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Search - "optimization my ass"
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I absolutely HATE "web developers" who call you in to fix their FooBar'd mess, yet can't stop themselves from dictating what you should and shouldn't do, especially when they have no idea what they're doing.
So I get called in to a job improving the performance of a Magento site (and let's just say I have no love for Magento for a number of reasons) because this "developer" enabled Redis and expected everything to be lightning fast. Maybe he thought "Redis" was the name of a magical sorcerer living in the server. A master conjurer capable of weaving mystical time-altering spells to inexplicably improve the performance. Who knows?
This guy claims he spent "months" trying to figure out why the website couldn't load faster than 7 seconds at best, and his employer is demanding a resolution so he stops losing conversions. I usually try to avoid Magento because of all the headaches that come with it, but I figured "sure, why not?" I mean, he built the website less than a year ago, so how bad can it really be? Well...let's see how fast you all can facepalm:
1.) The website was built brand new on Magento 1.9.2.4...what? I mean, if this were built a few years back, that would be a different story, but building a fresh Magento website in 2017 in 1.x? I asked him why he did that...his answer absolutely floored me: "because PHP 5.5 was the best choice at the time for speed and performance..." What?!
2.) The ONLY optimization done on the website was Redis cache being enabled. No merged CSS/JS, no use of a CDN, no image optimization, no gzip, no expires rules. Just Redis...
3.) Now to say the website was poorly coded was an understatement. This wasn't the worst coding I've seen, but it was far from acceptable. There was no organization whatsoever. Templates and skin assets are being called from across 12 different locations on the server, making tracking down and finding a snippet to fix downright annoying.
But not only that, the home page itself had 83 custom database queries to load the products on the page. He said this was so he could load products from several different categories and custom tables to show on the page. I asked him why he didn't just call a few join queries, and he had no idea what I was talking about.
4.) Almost every image on the website was a .PNG file, 2000x2000 px and lossless. The home page alone was 22MB just from images.
There were several other issues, but those 4 should be enough to paint a good picture. The client wanted this all done in a week for less than $500. We laughed. But we agreed on the price only because of a long relationship and because they have some referrals they got us in the door with. But we told them it would get done on our time, not theirs. So I copied the website to our server as a test bed and got to work.
After numerous hours of bug fixes, recoding queries, disabling Redis and opting for higher innodb cache (more on that later), image optimization, js/css/html combining, render-unblocking and minification, lazyloading images tweaking Magento to work with PHP7, installing OpCache and setting up basic htaccess optimizations, we smash the loading time down to 1.2 seconds total, and most of that time was for external JavaScript plugins deemed "necessary". Time to First Byte went from a staggering 2.2 seconds to about 45ms. Needless to say, we kicked its ass.
So I show their developer the changes and he's stunned. He says he'll tell the hosting provider create a new server set up to migrate the optimized site over and cut over to, because taking the live website down for maintenance for even an hour or two in the middle of the night is "unacceptable".
So trying to be cool about it, I tell him I'd be happy to configure the server to the exact specifications needed. He says "we can't do that". I look at him confused. "What do you mean we 'can't'?" He tells me that even though this is a dedicated server, the provider doesn't allow any access other than a jailed shell account and cPanel access. What?! This is a company averaging 3 million+ per year in revenue. Why don't they have an IT manager overseeing everything? Apparently for them, they're too cheap for that, so they went with a "managed dedicated server", "managed" apparently meaning "you only get to use it like a shared host".
So after countless phone calls arguing with the hosting provider, they agree to make our changes. Then the client's developer starts getting nasty out of nowhere. He says my optimizations are not acceptable because I'm not using Redis cache, and now the client is threatening to walk away without paying us.
So I guess the overall message from this rant is not so much about the situation, but the developer and countless others like him that are clueless, but try to speak from a position of authority.
