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A while ago, i wanted to automate literally everything with AI. So, taking screenshots, clicking, mousing, typing automation it is! Of course, you can imagine how the process looks like. But the project failed because when I asked for x/y coordinates of elements in a nice json output from the AI (of the screenshot) it all gave wrong values. I found out that those values are batshit wrong AFTER building the whole application that only worked in expection of that part (kinda most important).
Fuck.
But it really understood "Go to the address bar of the browser" (and it would do on the backgran a query to dimensions of the address bar. that's where the neat AI comes in). It could locate elements with poor descriptions. It understood very well. Only coordinates went wrong.2 -
Ok so they want me to "taylor my CV"
Im gonna stalk the shit out of every recruiter in this continent. When I apply I will know the color of his underpants, his political affiliation, his entire background and his sexual performances (or lack thereof).13 -
The iPhone Pocket (£220) was inspired by "a piece of cloth", apparently.
Bullshit.
The longer version resembles a type of knot referred to in nautical parlance as a "cunt splice".
There's your inspiration.
The iPhone Cunt Splice™ was lovingly crafted in Japan by some pretentious arse. "When stretched, the open textile subtly reveals its contents."
Perverts.7 -
Looking at a job posting and they check to ask if you have experience using javascript/typescript for the backend.
All I'm left thinking is why would somebody choose that for the backend. I can understand if you know nothing else it would make sense.9 -
Okay, Visual Studio 26 still has poor color contrast in some areas (specifically, menus, lists, and other "regular" UI elements as opposed to the actual code editing area)
But credit where credit is due, they have a LOT more themes and a LOT more variety. Visual Studio used to allow you three color themes: light, dark, and blue. Now, they have all sorts of colors like green and pink.
BUT (maybe because it's an an insider build?) it didn't get added to my start menu or anything so I have to launch it by going to the visual studio version manager (now called the "installer" even though that's just one of the things it does)
It also reset my fonts again, but that's just expected at this point.3 -
Who the fuck thinks that giving the user the possibility to delete/create any DB column is a good idea on a table that should have 100k+ records.
Why does this senior guy not realize how bad this is.11 -
yay, the deadline has been pushed back to an undefined time next year. Senior dev admitted that his approach is wrong and we will work on documentation & set clear expectations with the shareholders & define what endpoints the project needs... Literally those things I did warn him about and he ignored previously.
The stress is now a lot lower, sadly still a lot of stress from my private life :[6 -
zip > rar (personal)
Until... I had to compress files with UTF-8 in the name. zip couldn't... ?
Ugh... rar it will be this time then...
I bet there's an option in Windows to allow this, right? I guess I'll have to adopt some file compression software... ideas? I just know a couple, and have no real favourite.5 -
The rust linux tools for Ubuntu are such a damn failure. They even have different output or do not even cover the full functionality of the real gnu tools. The project is already bonkers, but a bad execution.. At least do that right.14
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I've achieved a new definition of "one shotting code".
There's this JS framework named tsoa or something?
I just take a look at existing API code, make subtle copies of it to create new APIs, don't even test in my local, and straight deploy to production.
And it works just fine, and no AI involved.
I feel like a god.2 -
Everything goes behind payment walls regarding AI. Claude pro sucks, codex got limits, perplexity limited file uploads, I can hit daily limits with gemini that I didn't have before.. It started already with the limited deep search everywhere. The problem is, I'm still paying the same but got less. Wtf.11
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When you heard so much about A.I. that you think 'code assist' in Eclipse means A.I., when it really just means local docs contextual pop-up. lol11
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back in the day, by which i mean over a decade ago, i was a pretty big fan of the blender game engine. it was extremely barebones, but really fun because you could quickly make a model (textures, material, animation and all) and then slap some logic into it with python, all inside the same program.
