8
K-ASS
1y

Saw the moebius art style shader, implemented in webgl, I’m a god

Comments
  • 2
    love it!

    Definitely a interesting type of shader.
    Need to replicate it into blender at some point, to being able to render concept drawings/models with something similar to this tbh.
  • 6
    @thebiochemic https://txstc55.github.io/moebius-e...
    here I have the shader file, basically you need three pass, one normal rendering for lighting and shadow, one render for normal and determine where the specula reflection are, then one post processing pass for sobel filter, highlight the reflection and add shadows
  • 0
    @K-ASS hell yeah, thanks 👌
  • 1
    It's cool
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