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Joined devRant on 11/29/2016
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EDIT: devRant April Fools joke (2018)
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Hey everyone! As some of you have already noticed, @trogus and I made a decision (based on the suggestion of some members of the community) to start transitioning all scores on the app to binary. We have started by making all user scores in our mobile apps and website (if you’re logged in) appear in binary. We think this makes the app more fun while remaining usable at the same time!
Please let us know what you think and happy binary-reading!90 -
Can someone recommend me some good js readings ( algorithms / pure js / no framework related ) ? I just discovered this website: http://www.thatjsdude.com/ and I want more ...4
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Continuation of https://devrant.com/rants/642962/...
You are the decryption key to my encryption,
No one can access my heart except you.
You are the loop in my life,
I always keep coming back to you.
You are my nodemon,
You are always watching over me.
You are the / to everything I do,
Am nothing without you and I will always preserve you.
You are my increment operator,
You add value to my life.
To be continued 😉3 -
You are the CSS to my HTML,
You make my life so beautiful.
You are the JavaScript to my code,
You make my life to be so dynamic and full of life.
You are the OS in my life,
Without you, am useless
You are the C: to my brain,
Without you am nothing.
You are the stack overflow to my problems,
I run to you for solutions.
To be continued.....10 -
!rant
!!git
Who here uses `master` for development?
My boss (api guy) tried to convince me that was normal practice. I gently told him that it sounded crazy and very very bad.
Here's the dev path I'm enforcing on my repos:
(feature branches) -> dev -> qa* -> master -> production*
*: the build server auto-pulls from these branches, and pushes any passing builds to staging/production.
Everyone works on their own feature branches, and when they're happy with their work, they merge it into `dev`. `dev`, therefore, is for feature integration testing. After everything is working well on `dev`, it gets merged into `qa` for the testers to fawn over and beat with sticks. Anything that passes QA gets merged into `master`, where it sits until we're ready to release it. When that time comes (it's usually right away, but not always), `master` gets merged into `production`.
This way, `master` is always stable and contains the newest code, so it's perfect for forking/etc. Is this standard practice, or should I be doing something different?
Also, api guy encourages something he calls "running a racetrack" -- each dev has their own branch (their initials) and they push to that throughout the day. everyone else pulls from it regularly and pushes to their own branch. When anyone's happy with their code, they push from their (updated) branch to `qa` (I insisted on `dev` instead.)
Supposedly this drastically reduces the number of merge conflicts when pushing to an upstream branch due to having a more recent ancestor node?
I don't quite follow that, but it seems to me that merging/pushing throughout the day would just make them happen sooner? idk.
What are your thoughts?30 -
They announce the results and that was where the fucking plot twist was.
I was *not* on the list. I was devastated, to the point of depression. I refused to get over it, sulked at home, fell sick, skipped college for next two weeks straight. It took a few more days for me to recover.
After several visits from my friends and a lot of convincing, I decided to go back to college. I felt hopeless and had pretty much resigned to my fate. Being the idiot that I am, I missed several other interview opportunities during that interim when I was despairing-away.
Semester exams were about to start and I get a call from my staff saying I had cleared the coding exam for one of the companies that was coming for recruitment the next day. I had written this exam like several months ago and didn’t even remember having written it. It was such a short notice and I had zero time to prepare and my psyche didn’t want to(remember how I had resigned to my fate?).
I did manage to make it to the interview. I was expecting a tough interview (this company had a reputation for having tough interview rounds) but all I got was a bunch of tree and linked list and search algorithm related questions (internship interview). I had two rounds. It did really go well but I had learnt to not get my hopes up. Then I noticed other interviewees being called for a third round and they asked me to go home. I was like “meh”. I was used to it at that point in time.
Very unexpected to me, (but i’m pretty sure y’all have guessed at this point) I get a call saying, they have recruited me as an intern! 6 months later, I was working as an employee!
When I look back today, I realize that my current job, in every way, is waay better than the one I had so desperately wanted! The pay, the timing, the location, my actual job description, all of it! As a bonus I have an awesome manager who trusts me! I work with remotely with a team with such high standards and I learn something new everyday.
