5

Hot take but movement in Half Life 2 is quite janky.

That said, I still love it.

My favorite weapon is the pulse rifle by a long shot.

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    It's been a long time since I played 'Half-Life 2'... It was around the time it was released on the Xbox, so I barely remember it.

    A great game, though.

    I should find some time to finally finish the Episode 1 && 2 from the 'Orange Box'.
  • 2
    @Demolishun I think your internet connection dropped

    I've never played HL just wanted to make the joke😅
  • 1
    Try the VR mod.
    The pulse rifle has an extra advantage there: Those big "bullets" are visible mid flight and you can correct your aim without the need to use the front sight.

    And the reload gestures are super satisfying.
  • 1
    no it’s not — it works perfectly in human locations, because everything in hl2 is sized to the player model. the jankiness only appears when you try to interact with combine structures, and that’s intentional — they should not only look, but also feel completely alien. The visual contrast of late 20-th century Eastern Europe and far future alien empire is matched by more visceral, perceptual contrast between buttery smooth human world movement and janky, inhospitable alien world.
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    @kiki I haven’t perceived the movement in alien/combine locations as janky or less smooth than in human locations.
  • 2
    @kiki I'm specifically referring to things like this:

    1. The awkward platforming

    2. NPCs blocking your path. This is real bad in Nova Prospekt with the bugs. But anywhere you have NPCs and tight quarters is a pain. During cutscenes if you are in the path of a character, you'll get shoved out of the way. It's unpleasant at best and gets you killed at worst.

    3. Getting stuck on geometry

    4. Being splattered by glitched physics objects

    5. Not being able to walk forward when you hold W when you leave a vehicle

    1 and 2 can be chalked up to bad design choices that didn't age well, so I'm more apt to forgive them. But the rest are actually bugged behavior that I honestly don't remember being as bad as they are now.

    I've been playing since first release, or pretty close to it, and I really don't remember it being this way, so maybe something changed in the past 20 years.
  • 1
    @cuddlyogre I play it all over again once every two years or so. I disagree on 1 — hl2 is unrivaled in its platforming imo. 2 is real. 3 happened to me like twice. 4 happened to me once. 5 — huh?
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    @kiki When you are driving the buggy or airboat and exit it while it is moving, if you don't let go of the "move forward" button you will not be able to move forward on foot until you release it.

    There is no way that bug has been there this whole time. But I just finished those sections and it is happening.
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    @cuddlyogre never happened to me, but I imagine if I go and try it, it will. Bugs are bugs, they exist, but jankiness has nothing to do with it. Bugs can be fixed, jankiness can't
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