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Search - "best feature ever"
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An open letter to the guy that commented on my website:
«Function X does not work. This program is shit. I am going to uninstall it and tell everyone.»
I'm sorry that my completely open source project didn't work for you. The fact that I lost countless days and months and years working on it in my free time, without ever asking for a cent, just trying to do something good for the community, doesn't give me the right to release a feature that may be buggy.
You could have opened a bug report. But that takes time. A whole 2 minutes. I understand the urge to post such a harsh public critic on my website. That's why I was so calm and understanding when I replied to you there.
However, it's a long time I wasn't browsing devRant and I confess I felt the urge to tell you to go fuck yourself. And this is the best place to do it! I'd pay to know you. I'd love to see your face. Oooh you must be so confident of yourself. I'm sure you have accomplished a lot in your life. So here's my message:
Go Fuck Yourself Asshole9 -
Ladies and gentlemen, prepare yourselves for a rant with a capital R, this is gonna be a long one.
Our story begins well over a year ago while I was still in university and things such as "professionalism" and "doing your job" are suggestions and not something you do to not get fired. We had multiple courses with large group projects that semester and the amount of reliable people I knew that weren't behind a year and in different courses was getting dangerously low. There were three of us who are friends (the other two henceforth known as Ms Reliable and the Enabler) and these projects were for five people minimum. The Enabler knew a couple of people who we could include, so we trusted her and we let them onto the multiple projects we had.
Oh boy, what a mistake that was. They were friends, a guy and a girl. The girl was a good dev, not someone I'd want to interact with out of work but she was fine, and a literal angel compared to the guy. Holy shit this guy. This guy, henceforth referred to as Mr DDTW, is a motherfucking embarrassment to devs everywhere. Lazy. Arrogant. Standards so low they're six feet under. Just to show you the sheer depth of this man's lack of fucks given, he would later reveal that he picked his thesis topic "because it's easy and I don't want to work too hard". I haven't even gotten into the meat of the rant yet and this dude is already raising my blood pressure.
I'll be focusing on one project in particular, a flying vehicle simulator, as this was the one that I was the most involved in and also the one where shit hit the fan hardest. It was a relatively simple-in-concept development project, but the workload was far too much for one person, meaning that we had to apply some rudimentary project management and coordination skills that we had learned to keep the project on track. I quickly became the de-facto PM as I had the best grasp on the project and was doing a lot of the heavy lifting.
The first incident happened while developing a navigation feature. Another teammate had done the basics, all he had to do was use the already-defined interfaces to check where the best place to land would be, taking into account if we had enough power to do so. Mr DDTW's code:
-Wasn't actually an algorithm, just 90 lines of if statements sandwiched between the other teammate's code.
-The if statements were so long that I had to horizontal scroll to see the end, approx 200 characters long per line.
-Could've probably been 20 normal-length lines MAX if he knew what a fucking for loop was.
-Checked about a third of the tiles that it should have because, once again, it's a series of concatenated if statements instead of an actual goddamn algorithm.
-IT DIDN'T FUCKING WORK!
My response was along the lines of "what the fuck is this?". This dipshit is in his final year and I've seen people write better code in their second semester. The rest of the team, his friend included, agreed that this was bad code and that it should be redone properly. The plan was for Mr DDTW to move his code into a new function and then fix it in another branch. Then we could merge it back when it was done. Well, he kept on saying it was done but:
-It still wasn't an algorithm.
-It was still 90 lines.
-They were still 200 characters wide.
-It still only checked a third of the tiles.
-IT STILL DIDN'T FUCKING WORK!
He also had one more task, an infinite loop detection system. He watched while Ms Reliable did the fucking work.
We hit our first of two deadlines successfully. We still didn't have a decent landing function but everything else was nice and polished, and we got graded incredibly well. The other projects had been going alright although the same issue of him not doing shit applied. Ms Reliable and I, seeing the shitstorm that would come if this dude didn't get his act together, lodged a complaint with the professor as a precautionary measure. Little did I know how much that advanced warning would save my ass later on.