me much liked that for funny brain tickle. but after a few years playing with it i eventually concluded that making a serious game with it was off the table. my reason? it's not all that great when you want to get technical with it, like say:
[dramatization] what? you want to write logic in C++ to speed things up well fuck you that's impossible but actually no it's entirely possible what happens is we have our scalps glued to own asses and the effort of living in this bent over backwards position makes it so the only way to ever meaningfully interact with code that is very much contained within the freaking binary is forking, modifying and recompiling the whole damn thing.
are you kidding me. the fuck were you smoking when you designed this.
but let me explain what i mean so that you can better understand my point ok. i had all necessary headers from blender source, so i could use structs and classes defined within them in my own code. so i compiled that to a shared object, open up blender, and load the *.so through python. worked, remember like it was yesterday.
so surely i could obtain a pointer to anything and pass that to C++? yes, absolutely, but it was entirely useless because i couldn't call any functions. functions that were loaded in memory, because they were all part of blender, but completely invisible to shared objects, so dynamic linking fails if you try to do anything meaningful with them. your only option is recompiling blender and using the statics in the build directory when linking your shared object.
that's stupid, isn't it. so i opened an issue about this on the game engine fork, saying something like:
"hey, i need to add some symbols to the dynamic table to make a public api for C extensions, is that ok? i'll do it myself, just tell me where the linker flags are actually being set, i can't find it in this cmake mess. this is just so one doesn't have to duplicate the entire codebase for every tiny extension."
the answer was this, AND I QUOTE:
"sorry i don't understand anything too technical."
...
anyway what followed was a thorough and painfully long look at alternatives which only left me disappointed. and by that point i already had enough experience with opengl that i said you know what, fuck you all: i'll make my own engine with blackjack and hookers.
but fast forward to today, still no game. sadface.
on the bright side, now i have super compiler utilities that trivialize a lot of problems my younger self had when writing C. cool, i can do much more with way less. code better too. but time? i'll never get that back.
just just just a few more months to go please. avtomat is *almost* there, i'm so close i can taste it. just need to hook the preprocessor into the C building pipeline, and then i can get back on track with... ugh, fuck! fixing the library code my engine depends on!
this is what i get for trying to do things MY way. suffering. but also mystical powers so it evens out.
ok back to you caroline.5 -
Currently building a simple-as-possible source language for my compiler and I was thinking whether I really need structs and arrays as fundamental objects. But I guess it makes sense because one is a heterogeneous collection and one a homogenous collection
My thought: Let's call those types Homo and Hetero!
Maybe not the best idea ^^6 -
My SQLite database has 37.930.787 records. The amazing part about it, i have inserted every record myself, by hand. Every key press is 3 records. So 37.930.787/3 is the amount of keys I have pressed this year. Quite sick huh? Oh, the data is still manageable btw, I have complete statistics pages about typing behavior such as speed and so on.13
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I'm thinking of moving into functional programming. I'm deciding between F# and Haskell. I don't like that both have indentation as syntax, but that's neither here nor there.
I know the .net core stdlib like the back of my hand. I'm trying to decide - and, as the purpose of this post, trying to ask the community - if this is a *bad* thing when trying to learn a new programming paradigm.
In other words, I think I want to try Haskell because I won't be able to lean on my knowledge of the standard library. I'll be forced to actually understand the language and learn functional concepts, instead of trying to bring my OOP knowledge over from C#.
Additionally, the .net stdlib is obviously built in a OOP design, so I'm afraid that the F# stdlib might suffer from that too.
But I'm still thinking that maybe my knowledge of the .net stdlib will be more helpful than harmful? Like, yes, I'll be using it as a crutch but at least I won't be trying to learn three things at a time (stdlib, syntax, and paradigm) and can focus solely on the syntax and paradigm.
Anyone have any insight into this problem, or maybe some wild guesses?14 -
> Fred is a college student who was so preoccupied with getting a term paper “just right” that he dropped out of college to work on it for an entire year to avoid the horrors of turning in a product he wasn’t entirely satisfied with
