Details
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AboutFull Stack Dev (if there is even such a thing in juniors) with some experience in UX/UI transitioning to tech from a career in... somewhere else. Finishing a boot camp and actively looking for that sweet first junior dev job.
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SkillsHumble baby-dev skills in JavaScript, Vue.js, Express.js, PHP, Laravel, CSS (Sass, Tailwind...) etc..
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LocationBarcelona
Joined devRant on 7/24/2021
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Lmao I’ve never learned how to program. I’m just winging it and have been able to fool everyone the last 10 years.
Senior engineer checking in.11 -
Halloween joke, anyone?
"If you want a slutty costume for Halloween, you should go as my professor. He barely covers anything important" 😁9 -
Skills: JavaScript, PHP, Ruby, Python, Java, C++, Go, Perl
Meaning: I wrote"Hello world" in each of these.14 -
My first try at 3D printing. Currently selling it on Shapeways, good thing they were celebrating and didn't have to pay for transportation. What do you think of my joke? :D17
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Linux will never be the most installed OS. Just think about how often you had to reinstall Windows.14
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I was once called in by HR because i ended an email with an exclamation mark. I kid you not. She said i was being stand-offish and it was rude.
It has been almost 4 years since i left that company but i am still quite traumatized.15 -
Once a friend asked me to teach programming to him so I started with basics and hello world. Run the code and printed "hello world" on command line. Then my friend opened a new command prompt typed hello world and told me he can write that without all of the bs and that was the end.7
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Find a place where management is able to handle some criticism.
I personally think Agile/Scrum is holy, and I don't mean "yeah we kind of do our own version of it", no, fucking do it by the book. The PM shouldn't assign estimates. Developers shouldn't receive bugfix requests from anyone other than the scrum master. The CTO can't be your scrum master... etc.
If a company can't answer the question "What were the points of feedback during the last retrospective(s), and how are those points being picked up?" -- Don't work there.
Many other things are optional in my opinion. I could work at a company without QA, without fruit baskets, table tennis, without Friday drinks. I could even live without git & continuous integration, just emailing patches to a patch integrator. I don't care.
But maintaining a safe bubble of serenity and sanity for devs to do their work in, that is an absolute must.
Also, option to WFH as much as wanted. Offices are nice for social bonding, but they kill productivity for me.6 -
!rant
After over 20 years as a Software Engineer, Architect, and Manager, I want to pass along some unsolicited advice to junior developers either because I grew through it, or I've had to deal with developers who behaved poorly:
1) Your ego will hurt you FAR more than your junior coding skills. Nobody expects you to be the best early in your career, so don't act like you are.
2) Working independently is a must. It's okay to ask questions, but ask sparingly. Remember, mid and senior level guys need to focus just as much as you do, so before interrupting them, exhaust your resources (Google, Stack Overflow, books, etc..)
3) Working code != good code. You are an author. Write your code so that it can be read. Accept criticism that may seem trivial such as renaming a variable or method. If someone is suggesting it, it's because they didn't know what it did without further investigation.
4) Ask for peer reviews and LISTEN to the critique. Even after 20+ years, I send my code to more junior developers and often get good corrections sent back. (remember the ego thing from tip #1?) Even if they have no critiques for me, sometimes they will see a technique I used and learn from that. Peer reviews are win-win-win.
5) When in doubt, do NOT BS your way out. Refer to someone who knows, or offer to get back to them. Often times, persons other than engineers will take what you said as gospel. If that later turns out to be wrong, a bunch of people will have to get involved to clean up the expectations.
6) Slow down in order to speed up. Always start a task by thinking about the very high level use cases, then slowly work through your logic to achieve that. Rushing to complete, even for senior engineers, usually means less-than-ideal code that somebody will have to maintain.
7) Write documentation, always! Even if your company doesn't take documentation seriously, other engineers will remember how well documented your code is, and they will appreciate you for it/think of you next time that sweet job opens up.
8) Good code is important, but good impressions are better. I have code that is the most embarrassing crap ever still in production to this day. People don't think of me as "that shitty developer who wrote that ugly ass code that one time a decade ago," They think of me as "that developer who was fun to work with and busted his ass." Because of that, I've never been unemployed for more than a day. It's critical to have a good network and good references.
9) Don't shy away from the unknown. It's easy to hope somebody else picks up that task that you don't understand, but you wont learn it if they do. The daunting, unknown tasks are the most rewarding to complete (and trust me, other devs will notice.)
10) Learning is up to you. I can't tell you the number of engineers I passed on hiring because their answer to what they know about PHP7 was: "Nothing. I haven't learned it yet because my current company is still using PHP5." This is YOUR craft. It's not up to your employer to keep you relevant in the job market, it's up to YOU. You don't always need to be a pro at the latest and greatest, but at least read the changelog. Stay abreast of current technology, security threats, etc...
These are just a few quick tips from my experience. Others may chime in with theirs, and some may dispute mine. I wish you all fruitful careers!221