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Search - "enjoy your skills"
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I'm at my seat during the regular morning routine of checking emails, planning the things I need to complete/study when my phone rings.
HR: Good Morning, can you come over to the conference room please ?
Me: Sure
I enter the conference room and on the other side of the table, I see a group of 3 HR Managers (not a very nice feeling), especially when it was 10 months into my first job as a Trainee Software Developer.
HR: The company hasn't been performing as expected. For this reason, we've been told to cut down our staff. We're sorry but we have to let you go. You've been doing a great job all along. Thank you.
Me: ---- (seriously ?!)
The security-in-chief 'escorts' me out of the premises and I hand over the badge. I'm not allowed to return to my desk.
This happened about 16 years ago. But it stuck with me throughout my programming career.
A couple of Lessons Learnt which may help some of the developers today :
- You're not as important as you think, no matter what you do and how well you do it.
- Working hard is one thing, working smart is another. You'll understand the difference when your appraisals comes around each year.
- Focus on your work but always keep an eye on your company's health.
- Be patient with your Manager; if you're having a rough time, its likely he/she is suffering more.
- Programming solo is great fun. However it takes other skills that are not so interesting, to earn a living.
- You may think the Clients sounds stupid, talks silly and demands the stars; ever wonder what they think about you.
- When faced with a tough problem, try to 'fix' the Client first, then look for a solution.
- If you hate making code changes, don't curse the Client or your Manager - we coders collectively created a world of infinite possibilities. No point blaming them.
- Sharing your ideas matter.
- Software Development is a really long chain of ever-growing links that you may grok rather late in your career. But its still worth all the effort if you enjoy it.
I like to think of programming as a pursuit that combines mathematical precision and artistic randomness to create some pretty amazing stuff.
Thanks for reading.14 -
- Get invited to apply to job
- Technical interview, guy shows up late starts small talk wasting time and gives me the exercise
- Start implementing the first algorithm, finish it passing min test cases then realize there's a solution that would make both algorithms a breeze
- I pitch my solution realizing there's no much time left, cuz we lost almost 20 min of my test hour talking about BS plus the almost 10 min he arrived late, and reassure the interviewer it can be developed faster
- Interviewer says it doesn't matter, we should finish edge cases
- Kay no problem, finish the first algorithm successfully and explain pitfalls on the second part with the current implementation
- I tell him there's a better solution but he doesn't seem to care, he says time's up
Now here's the funny part.
I get called by the recruiter today (2 weeks later) and she says "They are happy with your soft skills but feel there are some gaps with your coding, they would like to repeat the technical interview because they didn't feel there was much time to assess the 'gaps' ".
Interviewers, either I'm competent enough to work for you or not, your tests must be designed to assess that, if you see you can't fit the problem you want in the time you have left change the problem, reschedule or here's an idea...LEAVE THE BS CHITCHAT TILL THE END AND START THE INTERVIEW ON TIME. When I do interviews I always try to have one complete free hour and a one algorithm exercise because I expect the candidate to solve it, analyze it and offer alternatives or explain it, I've never had someone finishing more than 2 an hour.
You can keep your job I'll keep my time. I'll write a similar problem on the comments to pass on the knowledge for people who enjoy solving these kinds of problems, can't give you the exact same thing, also tip guys don't do NDA's for interviewing it makes no fucking sense trust me no one cares about your fizz buzz intellectual property.13 -
1. There is nothing in this field that is impossible or out of reach for someone with the correct dedication and perseverance. Even if you suck at a particular topic, I highly believe that you can make sense of it through computer science, be it math, biology physics, finances etc. The field opens the doors to other subjects. This is true for everything else, but I seriously believe that Comp Sci makes it more reachable.
2. You cannot make development a quirky personality trait. There is more to life than just sitting around all day fucking with a computer, but at the same time that is how you hone your skills, find balance!
