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Search - "pve"
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Today I learned that bugs in Proxmox aren't bugs because they're not *exactly* within the scope of le fancy PVE web UI.
Today I also learned that running Samba on the PVE host is stupid. No real reasons but let's assume security. Well it's decently secured, has good passwords, and the killer is.. it isn't even fucking accessible to the internet! And even if it was, privilege separation is no secret to me.
But clearly I'm an idiot for even thinking about running Samba on PVE. Well guess what?! PVE is aimed at sysadmins that want to deploy a virtualization server. It's not a big stretch to imagine that those sysadmins might be halfway competent and want to run external services on the PVE host, is it.
But apparently it is. I'm an idiot and bugs aren't bugs anymore. Go fucking kill yourself, motherfuckers in the ##proxmox IRC channel. I really hope that your servers will go down on Friday when you're on call. Fucking cunts 😑
Edit: IRC chatlog @ https://clbin.com/nU9Fu13 -
Proxmox team, go fuck yourselves.
Now I'm sure that I'll receive a lot of flack for this, but hear me out.
I've tried Proxmox and was quite pleased with its web UI. But I hate how much it locks me into their own little ecosystem.
I want to use btrfs on my drives. Why is this impossible, yet the hack that is ZoL is your obvious alternative? An alternative wherein I can't even compile and run my own kernel, because then ZoL suddenly fails? And don't you tell me to compile your stock config, when it's well over 15GB large in your source tree.
Proxmox is literally the MacOS of Linux distributions. Which was even more so made clear by me being called an idiot by possibly wanting to run Same on the PVE host. Because why on Earth would sysadmins want to?! Why on Earth would sysadmins be competent for wanting to?!!
You know what? I'll just convert those Proxmox servers to Arch and say fuck you to all the bells and whistles that's Proxmox' web UI. Because at least Arch allows me to make my own fucking choices, limited only by what's supported by the Linux operating system.
Perhaps Proxmox will consider btrfs stable in 2021. Because you know, despite it being stable today in 2018, Debian and Proxmox alike live 3 years in the past, i.e. 2015. I hate the Debian ecosystem because of that, but boy do I hate Proxmox even more so. Bloody fucking piece of shit it is!!! 😡6 -
UGH.
I hate when I have to debug an issue and find out its somewhere entirely else, than I was looking.
>Installs a virtual server on the Proxmox VE platform
>Reboots and grub be like "No such device *UUID*"
Whut?
Okay, so... reinstall grub, maybe a bug in the automated install?
>Nop.exe, still an issue
Huh...
>Partition tables all good, drives all visible when booted from a live environment, grub is up to date
>Finally gives up and goes to mess in the (terrible) grub rescue environment
>Grub only sees (hd0) while root is on (hd2), what?
>A whole lot of cursing ensues, wtf?
Turns out it was a bug, but not in grub... Rather, in the QEMU-KVM agent daemon, wtf!
I never had to deal with a bug in the virtualization agent itself.
Downgrading from pve-qemu-kvm 5.0.x to 4.0.x solved the issue.
Now, maybe, I can finally go have my lunch... -
Working on a RPG game, making the AI, and gameplay. Some cool game with incredible pvp and PvE system, maybe using VR, would be cool go to the office just when need, and work with big friends. 🥰1
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For me that would be Proxmox. I know, people like it - but for no apparent reason it decided to nuke half my ZFS datasets in a pool, with no logic behind it whatsoever. All disks were tested, all came out good. Within the same pool there were datasets that were lost and some that remained.
I really don't get it. Looking at Proxmox' source code, it's more or less the command line tools and then there's the web interface (e.g. https://github.com/proxmox/...). Oh and they have the audacity to use their own file extension. Why not I guess?
Anyway, half my data was gone. I couldn't tell how or why or what the fuck even happened there. But Proxmox runs Debian underneath and I've been rather pissed about Proxmox' idea of "don't touch the host system aaa" for a while at that point. So I figured, fuck it I'll just take pure Debian then and write my own slightly better garbage on top of that. And as such the distribution project was born. I've been working on it for a little over a year now. And I've never had such issues again.
I somewhat get the idea of "don't touch the host" now, but still not quite. Yes, the more you do in the containers, the better. And the less you do on the host in terms of reconfiguration, the longer it will stay alive for. That goes for any system - more reconfiguration means usually means less stability and harder to replace. But sometimes you just have to work from the host. Like say migrating a container between hosts, which my code can do. You can't do that from a container, at all. There are good reasons to work with the host. Proxmox isn't telling that. Do they expect their users to be idiots? Only enterprise sysadmins amirite?
