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Lock yourself into it, work one hour a day and create a schedule. That's my way of working.
If it's f2p, share your progress with the community, deploy often (into alpha) and early. -
Starfaze286y@ilPinguino the thing is: i haven't even started to program a game (ever)...
I bought myself a udemy course (1 year ago!) for game-development with C# but i am only 3 videos in where he explains unity and the basics -
Azoth12886yThe schedule sounds good. I think I will setup one to develop an tennis club software. It's for a friend :)
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