Second sprint begins and I'm voted in as the actual PM this time. We have four main tasks, so we assign one person to each and me as a generalist who would take care of the minor tasks as well as help out whoever needed it. This ended up being a lot of reworking and re-abstracting, a lot of helping and, for reasons that nobody ever could have predicted, one of the main tasks.
These main tasks were new features that would need to be integrated, most of which had at least some mutual dependencies. Part of this project involved running our code, which would connect to the professor's test server and solve a server-side navigation problem. The more of these we solved, the better the grade, so understandably we needed an MVP to see if our shit worked on the basic problems and then fix whatever was causing the more advanced ones to fail. We decided to set an internal deadline for this MVP. Guess who didn't reach it?
Hitting the character limit, expect part 2 SOON7 -
When will Google understand what an ecosystem means ?
Love it or hate it. What makes Apple devices homely is the ability to build a banded and consolidated associative user space that feels the same anytime on any platform. Crafting an ecosystem might be a daunting task , and requires adaptive and perfective rework through a long period. But it pays of , just like apples utility app suite does today. It was a journey to get it right.
Now we have Google , a company that is confused most of the time , releasing new apps everytime they have new feature in mind. According to me , Google did a phenomenal job in building hangouts and Allo , hangouts was a huge step forward from gChat , and Allo was way ahead of its time for a fun and innovative IM app. But what's the need for 2 different apps ? One has video calling , text messaging , group sharing , everything the Allo had.
Then all of a sudden you get Google Duo " The best ever video calling app " Why wasn't this integrated with hangouts and marketed the same way ?
Trial and error is one thing , this seems a lot like the lack of effort in architecting coaction and a well designed internetworking application framework. A lot of unnecessary choices have led to the shutting down of majority of their apps. Allo and hangouts included , but all this would have been unnecessary if the goal was to always build upon iteratively.
While I believe Allo was marketed as a cross platform chat application unlike hangouts , an integration plan could have always circumvented this issue.
I have to talk about another one of Google's failed efforts in recognition of potential , the hello app , but this rant has gone a bit too far already. So I'll post 6 hours later 😅
Well I'll always have the hope to see Google integrate the best of their ideas in a more relaxed and realised structure than what exists today. :)13 -
At the end of side job customer asked if I could add one feature for double the money.
Did it in 1min and with 3 loc. Best deal ever made ;)7 -
I finally did it. I finally got rid of that client in a positive, respectful manner.
So basically, my dad has a freelance colleague. For a side project that person asked me to make him a website. My dad mentioned to said person that my sister's boyfriend does web design (he's trained to use autocad for designing the structure of furniture, nothing fancy just straight lines and upside down doors that fail after a while..
So my brother in law charged the guy 400 money for the design. I charged the guy 200 for the programming because my dad forced me to drop down my price to fit the budget because business relationship and he obviously couldn't let my sister's boyfriend not make more money than he deserves.
In the end after waiting on the design for weeks (I literally saw him do it in photoshop all in 2 layers on his laptop in half an hour) I had to rush the project because the due date was coming up. I already had most of it done but I had to redo a good part of the front-end to fit the design structure. I also had to re-do the design in photoshop to get the images and colors I needed, then cut it up into html. So realistically, my sister's boyfriend barely did anything.
Now the deal was that I'd develop the website and perform any updates/upgrades to it. I'd also host it on my webserver for a monthly fee. My sister's boyfriend was to handle any and all content related support.
At first it was all good, I only ever spoke with the guy when he needed a feature added and he paid me well for it. Overall the hit I took in initial development was paying off. As time went by, my sister's boyfriend started ignoring the guy's calls and the guy started calling me instead.
Now, he had this deal with my brother in law where he could charge his time at 35 money an hour. That's about 4 times minimum wage for not doing much.
