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Search - "keep your nose away"
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*Posting screenshot about random stuff*
Typical comment: Why are you using light theme, oooh my eyes 😨
*Posting something related to Windows*
Typical comment: Why are you using Windows, use Linux like "pro", btw I am using Arch 🙄
*Posting something related to IDE*
Typical comments: use vim, why are you using that
*Posting something related to Java*
Typical comment: Java is slow ( 🤮 ), use Python it's cool.
*Posting something related to JavaScript*
Typical comment: js is cancer, get rid of it and use {some_other_language}
Just a normal day on devrant 🤷
(not mentioning of course non dev related sick comments)
to be continued41 -
When I was in college OOP was emerging. A lot of the professors were against teaching it as the core. Some younger professors were adamant about it, and also Java fanatics. So after the bell rang, they'd sometimes teach people that wanted to learn it. I stayed after and the professor said that object oriented programming treated things like reality.
My first thought to this was hold up, modeling reality is hard and complicated, why would you want to add that to your programming that's utter madness.
Then he started with a ball example and how some balls in reality are blue, and they can have a bounce action we can express with a method.
My first thought was that this seems a very niche example. It has very little to do with any problems I have yet solved and I felt thinking about it this way would complicate my programs rather than make them simpler.
I looked around the at remnants of my classmates and saw several sitting forward, their eyes lit up and I felt like I was in a cult meeting where the head is trying to make everyone enamored of their personality. Except he wasn't selling himself, he was selling an idea.
I patiently waited it out, wanting there to be something of value in the after the bell lesson. Something I could use to better my own programming ability. It never came.
This same professor would tell us all to read and buy gang of four it would change our lives. It was an expensive hard cover book with a ribbon attached for a bookmark. It was made to look important. I didn't have much money in college but I gave it a shot I bought the book. I remember wrinkling my nose often, reading at it. Feeling like I was still being sold something. But where was the proof. It was all an argument from authority and I didn't think the argument was very good.
I left college thinking the whole thing was silly and would surely go away with time. And then it grew, and grew. It started to be impossible to avoid it. So I'd just use it when I had to and that became more and more often.
I began to doubt myself. Perhaps I was wrong, surely all these people using and loving this paradigm could not be wrong. I took on a 3 year project to dive deep into OOP later in my career. I was already intimately aware of OOP having to have done so much of it. But I caught up on all the latest ideas and practiced them for a the first year. I thought if OOP is so good I should be able to be more productive in years 2 and 3.
It was the most miserable I had ever been as a programmer. Everything took forever to do. There was boilerplate code everywhere. You didn't so much solve problems as stuff abstract ideas that had nothing to do with the problem everywhere and THEN code the actual part of the code that does a task. Even though I was working with an interpreted language they had added a need to compile, for dependency injection. What's next taking the benefit of dynamic typing and forcing typing into it? Oh I see they managed to do that too. At this point why not just use C or C++. It's going to do everything you wanted if you add compiling and typing and do it way faster at run time.
I talked to the client extensively about everything. We both agreed the project was untenable. We moved everything over another 3 years. His business is doing better than ever before now by several metrics. And I can be productive again. My self doubt was over. OOP is a complicated mess that drags down the software industry, little better than snake oil and full of empty promises. Unfortunately it is all some people know.
Now there is a functional movement, a data oriented movement, and things are looking a little brighter. However, no one seems to care for procedural. Functional and procedural are not that different. Functional just tries to put more constraints on the developer. Data oriented is also a lot more sensible, and again pretty close to procedural a lot of the time. It's just odd to me this need to separate from procedural at all. Procedural was very honest. If you're a bad programmer you make bad code. If you're a good programmer you make good code. It seems a lot of this was meant to enforce bad programmers to make good code. I'll tell you what I think though. I think that has never worked. It's just hidden it away in some abstraction and made identifying it harder. Much like the code methodologies themselves do to the code.
Now I'm left with a choice, keep my own business going to work on what I love, shift gears and do what I hate for more money, or pivot careers entirely. I decided after all this to go into data science because what you all are doing to the software industry sickens me. And that's my story. It's one that makes a lot of people defensive or even passive aggressive, to those people I say, try more things. At least then you can be less defensive about your opinion.53 -
I'll give you a few reasons to walk away from a dev's chair:
1. if you want your life to be simple and not challenging, if you just want to go with the flow - choose something else. Dev's life will definitely bring some challenges to your day (and sometimes night, and sometimes - your weekends). Especially if you feel you are a perfectionist, dev life could turn your life into a living hell if not handled with care.
2. If you like to see people smiling, if you love that feeling when you help someone and that someone has a better day thanks to you - choose something else. 1st line SD would probably do, but the further from technology you go - the more smiles (and human faces overall) you'll see.
3. If you prefer person-to-person interaction over to talking to machines - definitely don't be a dev. Go to management, administration or smth else, but development. >90% of the human interaction in this field is arguments and conflicts; ~8% are requests for assistance, and the remaining 2% are shared by saying "hi" to the office administrator and your (semi|)annual reviews with your manager. Not kidding.
4. If you have a personality where you find it difficult to stand your ground and not budge to the pressure/blame game/your managers asking you to stay in late. Like it or not, it happens quite often. Many devs have spoiled the management by budging to their requests/demands to stay for OT/unpaid OT to "fix the mess they have made". That's a blame game right there. And these people stay in and do what the slaves do - work for free because they are yelled at. And then management sees this technique work and (ab|)uses it on other devs. If you can say NO and stick to it, prolly wave with some printed paragraphs of labour law in front that manager's nose - it won't be a problem. But if your consciousness is too troubling - stay away from this field of engineering.
5. If you want to easily "disconnect" from work and go do something else - dev's career might be a problem. Yes, your computer might be shut down/hibernated/suspended after 5pm until 9m the next morning, but your brain will most likely keep trying to solve the problems you were facing. You'll prolly use your own computer to do some research, check some forums, docs, etc. - this is all your free time, this is all your family time donated to your manager (and to your personal knowledge base). Not to mention, all these things you learn will soon enough become obsolete, as new technologies will replace them. So if you'd like to easily "disconnect" after 5pm, doing that as a dev might be too challenging.1