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musician9426yBlender is awesome! Only thing missing is adaption by companies. If you wanna get a job in 3d modelling you need maya/3dmax/houdini. (At least thats what I heard by a couple of friends doing 3d stuff for a living)
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@gLiTcH living on the edge, aren't you?
Though I've seen people do crazy stuff with Paint. -
@musician indeed. I'm doing a course on animation and I have to use Maya LT.
I use Blender for other stuff though, and for some of my own projects. It's especially great for modelling. -
@gLiTcH I've used Inkscape, it's pretty nice.
I still lstick to Adobe because I can work faster in their software. Maybe it's just because habit now, but eh.
Been trying out the new GIMP though, they've improved it quite a bit. -
buried946yBlender's the only 3D program I ever "got". I remember using Maya once for some uni project for a couple hours because it supposedly was the "real thing". Then I gave up and went back to Blender since Maya want explicitly required. I mean, don't know about now, but Maya's UI was an absolute clusterfuck compared to Blender.
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I tried to figure out modeling and short videos for our company, but my mental health is dearer to me because the computer is frozen on rendering. Only https://imagerevolver.com/ and peace of mind. Maybe someday I will forget again that I have no sense of style and beauty and want to try it again, but definitely not in the next couple of years.
Related Rants
Blender.
3D modelling, UVs, texturing, animation, video editing, compositing, motion graphics, motion tracking, 2D animation, and a fucking powerful render engine? Check.
Great community? Check.
Powerful and easy scripting system? Check.
A well organized dev team? Check.
People who care about UI/UX? Check (look at Blender 2.8).
Does it compete with a major corporation that would go into sloth otherwise? Check. (If you thought M$ was shaftware wait till you see Autodesk)
There are other FOSS projects that I really like, but my vote definitely goes to Blender.
rant
open source dcc ftw
wk120
blender