3. Being attractive and or charismatic in this field pays a lot, but also makes you a target.
4. I have never met more people in my life I wanted to punch to a pulp, and I worked in retail and was in the military....that says a lot.
5. Penises, there are way too many penises in this field. I hate being surrounded by dudes and since I grew up in a nail/hair salon I am more used/enjoy female company more.
6. Stuxnet se la come.10 -
As a web developer, I find myself enjoy changing style in some websites when I visited them. Thanks to come devtool.
I always
- Hide annoying banner and ads
- Change text background to please my eyes while reading
- ...5 -
Reasons to NOT be a dev sounds rather negative so I'd like to propose 3 things that you need to BE a dev as to frame it in a positive light:
- When a problem peaks your interest you want to solve it, you may even be obsessed by it.
- You enjoy learning, not necessarily enjoy school, just enjoy learning new things (even better if it's by your own means)
- Failure may get you down, but you learn and don't give up until you have exhausted all paths to success.
You may need other skills like math, logic and reasoning abilities, being able to handle deadlines, attention to detail, and cope with stress. I've seen people being crap at all of those and if they have the former 3 they, in time, will hone the others enough to make them a productive dev.
No need to be a 9-9-6 code monkey willing to be squeezed by Big Corp for massive profits and a low salary or a 1337 purist coder that only focuses on the crafting side of developing software. That may make you a great coder but not a well rounded developer or individual. Remember, you program machines but you are NOT one.10 -
This started as an update to my cover story for my Linked In profile, but as I got into a groove writing it, it turned into something more, but I’m not really sure what exactly. It maybe gets a little preachy towards the end so I’m not sure if I want to use it on LI but I figure it might be appreciated here:
In my IT career of nearly 20 years, I have worked on a very wide range of projects. I have worked on everything from mobile apps (both Adroid and iOS) to eCommerce to document management to CMS. I have such a broad technical background that if I am unfamiliar with any technology, there is a very good chance I can pick it up and run with it in a very short timespan.
If you think of the value that team members add to the team as a whole in mathematical terms, you have adders and you have subtractors. I am neither. I am a multiplier. I enjoy coaching, leading and architecture, but I don’t ever want to get out of the code entirely.
For the last 9 years, I have functioned as a technical team lead on a variety of highly successful and highly productive teams. As far as team leads go, I tend to be a bit more hands on. Generally, I manage to actively develop code about 25% of the time to keep my skills sharp and have a clear understanding of my team’s codebase.
Beyond that I also like to review as much of the code coming into the codebase as practical. I do this for 3 reasons. I do this because as a team lead, I am ultimately the one responsible for the quality and stability of the codebase. This also allows me to keep a finger on the pulse of the team, so that I have a better idea of who is struggling and who is outperforming. Finally, I recognize that my way may not necessarily be the best way to do something and I am perfectly willing to admit the same. I have learned just as much if not more by reviewing the work of others than having someone else review my own.
It has been said that if you find a job you love, you’ll never work a day in your life. This describes my relationship with software development perfectly. I have known that I would be writing software in some capacity for a living since I wrote my first “hello world” program in BASIC in the third grade.
I don’t like the term programmer because it has a sense of impersonality to it. I tolerate the title Software Developer, because it’s the industry standard. Personally, I prefer Software Craftsman to any other current vernacular for those that sling code for a living.
All too often is our work compiled into binary form, both literally and figuratively. Our users take for granted the fact that an app “just works”, without thinking about the proper use of layers of abstraction and separation of concerns, Gang of Four design patterns or why an abstract class was used instead of an interface. Take a look at any mediocre app’s review distribution in the App Store. You will inevitably see an inverse bell curve. Lot’s of 4’s and 5’s and lots of (but hopefully not as many) 1’s and not much in the middle. This leads one to believe that even given the subjective nature of a 5 star scale, users still look at things in terms of either “this app works for me” or “this one doesn’t”. It’s all still 1’s and 0’s.
