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AboutCode monkey
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SkillsNone, which is why I keep wondering why people pay me
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LocationNirvana
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Github
Joined devRant on 8/20/2021
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I work at a research institute (part of probably the largest research body in whole Europe). And it's driving me nuts. Forget about the lack of interest to improve yourself in terms of software skills or basic digital hygiene so that others don't have to pick up the mop and clean after you. The ancient mindset is what is making me curse everyday. Only a few years ago we switched to GitLab. Before that versioning, if at all a known term, was done explicitly via email messages - code snippets in the message's body, versions in the subject of message attachments...A freaking nightmare. Constantly broken links to files and folders on our NAS since some people have never heard of relative paths or writing even the tiniest bit of support for configuration files in their software so that a tool does not completely brake the moment you transfer it onto another system or - God forbid - the person leaves and there is no information whatsoever what's where. Everyone is complaining about the clutter on our servers but no one is willing to actually clean their own (not someone else's) crap. If you mention to someone something like "Can you please pack your stuff in this GitLab repo with this folder structure, so that I have an easier time integrating it into the main software that we need to ship to our customers in a few days?" all you get as a response is a blank facial expression and the occasional "I have my own processes. Don't bother me with this!". I have been trying for almost 4 years now and its budging a little bit but the lack of support is abysmal. My boss, as enthusiastic as it is, is incapable of putting his foot down. The fact that I have two heads of my team (one not really but acting like it) does not improve the situation at all especially since both are pulling in a completely different direction. We are literally wasting hundreds of thousands of euros of taxpayers' money to buy new hardware that people are either inadequate to use to its fullest potential (think buying the latest GPU to play Minesweeper) or not having even the smallest clue on what they need it for. And we are always complaining about our budget! You don't invest a couple of hours to investigate how PyTorch can work in a distributed manner on multiple CPUs, GPUs and even systems, yet demand you get a new server for 80K with a more powerful GPU and CPU to run your crap models on so that you can publish a half-ass paper that nobody cares for let alone will ever bother reading (beside the AI reviewers).3
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Trying to...
- Visual Studio 2017 released in 2016 with internal version number 15.9.38 with MSVC v14.0
- CUDA 8.0 with NVidia Nsight VS integration 5.3
- GTX 1080 GPU with compute capability 6.1
- Windows 10 SDK with 10.0.17763.0
Will it work? I don't fucking know because your versioning and documentation SUCKS!
For some time now it has become a number one mission for basically every tech company to rebrand, reversion and what not their products. It's obviously done with the purpose of confusing the customers, leading them on to buy/work with the wrong item, which of course leads to another purchase and hours of frustration and wasted time. This is not how business should be conducted, you dumbasses! -
So here I am sitting on my dusty laptop gaming laptop (because supposedly it would offer me better performance in compiling code and working with CUDA according to the people above me) at a research institute where I just started working at. I am told that there are some issues with the code and that it fails to build on Windows with MSVC that ships with Visual Studio 2017 and later.
I poor some hot tea from my insulated bottle I brought from home and start reading.
I look in this header file and what do I see - a custom uint24_t struct. Interesting...
I keep sifting through the code base. I find some functions that check and change Endianess. Ok, but the software is developed, built on and runs only on Win7 and later desktop systems. Never mind...
Further I find a custom "allocator" that is used throughout the whole code base. It has three inline static class member functions: allocate, copy and deallocate plus some private constructors. And these just wrap around the standard new and free calls. Some flavours of this class actually only deallocate (with a comment above them: "This allocator does not allocate. HANDLE WITH CARE!!!", which is btw the only "code documentation" I have managed to find).
But wait! What is this? A custom thread and mutex. Oh, and string, and vector.
Further down the rabbit hole I find a custom math library with a matrix class that does not support multiplication between a matrix and a vector. Perhaps not a use case I guess...
I continue and come across some UI-related calls. Interesting, I wonder what they are using as a framework. Oh, my...We have an extensive GUI custom framework written from scratch (drawing buttons and all).
All of this is to load an OBJ file and render it on the screen on a standard Windows PC in some way.
Very nice... ;_;1