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Subpixel rendering is shit in all cases. Even on 4k i can see the subpixel color seam. I use full-pixel greyscale antialiasing at any size because of that.
When i will finally switch to 8k, i can probably get rid of antialiasing alltogether. But until then, full-pixel greyscale it is. -
Root824772y@Oktokolo The color does really bother me, too, but it’s at least smooth instead of jagged.
But blobs! Freaking blobs! I haaaaate reading blobs -
@Root Small fonts look okay on 4k with full-pixel greyscale antialiasing. If you are at a lower resolution, you might have to upgrade. If you already are on 4k, your eyes are probably better than mine and you need to go 8k or just live with the blobs. At the end, native display resolution can't be replaced by anything else.
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Are there relevant patents still in place? Seems like someone may have protected that method for a few years. I dunno.
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Root824772y@Oktokolo It is at native, though. (1440x2560 tower display)
I blame the Mac. Everything looks fine in Linux on the same display. -
kiki350942yI think this stems from “we do both hardware and software” philosophy of Apple. Everything works as long as you're using a MacBook, with OS designed for this very MacBook. If you connect an external display, you _have_ to use one made by Apple. Use something third-party and everything falls apart.
Switching contexts is very hard for me, and this is true not just for the computers, but for everything in my life. This is why I use just my MacBook and nothing more. This way I don't have to switch context from “work” with external screen and keyboard, and “rest” with watching youtube on MacBook in my bed. I _live_ in my bed anyway, and the last time I worked from my desk was like six months ago. -
kiki350942yI guess you use a matte screen and not a glossy one. On a glossy screen of my MacBook fonts look just right, even to a very perceptive myself who gets annoyed with slightest imperfections. I guess macOS was designed for glossy screens 🤷♀️
I don't say it's good, it's just a fact. But I have to admit it's a bummer, and Apple should've done better. -
Grumm17672y@kiki It will be funny when Apple start making cars.
Oh look an android phone, let's drop the car performance, make the ride all jagged.
With Iphone, you get a very smooth ride with relaxing rgb color and best performance ever (unless you don't use the latest version of course) -
kiki350942y@Grumm Apple is a closed system. Closed systems have inherent advantages and disadvantages that you can't engineer away. On one hand, they allow their creators to curate UX/performance with high degree of control. On the other hand, any closed system will be hostile to third-party entities.
Open systems are precisely the opposite. And I can't say that one way is always better than the other. It's just the way it is. If you don't want to accept the disadvantages of a closed system, don't adopt it, simple as that. Apple doesn't hide the fact that it's a closed system. -
Grumm17672y@kiki no, They don't hide that it is closed, and I don't have problems with closed systems as long as they do what you expect.
But if you make a closed system, start tacking any possible data you can, saying you don't collect data and what not... Only then I see a big problem in the system. We cannot trust them...
With Google, we all knew that they collect data.
Meta same, so logically, any software is tracking data. Apple imo isn't different. -
@kiki how can your OCD handle a glossy screen? It's so easy to see reflections and even dirt on the screen.
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kiki350942y@electrineer I… have no idea. Maybe my brain views the screen content as some kind of abstract image and thinks only within this reference. Misaligned UI elements are a part of this plane, and thus trigger OCD, and dust on the screen is kind of an outside thing and not a part of the screen content
Take it with a grain of salt, as I genuinely have no idea.
Related Rants
No matter what I try, I cannot get sharp text on my work macbook. When I use my external display for my editor, all of the text is slightly blurry and a pain to read, especially the tiny text in the status bar, which is just a fuzzy mess.
Like, I know why mac fonts are "fuzzy" -- it uses subpixel rendering to attempt to stay true to the font's curves, whereas e.g. windows tries to snap those curves to the pixel grid. So, on macs, fonts look amazing when they're normal to large, but small font sizes are just yuck. Windows is the opposite: small fonts look crisp and clear, and normal-sized fonts look.. okay.
but why can't OSX just switch between subpixel and snapping based on font size? i'm tired of reading blurs! it makes my eyes blur!
rant
fonts
macs
font rendering
fuzzy text