Details
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About25 | app dev | Linux & Android user | git nerd
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SkillsKotlin, C#, Java
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LocationGermany
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Github
Joined devRant on 10/27/2016
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A is for Assembly, a wizard's spell
B is for Bootstrap, so bland and the same. And also for Brainf*ck, will blow you away
C is for COBOL, your grandad knows that
D is for daemon, your server knows what
E is for Express.js, you node what is coming
F is for FORTRAN, which is perferct for sciencing
G is for GNU which is GNU not UNIX
H is for Haskell using functional units
I is for Intance, An action of Object
J is for Java plays with them Always
K is for Kotlin, Android's new toy
L is for Lisp, scheming a ploy
M is for Matlab, who knows how it works
N is for Node a bloatware of code
O is for Objective Pascal, you did not expect that
P is for programming, we all love to do that
Q is for Queries, A database is made
R is for R, statistics are great
S is for Selenium, you have to test that
S is for Smalltalk, let's make it all brief
T is for Turing Test, how human is this?
U is for Unix, build with all talents
V is for Visual Studio, built with all laments
W is for Web, lets build something cool
X is for XHTML, remember all that?
Y is for Y2K, I'm tired as f*ck
Z is for Zip, let's zip is all now.
Get yourself coffee and back to the grind.8 -
1. Buy boxes of orange juice, almost past their expiry date.
2. Put boxes on the hot office windowsill for a few weeks.
3. Cool down juice in fridge.
4. "Hey dear coworker, would you like a refreshing juice box on this hot spring day?"
5. Watch coworker retch and vomit, spitting blue-grayish juice over his desk, crying: "Why would you give me old moldy juice without checking the date?"
6. "Do you remember when you told me you didn't have time for unit tests? THIS IS WHAT HAPPENS, DAVE, THIS IS WHAT FUCKING HAPPENS WHEN YOU DEPLOY UNTESTED CODE.... NOW FINISH YOUR JUICE!"32 -
Another dev on my team just got a new machine. Before he came in today I made two separate USB installers and left him these notes.60
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Today we interviewed a _very_ good Angular1 Dev, by chance we showed him the forked ngRouter module we use, after some debate he explained that we were using it incorrectly.. I asked if he'd used it before to which he responded:
"Yeah, I'm the guy who built it"
😅27 -
!rant
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!221 -
Found this in the source of http://brm.io/matter-js/ Gonna put this in all HTML pages I write from now on.19