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Search - "freetype"
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Be me, wanting to try out PyOpenGL.
Lets start by drawing a rectangle.
Nice.
And now add some text?!
NOPE CANT RENDER FROM TTF OR SOME OTHER STUPID SHIT! YOU NEED TO CREATE A BITMAP FONT. WHICH IS THE MOST INEFFECTIVE BS IVE EVER SEEN.
K but there is surely a library for Python which enables the usage of text in OpenGL? Yes but its last support was 12 years ago.
FFS WHAT IS THIS GARBAGE?
At the end i found out cpp uses freetype to convert each character of a font to a bitmap with the according spacing.
THIS SHOULD BE WAY SIMPLER!5 -
Holy shit font rendering is a pain in the ass..
Why are there no proper guides for harfbuzz and pango out there? -
2 hours after resolving compatibility issues:
The following specifications were found to be in conflict:
- opencv==3.2.0 -> *[track_features=blas_openblas]
- opencv==3.2.0 -> harfbuzz=1.3 -> freetype[version='2.7|2.7.*'] -> libpng[version='>=1.6.22,<1.6.31']
- pillow==6.0.0
Well done for today. I'm going for a beer. Ah..almost forgot. Fuck you Anaconda and fuck you Python docs. -
Is there a book I gotta read to understand the freetype documentation? What the hell! I've gone through the documentation and there are like 6 different units being used here. I understand that text rendering is one of the more difficult problems in CS, but there's gotta be an easier way to learn this stuff.