In my two years here, I have built a couple automation systems from scratch, I have mentored an intern and got him a full time offer, I have had two free two-week trips to the US and I have been promoted once! I’m so glad I was rejected that day (:
Thank you for reading!17 -
//
// devRant unofficial UWP update (v2.0.0-beta)
//
After several concepts, about 11 months of development (keep in mind that I released 20 updates for v1 in the meantime, so it wasn't a continous 11 months long development process) and a short closed beta phase, v2 is now available for everyone (as public beta)! :)
I tried to improve the app in every aspect, from finally responsive and good looking UI on Desktop version to backend performance improvements, which means that I almost coded it from scratch.
There are also of course a few new features (like "go to bottom" in rants), and more to come.
It's a very huge update, and unfortunately to move forward, improve the UI (add Fluent Design) and make it at the same level of new UWP apps, I was forced to drop the supported for these old Windows 10 builds:
- Threshold 1 (10240)
- Threshold 2 (10586)
Too many incompatiblity issues with the new UI, and for 1 person with a lot of other commitments outside this project (made for free, just for passion), it's impossible to work at 3 parallel versions of the same app.
I already done something like that during these 11 months (every single of the 20 updates for v1 needed to be implemented a second time for v2).
During the closed beta tests, thanks to the awesome testers who helped me way too much than I ever wished, I found out that there are already incompatiblity issues with Anniversary Update, which means that I will support two versions:
1) One for Creators Update and newer builds.
2) One for Anniversary Update (same features, but missing Fluent Design since it doesn't work on that OS version, and almost completly rewritten XAML styles).
For this reason v2 public beta is out now for Creators Update (and newer) as regular update, and will be out in a near future (can't say when) also for the Anniversary Update.
The users with older OS versions (problem which on PC could be solved in 1-2 days, just download updates) can download only the v1.5.9 (which probably won't be supported with new updates anymore, except for particular critcal bug fixes).
So if you have Windows 10 on PC and want to use v2 today, just be sure you have Creators Update or Fall Creators Update.
If you have Windows 10 PC with Anniversary Update, update it, or if you don't want to do that, wait a few weeks/months for the update with support for your build.
If you have an older version on PC, update it, or enjoy v1.5.9.
If you have Windows 10 Mobile Anniversary Update, update it (if it's possible for your device), or just wait a few weeks/months for the update with support for your build.
If you have Windows 10 Mobile, and because of Microsoft stupid policy, you can't update to Anniversary Update, enjoy v1.5.9, or try the "unofficial" method (registry hack) to update to a newer build.
I hope it's enough clear why not everyone can receive the update today, or at all. :P
Now I would like to thank a few people who made this possible.
As always, @dfox who is always available for help me with API implementations.
@thmnmlist, who helped me a lot during this period with really great UI suggestions (just check out his twitter, it's a really good person, friend, designer and artist: https://twitter.com/thmnmlist).
And of course everyone of the closed beta testers, that reported bugs and precious suggestions (some of them already implemented, others will arrive soon).
The order is random:
@Raamakrishnan
@Telescuffle
@Qaldim
@thmnmlist
@nikola1402
@aayusharyan
@cozyplanes
@Vivaed
@Byte
@RTRMS
@tylerleonhardt
@Seshpengiun
@MEGADROID
@nottoobright
Changelog of v2.0.0-beta:
- New UI with Fluent Design and huge improvements for Desktop;
- Added native support for Fall Creators Update (Build 16299);
- Changed minimum supported version to Creators Update (Build 15063), support for Anniversary Update (Build 14393) will arrive soon;
- Added mouse support for Pull-To-Refresh;
- Added ability to change your username and email;
- Added ability to filter (by 'Day', 'Week', 'Month' and 'All') the top Rants;
- Added ability to open rant links in-app;
- Added ability to zoom GIFs (just tap on them in the Rant View);
- Added 'go to bottom' button in the Rant View (if more than 3 comments);
- Added new theme ('Total Black');
- ...complete changelog in-app and on my website (can't post it here because of the 5000 characters limit)...
What will arrive in future updates:
- 'Active Discussions' screen so you can easily find rants that have recent comments/discussions;
- Support for 'Collabs';
- Push Notifications (it was postponed and announced too many times...);
- More themes and themes options;
- and more...
If you still didn't download devRant unofficial UWP, do it now: https://microsoft.com/store/apps/...
If you find some bugs or you have feature suggestion, post it on the Issue Tracker on GitHub (thanks in advance for your help!): https://github.com/JakubSteplowski/...
I hope you will enjoy it! ;)52