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Search - "side-scrolling"
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The programmer and the interns part 3.
Many of you asked me to keep posting about the interns that I'm responsible for.
I had the intention but never had the time or the energy. Since the interns only kept doing stupid, unthinkable things and just filtering out the good ones is a task of its own.
Time has passed, some interns left us by their choice, others were fired (for obvious reasons). Some stayed loyal and were given permanent positions. New ones joined. I no longer am directly responsible for their wellbeing, yet, somehow I am still their tech-lead and the developer of their tools.
Without further delay,
Case 0:
New guy get's into the internship, has his LinkedIn title set to ‘HTML Technician’.
Didn’t know about the existence of HTML5.
Been building static web pages in the early 2000s. The kind with embedded, inline CSS.
Claims that he is about to finish an engineering degree (sadly I believe him).
Fails the entry level Linux test. Complains about the similarity of the answer options.
Fails the basic web-standars test because "they change so fast, but the foundation is HTML and it's rock-solid!".
Get's caught taking home onions and milk from the kitchen.
Is spotted eating in a restaurant under our offices in his day off. Thrice. He lives a 30 minute drive away and comes here on a bicycle or by bus.
Apparently didn't know that the scrolling wheel on the mouse is clickable.
Said that his PC experience is mostly from his PlayStation (PC = PlayCtation apparently).
Get's fired, says that he'll go to the press. Never does.
Case 1:
Yet another new intern. He seems very eager to learn and work, capable, even charismatic. Has an impressive CV.
Does nothing.
Learns from the "case 0" guy and spends time with him until he is fired.
Comes to work at 8:00 AM and immediately goes to sleep on an office puff. In front of everyone.
Keeps dining alone, without a notice, at different times, for hours. Sometimes brings food into the office and loudly eats it there.
On his evening shifts keeps disappearing for long periods of time. Apparently drinking in the nearby bars and hitting on girls.
Keeps bragging about his success with getting their numbers and rants about those who reject him.
For over a year he fails his final training test and remains a trainee, without the ability to work on a real case.
Not fired yet.
Case 2:
Company retreat. Beautiful, exotic views, warm sun beams, all inclusive package for everyone on a huge half-island.
Simon (he's still with us, now as a true engineer!) brings his MacBook to the beach in order to work and impress all others.
Everybody get's drunk and start throwing huge inflatable balls at each other. One hits his laptop and it immediately is flattened.
Upset Simon is going in circles and ranting about the situation, looking for a solution.
Loses his phone on the beach.
Takes his broken laptop with him while searching for the phone.
Dips the laptop in the river while drunkenly ducking in order to pick a clam.
Case 3:
Still company retreat.
Drunk intern makes out with an employee's drunk wife.
Huge verbal fight. The husband says that he files for a divorce. Intern get's fired.
Case 4:
Still company retreat.
Three interns each take an inflatable swimming mattress and drift with the current. Get found on the other side of the resort three hours later, with red skin and severely dehydrated.
Case 5:
Still company retreat.
The 'informally fired' intern gets drunk again, climbs through a window into a room and makes out with an employee's drunk wife.
Again, gets caught when the husband returns to find a locked door but can see them though the window.
Case 6:
Still company retreat.
We all get ferociously drunk and wander off to the unknown in search of more booze.
Everybody does something stupid and somebody finds Simon's phone.
Simon is lost.
Frenzied horde of drunks is roaming the half-island in search of ethanol and the lost comrade.
Simon's phone get's permanently lost.
Five people step on sea urchins but find that out only hours later and then are unable to walk.
The mob, now including more drunk people who joined voluntarily, finds the sexually active intern making out with the enraged employee's wife yet again.
Surprisingly Simon is found sleeping in a room nearby.24 -
If you are one of all those awesome developers and hackers and I only understand 20% of your rants then props to you and keep scrolling :-D
But if you are a young developer, fresh grad or just learning programming I have an idea, how about a mentor?
This literally just pop in my head right now while cleaning my kitchen!
I'd be learning along your side and also having lots of fun! I don't have any formal experience providing mentoring but have some education credits and patience.
I'm gonna stop the sales pitch because it's annoying even me! but Idk, i just thought that maybe there's someone else out there interested in mentoring services :P3 -
Pull-to-refresh is useless.
If you are a mobile app developer, please get rid of pull-to-refresh. Your users will thank you.
I have the impression that mobile app developers choose to implement the pull-to-refresh gimmick just in order to make their app comply with a design trend. It seems like a desperate attempt to appear "modern" and "fancy", not because of the actual usefulness of the gesture.
Pull-to-refresh is one of those things that are well-intended but backfire. It appears helpful on first sight, but turns out to be a burden.
It takes effort and cognitive strain to avoid triggering a pull-to-refresh. The user can't use the app relaxed but has to walk on eggshells.
Every unwanted refresh wastes battery power, mobile data (if it is an Internet-connected app), and can lead to the loss of form data.