Then I started to basically take over all support, but I was only allowed to charge 30 an hour. Pretty reasonable still and I wasn't too busy so it was all good.
As time went by I ended up getting asked to do more and more minimal changes. At some point I had done so many minimal changes I had to charge the guy about 2 hours extra that month and he went completely mental saying I can't just work for hours without telling him beforehand. We decided I had to discuss a price before any change. I charged my time on the phone with him twice after that and both times he bitched about me being expensive and once he even said he wanted to leave.
Now comes the fun part. A week ago he had an issue that was 100% support related. He tried calling my sister's boyfriend but the guy obviously didn't pick up. He called my dad about it, and my dad ended up calling my my sister's boyfriend. Now this guy is so slimy, he purposely didn't hang up the phone knowing my dad would use his cell and assume the other party would hang up because calls cost money. The guy heard my dad call my sister's boyfriend and heard him pick up immediately. He went completely mental saying how he wants both of us to always reply and call him back immediately.
This guy was always my lowest priority. He didn't really make me money and his calls and requests were annoying and unnecessary. Add to that that I specifically didn't want to handle support and was forced into it anyway, while all 'design' things (up to figuring out where and how to display a visitor counter) absolutely had to go to my sister's boyfriend..
But regardless of that, I generally replied to his emails within 10-20 minutes and rarely more than 25 hours.
My dad agreed (for us) that we now both had to reply to him within 24 hours. I was now stuck checking my voicemail every couple hours because my sister's boyfriend sucks at life.
During his rant he threatened to leave me, again. That was the point where I said fuck it.
For the past week I've been ignoring his calls. When he emails me I don't take more than 5 minutes replying. This morning I found an e-mail with 4 requests;
He wanted me to make a content-related change;
He wanted me to give him access to the site's Google analytics;
He wanted me to add a feature and write a guide on how to use it;
And fucking finally, he wanted a 'token to transfer his website'.
I promptly emailed him back saying I added his email a week ago and that he'd gotten an email from Google about it then, that I'd changed the content he wanted me to, a price for the last dev task and a token for his domain name, adding that its valid for 35 days and that his new host can contact me to receive a backup file of his website.
Sadly, I do have this on 10-minute dev job to do, but then I'm invoicing him all jobs I haven't invoiced yet and he can find another host willing to deal with his insanity.
The best part is I lose a webhosting client but I'm sure he'll still ask my sister's bitched parasitic boyfriend whenever he needs a photo resized and he'll still pay him 35 money for 2 minutes of work.
Fuck customers.6 -
The best feature in Intellij is the export to Eclipse. I fucking hate Eclipse but we have to submit our assignments as eclipse projects. Eclipse is the worst software i have ever seen. It even crashed in the same Moment as a classmate asked why i hated Eclipse.2
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Favorite/most hated language? (I love a good flame war)
Why did you quit your previous job / Moment you've considered quitting your current job?
Why do you think Linux is so much better than OSX? (Ahh yes I feed on apple flavored hipster tears)
What side project are you currently working on?
If you had the best teams and unlimited funds, to be used only on a serious project using both Blockchain, IoT and AI, what would you create?
If you forgot how to code, what other career would you pursue?
What is your "I was so busy wondering if I could, that I forgot whether I should" concept/idea/project?
How many chicken eggs would fit inside the moon if it was hollow? (I like retarded interview questions)
If you started a startup, what unique perk would you offer your developer employees?
Do you under- or overengineer?
Most unnecessary feature you ever had to create?
Most necessary feature your boss/client denied to approve?15 -
My company just migrated our mail servers over to office365. My boss has been excited and could barely contain himself when the migration was done he was having the best day ever after he got a good deal on some new toys...Then I ruined it.
Me (setting up) > WTF!? um...well I guess I don't have email on my phone anymore. These permissions are fucked.
Him > Oh why?
Me > They are ridiculous, I won't give away this much control just to read email.
