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@iiii my colleague included unit information within in the typedef name, but I would have just out that into a comment
It's just annoying that the code generator who processes this actually created a typedef in C++, which in the end is nested in like 4 layers. -
@iiii more akin to Umilliseconds32Seq
Which actually is a problem because it sounds like a generic UINT32 sequence and not one that is limited in length, I think I'll just get rid of it.
I dont why either, this style of naming has been used in the project for a bit now
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Whyyyyyyyyyy are you making typedefs for a type that you only need once
Just leave the array<uint32, 20> there
It's actually less readable to typedef it
rant
c++
typedef