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So working on the Android for work, and go to add in images for parts of the app. I add in images and load the app up and it crashes, I thought hmm maybe I missed something for the imageview.
The exception was an out of memory exception and from looks of it, it exceeded my phone memory by quite a bit (OnePlus 3 has 8gb LOL), I was stumped since I don't typically run into this.
Turns out this time around it wasn't my fault lol, I had some images outsourced to a company our company uses for doing design work and well Android doesn't like 2000 x 2000 super high quality for logos.
I mean sure it's good it's high quality but to have 3 images eat up a lot of memory (I assume my phone won't allocate all 8gb to one app lol).
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not my fault for once!
designers why?