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Comments
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ddephor44467yLooks nice. But using 'dir' on linux systems should immediately log out the user and change the password to a random value
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ddephor44467y@Papi I thought it was an alias in the default .bashrc. But I checked it and on my machine (debian jessie) there is a /bin/dir (elf-binary) and it's different from /bin/ls
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Cyanite84917y@jhfLinuxGuy both commands will exist evwntually and they will behave like their originals
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Cyanite84917yDo notice how I can //not// proceed "home" with a / while I'm in the top level, but when I move into another folder THEN I have to use "/home".
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Snob20867yWhat game is this (will it be)? It looks awesome!
Edit: ahhh I already know, it's your hacking simulator right? -
Cyanite84917y@wholl0p
This is ExitCode. The Free, Open Source, Desktop and (to-be) Hacking Simulator Game.
https://trello.com/b/0bH2SjQf -
Aren't you the one who asked people here to suggest names for your game?
Also, if it helps
https://github.com/faraazahmad/... -
@Cyanite
I meant, if you can understand the logic (it's in Ruby, you know python) you can implement it. 👍 -
Cyanite84917y@Faraaz
Not really.. I have to hook into a custom built FileSystem, and all of this other stuff. I have a custom Command API and Console API for executing and parsing commands... I doubt I could use this. Regardless, my CD command is finished.
Is it working..?
...
I think it's working! ^~^
Tell me if this looks correct, I'm trying to mimic the linux CD command in my game:
undefined
feedback
opinions
game
cd
command