure Apple see it as their responsibility to give developers free, unrestricted access to billions of potential users.
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Get a 2010 Mac Mini for $200, put 8GB of RAM in it and get your XCode on. If you want it a little faster, put an SSD in it.
So for like $300 you can get on the iOS bandwagon. -
@nmaggioni "...you can run Android Studio pretty much anywhere..."
If by "run" you mean "run it as long as you run nothing else and fight with it until you're weeping and want to smash everything within reach", then yes, you can run it pretty much anywhere. 😈 -
grublle3988y@StefanH doing it right now but it takes some effort getting it to work on a laptop. I'm 90% done, gotta fix my wireless connection and audio (weird unimportant graphic glitch is there and will remain that way).
The most truth you can fit in one image
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