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Search - "peer learning"
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!rant
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!221 -
Developer Says: We have trained a model to automatically categorize user posts.
Sales Department Says: We are building a decentralized peer to peer blockchain neural network based on a scalable containerized cloud of quantum computers to power internet of things devices in augmented reality while users get driven around in autonomous vehicles powered by machine learning and pay for renewable energy with cryptocurrencies.7 -
Hey guys, I have a serious question for you: How do you define science?
And yes this is going to be a long Rant. This topic really pisses me off.
A bit of context first. I come from a "humanities" background. I study history and dude, I love it. The problem is that even though we fucking pull our brains out studying historical phenomena with a fucking ton of conceptual tools, our work is mostly seen as literature to entertain the elderly during their lonely evenings. But that's not really the point of this rant.
My fucking problem is that while we try to do some serious work; actual work that could help society for real, it all goes into that magical fucking kingdom called "humanities". HOW THE FUCK DO THEY DARE TO CALL SOMETHING "HUMANITIES". IT'S A FUCKING HISTORICAL TERM THAT MEANS "TO FULFILL MEN IN ALL IT'S ASPECTS", AND NOW THEY'VE REPURPOSED IT, MAKING IT CONTAIN ANY STUDY THAT ISN'T "EMPIRICAL", "OBJECTIVE", ADD ANY FUCKING SCIENTIFIC DELUSIONARY TERM YOU CAN THINK OF.
And don't get me started on "objectivity". Oh boy, your fucking objectivity is hollow as a kid's balloon. There is no such thing as a objective study, even when it applies your "rational" "godly" scientific method. Some guys follow that shit as if it was a fucking religion. I do understand it's useful and all that, but in the end it's just a tool, you can't fucking define "science" by it's tools.
"""Q: What is carpintery?
A: Well, it's hammers, nails and wood. Yep. Hammers, nails and wood."""
THE SCIENTIFIC METHOD WAS FUCKING INVENTED DURING THE XVIII CENTURY, WHAT THE FUCK DO YOU THINK WAS GALLILEI BEFORE THAT? "HUMANITIES"?
Why do I say objectivity isn't posible? Well, guess what? YOU ARE FUCKING HUMAN. Every thing you know is full of preconceptions and fucking cultural subjectivities invented to understand the world. And it's ok, becouse if you understand your own subjectivity, at least you can see yourself in a critical sense, and at least "tend" to objectivity, in the same way functions tend to infinity.
And here comes the best part: people studying "cs" in my university pass most of the time studying a ton of shit that isn't really science, but is taken as scientific becouse it is related to "science". These guys spend entire semesters just learning programming fundational stuff that in my opinion isn't really science, it's just subjective conceptual constructs built to make the coding process better. They only have TWO fucking classes on discrete mathematics and another 3 or 4 in actual scientific fields related to computing. THESE GUYS AREN'T FUCKING BEING TAUGHT TO BE COMPUTER SCIENTISTS; THEY ARE TEACHING THEM TO BE PROGRAMMERS. THERE'S A HUGE DIFFERENCE BETWEEN CS AND PROGRAMMING AND THAT IS THE WORD SCIENCE. And yes, I'm being drastic on the definition of science on purpose becouse guess fucking what? I'M PISSED OFF.
"Hey, what are you doing?"
"Just doing science with scrum and agile development."
I understand most of you guys would think of science as "the application of the scientific method", "Knowledge by experimentation and peer-review", "anything techy". Guys, science is a lot broather than that. I define it as "the search for truth", mainly becouse that's what we are all doing, and what humans have been doing to gain knowledge through the ages. It doesn't matter what field of truth you are seeking as long as you do it seriously and with fundaments. I don't fucking care if you can't be objective: that's impossible. Just acknowledge it and continue investigating accordingly.
I believe during the last centuries the concept of science has been deformed by the popular rise of both natural and applied sciences. And I love the fact that these science fields have been growing so much all this time, but for fucks sake don't leave every other science (science as I define it) behind. Governments and corporations make huge mistakes becouse they don't treat history, politics and other sciences seriously. Yes, I called history a "science", fuck you.
And yes, by my definition programming is not a science. I don't know what most of you think programming is, but for me it's a discipline that builds stuff, similar to carpintery or blacksmithing. Now if you are pushing the limits, seeking ways to make computing go further, then that's science. The guys that are figuring out AI are scientists, the guys that are using it to detect hotdogs aren't - unless they are the same person- deal with it. I guess a lot of you guys are with me on this point.
In the end, we are all artisans building abstract tools by giving orders to a machine.
I still have some characters left, so I want to thank the community as a whole for letting me vent my inner rage. I don't have much ways to express myself on these matters, so for me DevRant is a bless.8 -
I love learning by doing.
Building MVPs and prototypes is the best way. Even better if you have a chance to show and share them in front of an audience (peer pressure can be good!).
Share the lessons you've learned and what you've done wrong, it will help many more people than just yourself.
I've been working for an eLearning company for the last 4 years (CloudAcademy.com) and I'm in love with the idea of learning something new every day. And not just coding. Code is "only" a tool to solve problems, and learning something about those problems and fields will make you a better developer. -
To me this is when you have that one breakthrough you spend considerable time on and with the divine knowledge of a peer collegue solves it in minutes... That feeling of enlightenment. That is what drives me everyday. Learning from mistakes, record progress, expand your knowledge, and call for help when you're stuck. Every single day.