If we as developers don't stop challenging each other in a measuring contest and learn to let go when we need help, we can get a lot more done and prevent losing clients. </rant>14 -
A couple weeks ago, my coworkers built a site where 90% of pages consisted of all images and uncompressed images at that. I'm talking even the text was images. At the time I told my boss that it should be done with css and this would later come to bite them in the ass with page load speed and seo. He ignored me and said it was fine. Well today my boss assigned me with going back and basically removing images with things that can be done with css because load speed was terrible and seo wasnt too hot. Maybe if he listened to me from the get go, he wouldn't have to assign me this unnecessary work and I can focus on cleaning up all the other piss poor excuse of websites they have. Seriously tired of feeling like I, the junior dev is doing the teaching to these "senior developers" who get paid like twice as much as I do when I'm the one who is always doing the cleanups /optimization and guiding them on all their problems. Is it Friday yet?-_-4
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MOTHERFUCK. FUCKING WINDOWS DID IT AGAIN TABARNAK!
Today, I was hoping to study some DB optimization for an exam tomorrow. How foolish of me to think that MOTHERFUCKING FUCKTARD WINDOWS WOULD NOT CHOOSE THIS EXACT MOMENT TO INSTALL THE FUCKING ANNIVERSARY UPDATE. Because it di. It took 2 hours to insert it's fucking update in my ass. FUCK.
I don't know why devs would choose to work for the devil, but for those who did create this update system, I HOPE YOU STEP ON LEGO BRICKS AND THAT YOUR AUDIO IS ALWAYS OUT OF SYNC WITH YOU VIDEO ON NETFLIX.6 -
Oh my lord. Even with JSP option available, some frick decided they should put everything in Java method including JavaScript. And to make it even worser they utilize syntax with StringBuilder. Just... take this away from me!6
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YGGG IM SO CLOSE I CAN ALMOST TASTE IT.
Register allocation pretty much done: you can still juggle registers manually if you want, but you don't have to -- declaring a variable and using it as operand instead of a register is implicitly telling the compiler to handle it for you.
Whats more, spilling to stack is done automatically, keeping track of whether a value is or isnt required so its only done when absolutely necessary. And variables are handled differently depending on wheter they are input, output, or both, so we can eliminate making redundant copies in some cases.
Its a thing of beauty, defenestrating the difficult aspects of assembly, while still writting pure assembly... well, for the most part. There's some C-like sugar that's just too convenient for me not to include.
(x,y)=*F arg0,argN. This piece of shit is the distillation of my very profound meditations on fuckerous thoughtlessness, so let me break it down:
- (x,y)=; fuck you in the ass I can return as many values as I want. You dont need the parens if theres only a single return.
- *F args; some may have thought I was dereferencing a pointer but Im calling F and passing it arguments; the asterisk indicates I want to jump to a symbol rather than read its address or the value stored at it.
To the virtual machine, this is three instructions:
- bind x,y; overwrite these values with Fs output.
- pass arg0,argN; setup the damn parameters.
- call F; you know this one, so perform the deed.
Everything else is generated; these are macro-instructions with some logic attached to them, and theres a step in the compilation dedicated to walking the stupid program for the seventh fucking time that handles the expansion and optimization.
So whats left? Ah shit, classes. Disinfect and open wide mother fucker we're doing OOP without a condom.
Now, obviously, we have to sanitize a lot of what OOP stands for. In general, you can consider every textbook shit, so much so that wiping your ass with their pages would defeat the point of wiping your ass.
Lets say, for simplicity, that every program is a data transform (see: computation) broken down into a multitude of classes that represent the layout and quantity of memory required at different steps, plus the operations performed on said memory.
That is most if not all of the paradigm's merit right there. Everything else that I thought to have found use for was in the end nothing but deranged ways of deriving one thing from another. Telling you I want the size of this worth of space is such an act, and is indeed useful; telling you I want to utilize this as base for that when this itself cannot be directly used is theoretically a poorly worded and overly verbose bitch slap.
Plainly, fucktoys and abstract classes are a mistake, autocorrect these fucking misspelled testicle sax.
None of the remaining deeper lore, or rather sleazy fanfiction, that forms the larger cannon of object oriented as taught by my colleagues makes sufficient sense at this level for me to even consider dumping a steaming fat shit down it's execrable throat, and so I will spare you bearing witness to the inevitable forced coprophagia.
This is what we're left with: structures and procedures. Easy as gobblin pie.
Any F taking pointer-to-struc as it's first argument that is declared within the same namespace can be fetched by an instance of the structure in question. The sugar: x ->* F arg0,argN
Where ->* stands for failed abortion. No, the arrow by itself means fetch me a symbol; the asterisk wants to jump there. So fetch and do. We make it work for all symbols just to be dicks about it.
