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Search - "ray tracing"
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!rant
Some days ago I finished "Ray tracing in a weekend" (Peter Shirley) and I'm learning a lot :D
In the new year I will start with "Ray tracing the next week", but there are still some things I want to tackle before that (improve code quality, optimize... it's my first project that is bigger than a codeforces problem solution, a part from the projects at work).
Any sources of wisdom and recommendations are welcome!!9 -
Nvidia makes real time ray tracing and a ehole bunch of graphics stuff beyond our imagination but they can't make a linux driver that actually works well... For ducks sake9
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Swear to god if people don't stop calling the new RTX cards true ray tracing I'm going to ring their necks...
It is far from true ray tracing, it's a hybrid with ray trace base technology... Pls stop5 -
WHY THE FUCK! WHY THE FUCKING FUCK! DO I HAVE TO WAIT 3 FUCKING DAYS TO GET A FUCKING VIDEO RENDERED! i didnt buy a new fucking 2080TI for this! WHY THE FUCK DOES THE CPU RENDER THE FUCKING VIDEO!
I mean, we can do fucking REAL TIME RAY-TRACING! And yet, no fucking idiot came to the Idea, "hmm we could let the GPU its intended purpose and dont use the CPU that much." I MEAN, IT HAPPENED, BUT FUCK IT! FUCK ALL OF THIS! FUCKING 74 HOURS!! FOR AN HOUR CLIP!
(Its 4K tho)
Fuck.21 -
I was looking through some shader videos and wanted to see how hard it is to write one, and after some research I am now confused.
Are shades just basically fancy filters like black and white filters and those shitty Snapchat colour filters or is there a particular trait with shaders that diffferes them from filters that I am missing?
I always thought that shaders were all about ray tracing/marching and obtaining the effects that way.2