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Search - "rpg fun"
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Just for fun I am making an RPG Maker game called "IT Quest" where you go on a 40 hour long quest just to get the security team to modify a user. The game will feature tons of mandatory side quests and a convoluted plot that requires descending into the depths of the server room to find a virgin followed by a sacrificial ritual over the broken fax machine. And ultimately the security team just closes your request without telling you why and you have to fight the final boss of the game, Zeromus who runs security. When you defeat him you get the golden CAT5 cable of time which you beat the person who closed your request with until he reopens it and does his damned job.12
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So I am getting back into game dev. I keep going back and forth about making a 2D or 3D rpg. Maybe I will end up making a mix.
I also want to make customizable characters in game. I found a decent solution for 2D. An artist is making 2D sprites that allow things to be overlaid. Each component has animations. I can layer sprites and animate them in sync to keep all the pieces moving together.
For 3D this journey of what is possible is a lot longer I think. It is hit or miss finding generic 3D characters with build in morphing. I want to be able to change the body for customization. I think I will have to relearn how to 3D model. As I learn what kind of model I need I am also learning what it takes to do this in Blender. And holy hell, Blender is so amazing now! The stuff I can do easily is staggering. You can sculpt a mesh using sculpting tools. Then do a remesh of that to make a more easily animateable mesh. No remeshing by hand, other than installing a plugin. There are a bunch of plugins that you can buy too. I found one for free that looks promising. But the paid ones are not that bad either. Between $25 to $100 depending upon source, license, and features.
However, being a programmer I want to figure out how to generate 3D and 2D models. There is code out there to do this, but I wonder what the learning curve is on that. The engineer side of me wants to be able to model the shape of humanoids and then auto skin that. I think I will start with modeling a few by hand to learn the way it should work. I want a simple anime look. I did find info on automating face rigs and body rigs. Oh the tools we have now!
Anyway, I am having fun.15 -
I decided I am going to get full into Minecraft modding. It will be an opportunity to learn Java and Kotlin. I want to explore some game ideas in a well defined sandbox.
Some things I want to explore.
1. AI that helps you build and survive. This fascinates me and seems like it could be a good challenge. I like the idea of learning how to separate structures into chunks. I think I will learn a bit about tree data structures here. Maybe learn something about BSP trees (if applicable).
2. The idea of an RPG quest system tacked onto a sandbox. I want to spawn structures and create non-repetitive story lines. Minecraft can be really desolate if you are not playing on a server. Worlds tend to be empty and devoid of story.
3. Maybe try a hand at terrain gen. This could be fun to explore entropy math. It is fun to draw things with math.
I am sure I will come up with other fun things to explore here.9 -
Been thinking about game design for a while now. I have been thinking about how the game can affect the player emotionally. I pay attention to off comments people make in game forums. I didn't fully realize the impact of some NPCs until someone pointed it out.
For instance, in Skryim a character would say something like "Your parents should be very proud of you. I am too." People have expressed how profoundly this impacted them. So I put this in my notes of "things to include" in any given game. I also saw a meme where there are people where their only positive interaction with the world could be a video game. I don't know what kind of dark existence that would be so it makes it hard for me to relate. Which is probably why I didn't understand the impact of such a statement. I realized that regardless of the medium, you will have an impact on someone.
I have also been thinking about how people get older they become more of a casual player. But as a casual myself I want to a more detailed system of interaction with the game. Despite the shitty graphics (all text map), the "Mines of Moria" is one of my all time favorite games. It is based upon the Rogue I think. I remember being able to do almost anything that made logical sense with anything. For instance, you could dip arrows in any potion. The affect was not always significant, but you could to that. I want to recreate that in my games. I am going to start with shitty graphics and build a system of interaction that is more detailed than any RPG I have played. Maybe a lot of players will gloss over this, but for those that want that it will be there. I think the biggest issue is often the types of exploits this would allow. So I guess I will have to get good at simulating the player interactions to test things out. I am always a bit frustrated with games that have mages, but all their spells are wrote. I feel like skill trees for all types of play should be expansive and exclusionary. That way a new play through doesn't end up with the same god character every time.
I have been watching One Piece. I now want piracy and ships in my game. Including ship battles with a working crew. It seems like this could make an RPG a lot of fun. Who doesn't want mages casting fireballs at opposing ships?9 -
So I thought to myself.
Hey I'll go ahead and use python, it will make this easier than using c++.
So I start looking at python.
And I start looking at specific common functions that c/c++ and .net all offer.
Like writing a fucking png image.
And I start seeing 3rd party libs that are at version 0.2
And so I say, this is supposedly the language data people love. which would include searching gis data too right ?
Everybody touts this level for ai and machine learning and all this other bullshit but I can't even create a fucking image ? And every document points to this same lib where it comes to creating this image ? at version 0.2 ?? 20 years or more after PNG was created ?
So I look up geotiff, and see 0.4........ so..... what is this language good for again ? I can parse json in javascript and do the other things I want...
Oh scatterplot generation ? What is it being displayed in jpeg ? Maybe the jpeg implementation is good. because you know i just use scatterplots constantly. yup. most of the data I require to analyze uses scatterplots. not risk.
fun.
oh and look django.... who the fuck uses django ?
and omg it makes me format my text or the run bombs.....
jesus. rpg much ?
I'm just... I'm not seeing...
WHY ?????????
and then I have zimmermans voice buzzing in my head about just using goddamn .net26 -
I just started playing terraria and holy shit, it puts minecraft to shame in so many aspects.
It actually makes you feel like the mc devs are some fucking lazy ass morons sitting on piles of cash.
Minecraft is 11 years old and it has 4 bosses and they are all underwhelming pieces of shit, jesus christ.
They can't even make mining fun for fucks sake. Work an half an hour or more to get a full set of diamond only to accidentally lose it to lava in the nether.
They added netherite? Holy shit I can't wait to see the new gear I can craft with it.
Pickaxe, axe, shovel, hoe, sword, helmet, chestplate, leggings, boots. Wow, netherite shovel, that's what the minecraft community needed.
How about an actual battle axe, knives? a baseball bat? Spells? Fucking something minecraft, come on, you can't just have 10 weapons man!
The lack of creative content and variety in minecraft is staggering. Adding a block of a different color and texture is not new content!!!
Also, fuck villagers and the sound they make and their faces. Worse character design ever. Not a single redeeming aspect. And fuck their trading system.
The trade system is horrible!!! One item at a time per character. No text from villagers. They don't have names!!!! They don't feel like villagers!!! They feel like robots!!!! Not a single one of them fights back!!!!! WHAT THE FUCK???? JUST ADD ONE THAT FIGHTS BACK YOU MORONS!!! NOT THAT WEIRD ASS GOLEM!!!
AND NO ONE GIVES TOO FUCKING SHITS ABOUT THE GOSSIP SYSTEM MC DEVS. NO OONEEEEE!!!
Terraria is not a perfect game, but it doesn't just try to be a good rpg, it actually is.
Meanwhile every 3d sandbox after minecraft will either be a filthy clone or not exist at all by fear of being labeled as such. Because of that I will keep on trashing on minecraft, even though I still play it a lot.11 -
Reminiscing about my old name generator...
-Shart’Cannon, Village of Linlar’marlu-
... still my favourite