Anyway, invoking anything like this passes the caller to the callee. If you use the name of the struc rather than a pointer, you get it as a string. Because fuck you, I like Perl.
What else is there to discuss? My mind seems blank, but it is truly blank.
Allocating multitudes of structures, with same or different types, should be done in one go whenever possible. I know I want to do this, and I know whichever way we settle for has to be intuitive, else this entire project has failed.
So my version of new always takes an argument, dont you just love slurping diarrhea. If zero it means call malloc for this one, else it's an address where this instance is to be stored.
What's the big idea? Only the topmost instance in any given hierarchy will trigger an allocation. My compiler could easily perform this analysis because I am unemployed.
So where do you want it on the stack on the heap yyou want to reutilize any piece of ass, where buttocks stands for some adequately sized space in memory -- entirely within the realm of possibility. Furthermore, evicting shit you don't need and replacing it with something else.
Let me tell you, I will give your every object an allocator if you give the chance. I will -- nevermind. This is not for your orifices, porridges, oranges, morpheousness.
Walruses.16 -
I'm in a big fat fucking stinking rut, as in progress on this project has absolutely stagnanted.
Gonna rubber face your duck now **UNZIPS** excepts I don't have zippers, as joggers are the one true way; fake Adidas til I fucking drop.
Brain damage aside, I understand both how I've layed out the data and what I'm supposed to do with it. We have a virtual machine, an array of instructions and arguments for a given process within it, and we need to walk this array and map values to registers.
We also need to spill values inside registers to stack, IF they are required at a further point within that block. This also isn't terribly complex. We simply look forward in the array and see if the value is an argument to any instruction that *needs* this value to be loaded (ie, within a register).
So this implies multiple iterations; we need to better understand how one particular value is used throughout an F before we can make a final decision on how many registers and stack space are actually needed for the whole block.
Here's where it gets tricky. If there's a call, we need to be certain that the symbol being invoked has already been fully processed. Besides the obvious fact that recursion fucks me up, there's another matter: say a private method gets invoked by another private method. We can take advantage of this, by which I mean, sacrilege incoming so put on this toga.
Looking at the output for C compilers, it would seem this is not done in practice, I would assume because it's a pain in the ass. But when you have the guarantee that F will only be called internally, as that's what "private" means, there's two ways it can go:
0. It's well below the 13-20 cycle threshold, so you inline the fucker. No suprises there.
1. It's a more involved affaire, and invoked in more than one place, so you don't inline it. Codesize matters.
Recursion and [1] are the big deal things holding me back. Not because it's too hard, like I said this is kindergarten level abstraction. I'm just slow and fanatical, which is how I prefer to spell "constant obsessive paranoid delusions". I can see the potential optimization I can pull here, so I'm stuck trying to figure it out.
Idea would be, handling the register allocation and stack spill for an internal-internal (or deep internal; what we like to call a "guts" method) in synchronization with the *calling* processes. This is, fundamentally, violating all conventions -- but so under the hood no one will notice.
Let me give you an example. If we were to pass some value to a function, expecting to mutate it and get a different value back, in a lot of cases it'd be stupid to make an implicit copy by using two registers, one for input and another for the output. Dude, it's one cycle. Multiply it by a million, say sixty times per second, for every time you __needlessly__ make a copy of a value that we've already stated is mutable.
Clearly unacceptable. This is, in the strictest sense, everywhere in every single codebase. Premature micro optimization is the root of all goodness, God is great and praiseworthy. So how do we go about it?
Answer is I know and I don't know. By which I mean to say, this very thing I've done by hand. Assembly is fun. Now the issue is teaching a calculator how to do it. Not so fun.
There is a dependency chain between processes, as I believe I've kind of alluded to. I'm trying to make decisions on the side of the caller depending on the details of the callee, which is why recursion is rawdogging my soul. This is the same situation, it's inverting the direction of one or more links in the dependency chain, which makes no fucking sense.
And yet it does.
Brain, explain yourself.
How do *you* handle this without crashing?
Brain?
<<ME STEWPED; BEEP-BOOP>>
Alright then, that was a useless attempt at fuckery. Let's have a nap then, maybe it'll come to me in the morning. That's what I've been saying to myself for almost a month now.
Perhaps it is a hardcoded fuk.1