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Search - "progress comes slowly"
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My lessons both come from my current side project (I will share it with you in a week or two, the website isn't finished yet):
1. Every project comes to the point where it hurts to continue. Keep pushing, the result is worth it.
2. You aren't as good as you thought you were when you started, but you'll be better than you ever were when you finish.
3. Sometimes, there's more points to a list than you'd expect.
4. One hour per day is easier than five hours a week.
How?
Well. I started out my project knowing some C#, but Jack shit about unity. I know most of what I might build will end up being shit I'm gonna regret, refactor and recycle later. But I don't give a fuck. Doing it is better than planning it.
It sometimes hurts to get rid of a carefully planned algorithm that took hours to build because it fails in practice. But it's the right thing to do.
Never plan too much. If I'd have planned this project out, I wouldn't even have started with what I'm good at: write code, break shit and experiment.
It's easier to progress slowly but steady. Look at some awesome games that have been worked on for ages while the public had their say (RimWorld, Project Zomboid, Dwarf Fortress...) as opposed to those that are developed behind closed doors and rushed to the market before Christmas or some other major event (Mafia 3, Fallout 76, Fallout 4 VR...). Progress slowly, deploy early, push often. And the one hour per day approach is a good way to do this. -
Started new job almost two moths ago..
For almost 3 years I was developing custom themes, plugins, and widget for WordPress using PHP, jQuery/AJAX, and MySQL.
The new company that hired me brought me on as a backend developer to help rebuild their custom PHP Framework, and other web based software/products as their moving toward Google Cloud Platform.
When I started, MVC and OOP was new to me... took a couple weeks to get the hang of things, and understand their system.
Just when I was getting comfortable, I had a task assigned to me that was all NodeJS...
Had a 30 check-in the week I started the Node task, and was feeling pretty beat down because it was all new to me and I wasn’t making a lot of progress, and still not comfortable with Promises yet, and some other ES6 features but finding my way around slowly but surely.
Manager reassured me that I wasn’t going to be fired and it wasn’t unique to myself. Very encouraging to hear, but I’m my own worst critic so it’s frustrating not being able to make progress like I would with PHP projects.
Fast forward to this week, I started to review another task for a feed and found it’s all Ruby! Another language I have no familiarity with... and started to question if I’ll every get the hang of all these languages and be a solid team member...
Not only do I have to get a grasp on NodeJS and Ruby now, but then I’ll also have to get familiar with GCP and whatever else comes along with it...
Oh and I’m using Linux now instead of Windows/ OSX... so there’s that too.. plus the other command line tools the company built, and uses..
I was comfortable developing in PHP and know I needed to take a step and accept this job to move my career forward but it seems like I’m always behind the 8 ball...
Some days I wonder if it was worth staying a Wordpress developer and just focused on learning ReactJS and stay more Front-end than Backend..
I enjoy working with talented people but I don’t like being the low man on the totem pole knowing I don’t have the experience yet.
Does it feel like this for all devs?!?!13 -
300 global variables.. THREE HUNDRED FUCKING GLOBAL VARIABLES?
Are you for real?
Now let me check the line numbers again..
hmm.. line 97 to .. yep line 410, just a few new lines to seperate some of them or.. group? Idk, I've given up on trying to understand those.
Now you may ask "But ThatPerlDeb, where did you see this and what was the intention?"
Low and behold, take a chair and I may explain this to you.
First of all: Fuck the dev that wrote this!
Second: Fuck all the devs that kept up with this practice or whatever you want to fucking call this!
Now, the application is our POS system that our customers can use for a monthly fee (That this piece of garbage even requires payment is disgusting) but anyway..
The global variables sometimes are declared for labels, sometimes for some frames, sometimes just for random values to be there.
We're using Perl for the POS system and Perl ain't the best at OOP, so in the dev's defense I can understand why you'd use a few global variables, but not fucking 300!! FUCK OFF WITH THIS BULLSHIT!!
So now I'm going through this torture slowly but surely deleting globals and putting them into some sort of scope and always MANUALLY test if something broke. Again, this company sucks ass and there's nothing that could even be considered a "unit test" or something like that, so fuck that, too.
After two hours I've brought down the count of global variables to about 260, so there's progress being made..
But then, there comes more!
"But how???" you may ask, and you're right, I've asked that myself.
Now to resolve the global stuff in each file some of the initial globals are used, we got about 20-30 files which do different stuff, all fair and square, at least there was an attempt at seperating functions but god this mess is so fucking fucked up. So in order to "safely" delete a global variable I have to check if any of the variables are used in another file, and if so, in which scope and how they are used.
Spaghetti would be a compliment for this fucking disgusting piece of utter bullshit.
Let alone the code quality of this "code"
Indendation? Dafuq is dat?
Scope? Nah, we got everything global anyway
Function size? Well, some are 5 lines, some are 900 lines, who cares anyways, right?
I'm so fucking glad once I leave this shithole, for real.6 -
As I'm on a research/algorithm improvement project at work I'm working pretty much independently. As such I've set up an automated test framework and writing tests for any piece of code I touch.
Today as I was fixing a bug in production area I was demoing my tests to CTO and principal design engineer. They come from a hardware background and have pushed back against automated tests in the past but they were interested in what I was doing.
I WILL DRAG THEM KICKING AND FUCKING SCREAMING INTO THE WORLD OF AUTOMATED TESTS.1