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Lensflare1709576dThat’s right. And nobody cares about speed. Speed is just a welcome side effect.
What we care about is correctness. And if it doesn’t work, at least it tells you that it doesn’t work (very fast). Instead of silently failing and pretending to be working. -
Lensflare1709575d@jestdotty if you believe that in order to be correct you need to sacrifice dev speed, then you are already too far damaged by prototyping clown languages to make any judgement on this topic.
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atheist989675d@Lensflare what about when "correct" is impossible/undefinable? See basically most AI, but also some dsp/signal analysis
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Lensflare1709575d@atheist yeah, what about it? Correctness in this context is not mathematical correctness or something. It’s just whatever you define it to be. In most cases it can be a list of things that you want to be true and are able to test.
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topsecret23077855dI disagree. You should code in a way where you would see ASAP if something doesn't work. This is why we write tests for big projects that take a long time to compile, because it is faster to run them.
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kiki3529155d@topsecret230 wait a min, lemme get my unit test barf bag… what were you saying again?
If it doesn't work, it doesn't matter how fast it doesn't work.
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