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It started as a rant against feature creep and ended in a somewhat convincing defense of AAA games.
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It's great that you shared your experience in developing your game. This is a very popular direction, as well as the gameplay in general. I occasionally play slots, but I'm not very lucky. I recently discovered a website where I can select the options for free spins https://drfun.pl/darmowe-spiny/ I'm hoping that not only will this save me money, but that I'll also win more than usual.
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lucusdam04dWhether it’s starvation, freezing, monsters, or insanity, Don’t Starve keeps you constantly juggling survival priorities, just as Dark Souls forces you to watch every step for traps or enemies.
Related Rants
In game development feature creep tends to kill games because it's just as much about what's NOT there as what IS there.
Take The Last of Us for example. Would a strategic tower defense segment make sense? No? And if it was a *hugely* popular mechanic at the time of development is there a real chance they would have included such a segment in TLOU? Yes.
Don't just believe me. Go take a look at what happened to the original Fortnite versus the hills-have-eyes inbred offspring that it became all because PUBG and its format were cancerously mega popular at the time.
That's why while developing my game Atom Ranger (now with 100% less multiplayer!), a mix between metro and don't starve, I spent six years *pruning* features. You can click my referral link and get 50% off the opportunity to become an unpaid tester of the pre-prealpha right now, "for hardcore players only!" (Tm)
My game:
joke/meme
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