Him (panicking) > and if buy you a company phone?
Me > Not a fuck it's still a personal device. I'll just sandbox the web version.
Him > Your over reacting, they obviously need them for security blah blah...
Me (sends him the pic) > The minimum system requirement is internet.
(...silence...)
I feel kinda bad for killing his vibe - he's a nice guy and he's only trying to do right by us but now he seems down like his toy isn't shiny anymore because he respects me. I wasn't beating on the stack or his choice (mines running on thunderbird). I just can't support this trend of GOD mode permissions for email / calculator and other single feature apps. I'll use the web app instead. You have to draw the line somewhere...
On the other hand I can't deny that I'm loving the irony that Microsoft just made my life easier and have a deep sense of satisfaction that for the first time ever I got fuck up his Friday :/18 -
First day on my first job ever, the boss asks me what I want to do. I indicated that I had some experience with php and the yii framework (which was at some point very cool xD), so I wanted to start with something like that. And so it goes: after two days of watching laracasts (which is an awesome platform by the way! :O) I got assigned to a project.
Now the company I work at uses some kind of self built system that tracks how many hours are spent on which project, and compares that to how many hours was estimated implementing a feature would take. That's cool, but then I saw that for the project I was working on the time estimated was 5 work days. This was the estimate for both designing the interfaces and implementing both front and backend. I knew in advance that this was probably way to little time for me, but didn't want to come over as the new kid who can't do shit x)
Anyway, I started on the project and was having fun, but the biggest time consuming aspect of the project was not necessarily that I didn't have enough experience: it was that the developer who started this project and made most of the design choices had written some very messy code, without tests or apparently any refactoring. Also, everything was extremly inconsistent and not according to all the best practices I just watched in my laracasts spree.
So fastforward a little: we're way over the estimated hours. Yay. Now suddenly the boss comes by with an almost angry face that the client is becoming angry and we need to finish soon. He makes it entirely our (me and the front end guy) problem and I just decide to say nothing and try to work faster.
Now I'm stuck writing fugly code on top of more fugly code and when I mentioned to my front end guy that I was almost finished with feature but I only needed to finish up the tests, he said something like "oh just don't write tests, that'll take too long"... Is that really the mindset of this company?! No wonder the project I work on was in a very bad state.
Thanks to devrant I see now that I just need to say something if I know that I won't be able to complete something in a certain amount of time and that other people are just like me (thank god). :) I think I'll need to post more rants to vent my frustrations x)5 -
Let me tell you the story of how a feature request no one asked for got put in an early grave:
PM walks into weekly meeting with a single use case that one user called in about, despite never having this issue during the past year and a half that our app has been in production. PM's boss (genuinely one of the best people i have ever worked with) happens to sit in this particular meeting for no reason other than he felt like he should once in a while.
PM brings up use case and wants to devote 3 weeks' development time and another 3 weeks to test RIGHT NOW while other projects are already in motion. PM's boss speaks up with this: "Listen if this guy is really this upset, we can just tell him to build his own service. All the other end users have no problems with this, so it's not worth spending the resources on, i don't think."
And that is how i went from "this is bullshit" to "i love you" in the span of 20 minutes.2 -
"Impossible deadline experience?"
When product owners promise delivery dates.
One day, I came back from a two weeks holiday, relaxed. I noticed a teammate missing. "Yes, he took the week off". Sure, why not.
We were working under a bastardized enterprisey version of Scrum (didn't we all at some point?). So we didn't just have a product owner, we had three and an additional "Head of PO". Because enterprises can't live without hierarchies or something. Barely an hour after I came into office, she entered the room and came straight to me. "Your coworker was almost done implementing feature X. You need to finish it immediately. No worries, though, coworker said the rest is a piece of cake".