To avoid pull-to-refresh, the user has to resort to finger gymnastics like a shorter swipe for scrolling up or swiping slightly up before down. Pull-to-refresh could even be triggered while pinch-zooming in or out near the top of a page, if the touchscreen does not recognize one of the two fingers.
Pull-to-refresh also interferes with the double-tap-swipe zoom gesture. If one of the two taps are not recognized, a swipe-down to zoom in can trigger a pull-to-refresh instead.
To argue "if you don't like pull-to-refresh, just don't use it" is like blaming a person who stepped on a mine, since the person moved and the mine was stationary.
A refresh button can be half a second away in the menu bar, URL bar, or a submenu, where it is unlikely to be pressed accidentally. There is no need for a gesture that does more harm than good.
Using a mobile app with pull-to-refresh feels like having Windows StickyKeys forcibly enabled at all times. The refresh circle animation sticks to the finger.
If the user actually wants to refresh, pull-to-refresh is slower than a refresh button in a menu if the page is not at the top, meaning pull-to-refresh is useless as a shortcut anyway if the page is in any other position than the top.
An alternative to pull-to-refresh is pull-for-details. Samsung did it in some of their apps. Pulling down against the top reveals additional information such as the count and total size of selected items.
If you own a website, add this CSS to make browsing your website on the pre-installed Android web browser not a headache:
html,body { overscroll-behavior: none; }
Why is this necessary? In 2019, Google took the ability to deactivate the pull-to-refresh gesture on their Chrome browser for Android OS away from users. On Chrome for Android, pull-to-refresh can only be disabled on the server side, not the user side. The avalanche of complaints? Neglected.
Good thing several third-party browsers let the user turn off this severe headache.12 -
"Mh, I should just write a short comment instead of writing a novel"
// This is a fucking detailed explaination of this shit, even though you can clearly see what it does because I usually write clean code. Also, it's a one-line comment, so have fun side-scrolling -
Hi. I'm new here and liking it.
My rant today: Lofty business guy tells my small dev team that he knows exactly how everything should look and work because he knows exactly what users want out of the webapp experience.... goes on to tell us to make an editable, side-scrolling table that is also mobile-friendly, for users to manually input a ton of data.... -
In the country where I live the national railway company just replaced their perfectly functional (old looking) site with a new one. It looks very nice until you start using it. Reloading the page logs you out. Adding a saved passenger before was filling two fields and ticking and save now you go to profile then select it using 15 clicks then save and then you can't pick it when buying tickets you must add it all again (used to work before). The list of trains matching your criteria used to be a fairly compresses table so you could see a lot of trains without scrolling also showed info on them. Now it only shows departure arrival and time. Also each table cell has 4x font size padding and is float right with around 20% of left side being taken by a menu. Information about the trains' journey is still shown but not in full detail. After you put the ticket in the cart it only shows you basic information and there is no full info before checkout. Also now you can't pick which seat you want yours next to.
So then what did they fix compared to the old? Now you can buy tickets for trains that are late like if that's gonna make everything easier... They also fixed that now you don't need two accounts if you want to use the mobile app (which by the way broke after the update in every possible way).
So the question is: why the fuck do we need so much eye candy if the product becomes unusable in the end? -
Nothing much here, keep scrolling...
I think my manager does not like me. I might sound like a broken record because I keep asking feedback at the end of every call (which is every other day).
I genuinely want to make her proud of the decision to hire me and want to learn for which I am willing to work smarter/harder.
What I feel is that they find me annoying. They seem to be happy with my work but guess my Indian roots of typical behaviour are showing up.
My co-worker evidently isn't confident to lead on her own and keeps me looped in to all her tasks which I am fine with. Though, I feel that I might be overstepping in her zone and manager doesn't want me to do that.
I may not be perfect and also a very sensitive guy, but I am trying hard.
Maybe they have plans to get someone else to lead and just keep me as a pawn on the board.
I don't think it is the imposter syndrome this time and surely the teams in this org are working in silos with very little communication within or outside their direct teams which kind of makes it even more difficult for me to operate.
However, as always, I have enough free time in here to resume my side project, learn another hobby, or learn new skills. Or is it just that I am assigned less task or underperforming?
Sometimes things are very confusing and one can never find an answer.
What's the best thing to do in such a situation?7 -
I hate sketch, not because it's an Apple only product, but because it's horrible to navigate. I couldn't imagine using it with out a side scrolling mouse, and none of the "normal" keyboard shortcuts work. The plugins are horrible and almost always cause more problems then they fix.
But the biggest issue, and this may be the designers that I work with, but I'm not sure. The files are huge. The smallest file I have worked with was 80mb, yesterday I received a file that was almost 1gb! It had every page, with all the text, in every size, it was insane, I turned the job down based on that alone. It had a decent budget, but the client expected way too much. And the designs for each page were different, which as we know can cause issues for the overall UX.
The screenshot is from my PC as I don't have my OS X VM fired up right now, but that's a real file, just shown with XD.2 -
Scrolling numbers in Spotify on a iPad while i was listening on the other side of the office while rebooting phone etc.
Best i can do is sticking a stickynote under a mouse. Fun for 0,5 sec