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Search - "rpg maker"
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Hey, i want to make a game and i need some help, so I'm looking for a team.
What i need is:
2 programmers
3 graphics artists
2 level designers
1 music composer
2 dialog writers
1 web designer for page and forums
5 testers
What i will do, you ask? Well, I've got some really good ideas. I think the game should be like Final Fantasy, but bigger and better. I worked with RPG Maker for two months, but I'm best with ideas. I think my ideas would make some incred...
GO SHOVE YOUR IDEAS INTO YOUR ASS! The idea means nothing. I got an idea for the best game ever, right this morning while i was taking a SHIT!
Hobby teams need people who create content. And people who can do stuff will more likely work with someone who does stuff as well and has proven that he is able to get things done.28 -
Just for fun I am making an RPG Maker game called "IT Quest" where you go on a 40 hour long quest just to get the security team to modify a user. The game will feature tons of mandatory side quests and a convoluted plot that requires descending into the depths of the server room to find a virgin followed by a sacrificial ritual over the broken fax machine. And ultimately the security team just closes your request without telling you why and you have to fight the final boss of the game, Zeromus who runs security. When you defeat him you get the golden CAT5 cable of time which you beat the person who closed your request with until he reopens it and does his damned job.12
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Oh god, I was like 13 and just found out about RPG Maker 2000. I got a pirated copy from a friend because ive got no internet at that time. I remember, my first project was with a friend of mine and dayum, we were so dumb and unknowing.
Once we wanted to implement a counter of how many fights a player had.
The problem was, we only knew about switches (boolean variables) and so we started to implement boolean variables like these:
hadOneFight
hadTwoFights
hadThreeFight
and so on, as something like a counter.
We took this to 50 before I asked my friend if this is the right way of doing this.
He answered: "thats probably the reason, why games are so big nowadays" (he just installed morrowind at home...)
Then at one day, I reached the point I didnt knew what I should do next in this project, so I looked around at all the other functions we never even tried and I found something called "variables".
Those where the "real" variables like string and int and wow, suddenly the possibilities where endless. I told him about variables at telephone and what we could do now, but that just got him somehow frustrated so he told me, that he wants to leave this programming thing4 -
At 9, I wanted to create a video game, I learned how to use RPG Maker, then Ruby with RGSS then C, then HTML, CSS... And now I'm here, 9 years later :p1
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When I was 8 I discovered RPG Maker 2000 by chance... I started making little games and basically never stopped.
Fast forward a few years, I wanted to know how to do the 'real' stuff SO BAD. So I chose a CS-oriented high school, which filled in some gaps in my otherwise self-taught programming skills.
Discovering Ogre3D was the final nail in the coffin.3 -
I started with C#at the age of 12, it was way too complicated and I learned Lua for Computer craft instead. Next I learned Ruby for RPG Maker and finally Javascript for web Dev stuff.
Now comfortable enought with Javascript but put off by its quirks I learned Java for compiling faulty minecraft mods, but I only fully learned it in school.
At the same time I learned python and quite liked it for scripting, but ultimately it was not a good match for my projects.
Disapointed with Java I returned to C# and liked it quite a lot, but started learning C++. After touching my first Microcontroller I learned C and I've stuck with it as my favorite language.
Along the way I picked up Kotlin, in case I need to do some Java shit. Much better.
But how did I come to an understanding of programming. Well I got better after each time I got a layer deeper until I hit silicon.
I had tinkered with electronics since I was 15 so I just had to study some boolean mathematics in school and some vintage computers architecture and instruction sets and...
Then I finally understood how that shit I wrote in Lua way back when was actually executed by my hardware.
Allways dig deeper and you'll find enlightenment eventually. -
Can someone help me?
I want to program games, (2d & 3d) I have made games in clickteam and RPG Maker, but I want to program them. My biggest issue is my hardware. I have a not so powerful notebook, and I don't have Wifi. So online installers are off the table. (Nono, visual studio.) Syntax, I like clean, easy to read syntax, and I would like an active community. Any suggestions?15 -
RPG Maker 95 – though I didn't know it at the time. Then it was just a slew of personal projects requiring different technologies — autodidacts represent!
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The community of RPG Maker. They made me begin to code and know I got a little skills everywhere thanks to them!
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I want to make an RPG in RPG Maker MV that adequately represents the bullshit of requesting something simple at a large IT company.1