So yeah, that project - while I do take inspiration from it in mine - I don't like it. It's enterprise, it has the ZFS and the Ceph and the LXC and the VM's - woohoo! Not like anyone could implement that on a base Debian system. But they have the configuration database (pmxcfs), the distributed configuration database of a couple MB large and capped there, woah!
Ok sure it isn't Microsoft or IBM or Oracle or whatever, and those are definitely worse. But those are usually vendor lock-ins.. I avoid those on that premise alone :)3 -
First contact with XEN.
Xen Orchestrator UI / Web, logged in first time...
Wow. The UI is a big giant mess...
I don't care for this fucking bling bling shit... Need to have an overview of all VMs.
Oh Lord... Wtf... Icon hell...
Hm, I need more detailed information... Ah. Found the button.
Pressed button.
Wtf... What's taking so long...
Bloody shit.... Why does it include real data diagrams of usage statistic per row????!!! (had pagination set to 100 rows, one row is one VM)...
Bloody christ, ain't no option to configure that monstrosity... Export function?... Nope... Great. This will be a giant fuckfest...
Rest API? Nope.... Non existent as it seems. Thought that would be common in the 21st century... Guess what, nope.
Further googling...
Oh interesting. An cli client in NPM?
Hm, pretty scarce documentation...
Poked it a bit... Got first results...
xo-cli --list-objects type=VM
...
Let's take a look...
Oh JSON. Gooooooo(d)....
Wow. The document structure looks like someone puked out alphabet soup...
Or maybe the dev had hemorrhagic fever and was suffering from delusion and blood loss.
After this... More than devastating experience...
I took a look at Proxmox REST API.
Sweet jesus. That's like... Stone Age to 23rd century. Oo
https://pve.proxmox.com/pve-docs/...
Seriously... It seems not so hard to define an API to get the data of all VMs... Without suffering a traumatic brain injury.1 -
!Dev
Fuck people using trace rifles in momentum control. How the hell am I supposed to kill someone who kills me in two rounds and also fires at 1000 rounds per minute. I was trying to get the catalyst aka upgrade for the seasonal weapon which is pretty bad and the upgrade makes it usable but I am getting ripped apart after my first kill because someone can kill me with 2 bullets wherever he shot me.
Yes momentum control is supposed to be a gunfight mode and it comes around rarely but that does not mean a broken weapon can roam around killing anybody in sight before they even know you fired a shot at them from some lane. Shotguns do the same but you need to get close. Shotguns are still a problem but at least you can dodge or counter with a shotgun since your radar tells you someone is nearby and snipers need a headshot. These weapons can fire at your toe and you are dead. Oh the devs knew that such fast firing weapons wil be op and needed their damage and made them use the same ammo as shotguns, sniper and non heavy grenade launchers. However the game mode gives all weapons a damage buff which is enough for trace rifles to be broken. Yes you can use other primaries but what are you gonna do when a auto rifles kills you with two shots to the toe. And since they burn ammo quickly and take more rounds to kill then their counterparts like shotguns which use he same ammo as them they spawn in with 50 in the mag and anybody who is using shotguns snipers or grenade launchers give them ammo and they only need two rounds to kill. Also after I kill 50 PvP opponents I need to kill a few hundred opponents in PVE or PVP to actually apply the upgrade and who you kill does not matter.
Seriously and the second weapon I want to upgrade which is able has tracking but you need to aim down sights after hipfiring the tracking shots
which dl negligible damage so they explode or aim down sights and shoot which deals more damage but I am probably not going to have enough time before some random kills me again.
And this is just the first game. From what I heard it was supposed to be a fun game mode which focused on gunfights with your primary not the infamous laser tag show of Prometheus lens which happened a few years ago but now all trace rifles can do that. Oh and I still need to get 50 kills there for a seasonal challenge so I can get the free version of the premium currency and I can only skip one challenge and I have already skipped one challenge since it requires a dlc K don't own.
Seriously why cant some actual good game come up to challenge this. All the competition seems to be third person shooters. Also most of the guns don't feel good and lore is pretty lacking but lore is not top priority. The only competition is Warframe which is not my style, Titanfall 2 but I get insane pings from here so no multiplayer so after the story nothing to do unless I want to do airtstrafing which is useless since I can't play multiplayer. Granted Titanfall 2 is not a looter shooter but the guns feel good and the movement is too good and Halo 1 - 3 since I heard 4 and 5 are pretty bad and I have only played halo 1. I might complain about jackal snipers in halo 2 but at least they have fixed spawns.
Maybe I am overreacting since it is my first game of momentum control