Even as a contributor to many open source projects myself, I’ll be the first to admit that have never sat down and cracked open the Spring Framework to truly appreciate the work that has been poured into it. Yet, when I’m in backend mode, I’m working with Spring nearly every single day.
The moniker Software Craftsman helps to convey the fact that I put my heart and soul into every line of code that I or a member of my team write. An API contract isn’t just well designed or not. Some are better designed than others. Some are better documented than others. Despite the fact that the end result of our work is literally just a bunch of 1’s and 0’s, computer science is not an exact science at all. Anyone who has ever taken 200 lines of Java code and reduced it to less than 50 lines of reactive Kotlin, anyone who has ever hit that Utopia of 100% unit test coverage in a class, or anyone who can actually read that 2-line Perl implementation of the RSA algorithm understands this simple truth. Software development is an art form. I am a Software Craftsman.
#wk171 -
Code what you enjoy. Don't code what people say will "improve your skills." If something interests you, learn about it. Also, try broadening your interests. Learn new things that you may not have thought about before. It might be fun.4
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is being a tech/dev person, a dead end job?
i have been thinking about this for sometime. as a dev, we can progress into senior dev, then tech lead, then staff engineer probably. but that is that. for a tech person :
1. their salary levels are defined. for eg, a junior may earn $10k pm , and the highest tech guy (say staff engineer) will earn $100k pm, but everyone's salary will be spread over this range only, in different slots.
2. some companies give stocks and bonuses , but most of the time that too is fixed to say 30% of the annual salary at max.
3. its a low risk job as a min of x number of tech folks are always required for their tech product to work properly. plus these folks are majorly with similar skills, so 2 react guys can be reduced to 1 but not because of incompetency .
4. even if people are incompetent, our domain is friendly and more like a community learning stuff. we share our knowledge in public domain and try to make things easy to learn for other folks inside and outside the office. this is probably a bad thing too
compare this to businesses , management and sales they have different:
1. thier career progression : saleman > sales team manager> branch manager > multiple branch manager(director) > multiple zones/state manager (president) > multiple countries/ company manager (cxo)
2. their salaries are comission based. they get a commission in the number of sales they get, later theybget comission in the sales of their team> their branch > their zone and finally in company's total revenue. this leads to very meagre number in salaries, but a very major and mostly consistent and handsome number in commission. that is why their salaries ranges from $2k pm to $2-$3millions per month.
3. in sales/management , their is a always a room for optimisation . if a guy is selling less products, than another guy, he could be fired and leads could be given to other/new person. managers can optimise the cost/expenses chain and help company generate wider profits. overall everyone is running for (a) to get an incentive and (b) to dodge their boss's axe.
4. this makes it a cut-throat and a network-first domain. people are arrogant and selfish, and have their own special tricks and tactics to ensure their value.
as a manager , you don't go around sharing the stories on how you got apple to partner with foxconn for every iphone manufacturing, you just enjoy the big fat bonus check and awe of inspiration that your junior interns make.
this sound a little bad , but on the contrary , this involves being a people person and a social animal. i remember one example from the office web series, where different sales people would have different strategies for getting a business: Michael would go wild, Stanley would connect with people of his race, and Phyllis would dress up like a client's wife.
in real life too, i have seen people using various social cues to get business. the guy from whom we bought our car, he was so friendly with my dad, i once thought that they are some long lost brothers.
this makes me wonder : are sales/mgmt people being better at being entrepreneur and human beings than we devs?
in terms of ethics, i don't think that people who are defining their life around comissions and cut throat races to be friendly or supportive beings. but at the same time, they would be connecting with people and their real problems, so they might become more helpful than their friends/relatives and other "good people" ?
Additionally, the skills of sales/mgmt translate directly to entrepreneurship, so every good salesman/manager is a billionaire in making. whereas we devs are just being peas in a pod , debating on next big npm package and trying to manage taxes on our already meagre , "consistent" income :/
mann i want some people skills like these guys10