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"As a team, we have the shared responsibility to ___".

(replace with ALL of the following: resolve bugs, do junior's code reviews, clean up dead code, keep the kitchen clean, improve test coverage, write documentation, order coffee beans, etc)

NO. JUST FUCKING STOP RIGHT THERE. Shared responsibilities do not exist. A single person is responsible, and can optionally delegate tasks.

EITHER I DO IT AND I'LL BE FUCKING AWESOME AT IT, OR SOMEONE ELSE DOES — BUT I'LL SLAP SLACKERS IN THE GENITALS WITH MY KEYBOARD.

Fucking startup hipsters with their community driven attitude, this way no shit gets done, ever.

Comments
  • 11
    It's the same bullshit as 'flat hierachies'. Flat hierachies my ass, it's the same as everyehere else, the only difference: it's intransparent and you have to guess who feels responsible.
  • 4
    @plusgut Working in a very flat hierarchy organization this is true. I’m so happy we have people who really care for our systems at work or else shit would fall apart.
  • 5
    @plusgut I think it's important that everyone feels valued within the company.

    I grew up with Star Trek, and I believe a meritocratic system can add a lot of value to a company, even if only to make someone feel responsible for their own little domain.

    A company doesn't need to be super hierarchical, it's more like: you put a filter over the organization and specific people pop out as a great match.

    I would never suggest that the intern/junior backend dev should be end responsible for code quality, he's still learning. But the kid shoots amazing footage with his drone and expensive camera, so he is also "head of marketing assets", receiving a boost in salary. And I hold him accountable for *that* work!

    I try to make everyone head of something they're passionate about, make it a serious position.

    But within the dev team there's still this persistent idea that certain tasks should vaguely float around without any single person guaranteeing progress, which is unacceptable to me.
  • 3
    @bittersweet i totally agree with you, everyone should do what they are into. But it has to be transparent who is responsible, if this doesn't hold to chaos will rise.
  • 4
    Fuck that, are they team of children?
    Like really? Each do his damn task and that's it. Who ever has free time try to help around IF POSSIBLE,

    but that "as a team" is just nonsence, so as a team if I'm absent for a week, that "team" will do my weekly tasks?

    Or it's just "as a team" are bunch of words that are like music to speakers ears

    I never liked working in such environment, because when serious shit happens, team disappears and team leader/pm/gm they start blaming everyone for the fuck up that happened instead of actig as a team and fix that shit
  • 0
    @matsaki95

    A company leader or team leader, in my opinion, shouldn't be the boss or supervisor in a hierarchical sense, but a person who matches the "stats" of the colonists with the list of tasks, and tries to optimize priorities, quality of work, availability, worker happiness and fulfillment, etc.

    You can't always match perfectly, because suddenly you really need to skin 60 rabbits before winter, so the butcher tells the team lead: I know I'm responsible for this task, but I really need to delegate the carrying of meat to the fridge to the wall builder. The wall builder discusses with the lead, and realizes that while he really loves wall building, he loves a full stomach as well, so they inform the whole colony that the wall is delayed in favor of preparing the rabbit meat.

    But the goal should always be to keep optimizing and balancing all considerations, maybe even retraining older people or recruiting new ones, to maximize both colony survival and happiness.
  • 0
    @matsaki95 Awesome game btw.
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