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Search - "rant stack exchange"
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It's 21:42. I had 1 month to write a report on my internship. Day after tomorrow is submission. I'm starting now.
I deleted Facebook Inc.'s products long time ago, deleted YouTube app, removed Quora account, put filters on suggestions for Stack Exchange networks, blocked Reddit, stopped Spotify, started Trello/Wunderlist/Evernote to organise thoughts, ForestApp and StayFocusd for controlled browsing, deleted Tumblr etc. All this just to focus on the report and get it done as soon as possible.
Now I FOUND devRant! What the fuck world! Why!? I'm now ranting about issue on devRant with this rant. <- this sentence is a meta, if you didn't realise.9 -
Okay, story time.
Back during 2016, I decided to do a little experiment to test the viability of multithreading in a JavaScript server stack, and I'm not talking about the Node.js way of queuing I/O on background threads, or about WebWorkers that box and convert your arguments to JSON and back during a simple call across two JS contexts.
I'm talking about JavaScript code running concurrently on all cores. I'm talking about replacing the god-awful single-threaded event loop of ECMAScript – the biggest bottleneck in software history – with an honest-to-god, lock-free thread-pool scheduler that executes JS code in parallel, on all cores.
I'm talking about concurrent access to shared mutable state – a big, rightfully-hated mess when done badly – in JavaScript.
This rant is about the many mistakes I made at the time, specifically the biggest – but not the first – of which: publishing some preliminary results very early on.
Every time I showed my work to a JavaScript developer, I'd get negative feedback. Like, unjustified hatred and immediate denial, or outright rejection of the entire concept. Some were even adamantly trying to discourage me from this project.
So I posted a sarcastic question to the Software Engineering Stack Exchange, which was originally worded differently to reflect my frustration, but was later edited by mods to be more serious.
You can see the responses for yourself here: https://goo.gl/poHKpK
Most of the serious answers were along the lines of "multithreading is hard". The top voted response started with this statement: "1) Multithreading is extremely hard, and unfortunately the way you've presented this idea so far implies you're severely underestimating how hard it is."
While I'll admit that my presentation was initially lacking, I later made an entire page to explain the synchronisation mechanism in place, and you can read more about it here, if you're interested:
http://nexusjs.com/architecture/
But what really shocked me was that I had never understood the mindset that all the naysayers adopted until I read that response.
Because the bottom-line of that entire response is an argument: an argument against change.
The average JavaScript developer doesn't want a multithreaded server platform for JavaScript because it means a change of the status quo.
And this is exactly why I started this project. I wanted a highly performant JavaScript platform for servers that's more suitable for real-time applications like transcoding, video streaming, and machine learning.
Nexus does not and will not hold your hand. It will not repeat Node's mistakes and give you nice ways to shoot yourself in the foot later, like `process.on('uncaughtException', ...)` for a catch-all global error handling solution.
No, an uncaught exception will be dealt with like any other self-respecting language: by not ignoring the problem and pretending it doesn't exist. If you write bad code, your program will crash, and you can't rectify a bug in your code by ignoring its presence entirely and using duct tape to scrape something together.
Back on the topic of multithreading, though. Multithreading is known to be hard, that's true. But how do you deal with a difficult solution? You simplify it and break it down, not just disregard it completely; because multithreading has its great advantages, too.
Like, how about we talk performance?
How about distributed algorithms that don't waste 40% of their computing power on agent communication and pointless overhead (like the serialisation/deserialisation of messages across the execution boundary for every single call)?
How about vertical scaling without forking the entire address space (and thus multiplying your application's memory consumption by the number of cores you wish to use)?
How about utilising logical CPUs to the fullest extent, and allowing them to execute JavaScript? Something that isn't even possible with the current model implemented by Node?
Some will say that the performance gains aren't worth the risk. That the possibility of race conditions and deadlocks aren't worth it.
That's the point of cooperative multithreading. It is a way to smartly work around these issues.
If you use promises, they will execute in parallel, to the best of the scheduler's abilities, and if you chain them then they will run consecutively as planned according to their dependency graph.
If your code doesn't access global variables or shared closure variables, or your promises only deal with their provided inputs without side-effects, then no contention will *ever* occur.
If you only read and never modify globals, no contention will ever occur.
Are you seeing the same trend I'm seeing?
Good JavaScript programming practices miraculously coincide with the best practices of thread-safety.
When someone says we shouldn't use multithreading because it's hard, do you know what I like to say to that?
"To multithread, you need a pair."18 -
Does anyone else find Stack Exchange exhausting?
I start off feeling shit that I don't know how to solve my problem.... Then after asking on Stack, I end up feeling shit that I can't even ask a valid question!
Seriously, 80% of the effort is spent by everyone telling me it's a shit question, or off topic, or somehow wasn't asked in the correct way!5 -
!rant from a support guy
I was tasked to migrate an Exchange 2003 server (yes, those are still used) for an upcoming Office 365 deployment. There are no direct upgrade path from one another, as far as we know
My task was to export PSTs from mailboxes. Great, a native tool exist for that in 2003 (exmerge). But only for less than 2 GB mailboxes because ANSI/Unicode! Half of our mailbox busts that limit. Oh, it seems Exchange 2007 has a PowerShell command for exporting to PST as well! But pre-SP3, that command relies on a local installation of Outlook on the server (DAFUQ), and has been superseded by another "standalone" powershell command. So I install a bogus Windows 2012 server only for that purpose, with Exchange Management Tools (which, by the way, is bundled with the Exchange installation setup and REQUIRES to have IIS installed on the target machine. Also, if you install ONLY the Exchange 2007 Management Tools and wish to uninstall them afterwards, you can't because the uninstaller wants me to select an Exchange Role to remove, which are all unchecked in my tools-only setup). Never worked, and Google-fu says that the newer Exchange 2007 New-MailboxExportRequest command seems to have removed Exchange 2003 support.
So i'm back to installing a pre-SP3 Exchange 2007. Then the older Export-Mailbox powershell command whines about 64bits and 32bit incompatiblity-- actually I ***HAVE*** to have the whole OS/software stack 32bit ONLY. Don't ask me why!
Some article I found says I could fire up an XP virtual machine for that, I go for Win 7 x86. "Sorry, Microsoft Exchange won't be installed on a workstation environment because reasons." All right then, let's go for an old Windows Server 2003 x86. Have you tried to boot this up in an Hyper-V environment where mouse and keyboard support for Windows Server 2003 are apparently optional? No keyboard AND mouse events sent to the guest machine at all.
* Sigh *, let's use a Windows Server 2008, but WATCH OUT! Microsoft has discontinued x86 support on their W2008 R2 release, so non-R2 for me. Even then, mouse event wasn't sent until I installed guest additions.
After all, export-mailbox ended up working, but that costed me two days of banging my head against the wall. (Oh, and I take internal calls inbetween as well...)
And that's why I aspire to be a programmer. Thank you for nothing, Microsoft!4 -
Anyone here good with routers?
How to repair a bricked router?
I just wanted to know that before I brick it.
Tenda AC5
P.S. sorry for putting as rant. I guess I'm bad at searching but want to get more coverage of the question. Also I'm pretty sure I won't be able to survive stack exchange on my own question10