It wasn't. There was *a lot* left to do, the JIRA task wasn't entirely clear, and the existing code for the feature was so-so (obviously WIP code). I estimated two weeks for the implementation, plus some time to clarify the requirements. When telling "Head of PO" she lost her shit. Screaming things like "this feature is due the end of this week" and "I signed this with my blood!". Well, I didn't, and I made it clear that I hadn't been consulted on this, thus I would not accept any blame in case we missed the deadline.
So I gave my best that week, getting pestered by "Head of PO" all the time. "Is it done yet?", "why does it take so long?" and "your coworker would've been done by now!". Yeah fuck you, too. Not only was I not relaxed any more, I was even more stressed than before my holiday! Thanks, you stupid bitch.
Well, her arbitrary deadline came and the feature wasn't ready. And what happened was... exactly nothing. The following week my coworker returned, who gave me an apologetic smile. "I told her the feature was nowhere finished. And even me, being familiar with the task, couldn't make it in time". We finished the feature together that week, and that was the end of it. So... "Head of PO" either didn't listen or lied to me. She then stressed me to the max right from the day I came back from my holiday. And in the end it didn't even matter.
Again, thanks you stupid bitch, for creating a toxic work environment. Should you ever read this, I'm happy I quit and I hope you miss every single deadline for the rest of your life. Screw you.8 -
Static HTML pages are better than "web apps".
Static HTML pages are more lightweight and destroy "web apps" in performance, and also have superior compatibility. I see pretty much no benefit in a "web app" over a static HTML page. "Web apps" appear like an overhyped trend that is empty inside.
During my web browsing experience, static HTML pages have consistently loaded faster and more reliably, since the browser is immediately served with content useful for consumption, whereas on JavaScript-based web "apps", the useful content comes in **last**, after the browser has worked its way through a pile of script.
For example, an average-sized Wikipedia article (30 KB wikitext) appears on screen in roughly two seconds, since MediaWiki uses static HTML. Everipedia, in comparison, is a ReactJS app. Guess how long that one needs. Upwards of three times as long!
Making a page JavaScript-based also makes it fragile. If an exception occurs in the JavaScript, the user might end up with a blank page or an endless splash screen, whereas static HTML-based pages still show useful content.
The legacy (2014-2020) HTML-based Twitter.com loaded a user profile in under four seconds. The new react-based web app not only takes twice as long, but sometimes fails to load at all, showing the error "Oops something went wrong! But don't fret – it's not your fault." to be displayed. This could not happen on a static HTML page.
The new JavaScript-based "polymer" YouTube front end that is default since August 2017 also loads slower. While the earlier HTML-based one was already playing the video, the new one has just reached its oh-so-fancy skeleton screen.
It would once have been unthinkable to have a website that does not work at all without JavaScript, but now, pretty much all popular social media sites are JavaScript-dependent. The last time one could view Twitter without JavaScript and tweet from devices with non-sophisticated browsers like Nintendo 3DS was December 2020, when they got rid of the lightweight "M2" mobile website.
Sometimes, web developers break a site in older browser versions by using a JavaScript feature that they do not support, or using a dependency (like Plyr.js) that breaks the site. Static HTML is immune against this failure.
Static HTML pages also let users maximize speed and battery life by deactivating JavaScript. This obviously will disable more sophisticated site features, but the core part, the text, is ready for consumption.
Not to mention, single-page sites and fancy animations can be implemented with JavaScript on top of static HTML, as GitHub.com and the 2018 Reddit redesign do, and Twitter's 2014-2020 desktop front end did.
From the beginning, JavaScript was intended as a tool to complement, not to replace HTML and CSS. It appears to me that the sole "benefit" of having a "web app" is that it appears slightly more "modern" and distinguished from classic web sites due to use of splash screens and lack of the browser's loading animation when navigating, while having oh-so-fancy loading animations and skeleton screens inside the website. Sorry, I prefer seeing content quickly over the app-like appearance of fancy loading screens.
Arguably, another supposed benefit of "web apps" is that there is no blank page when navigating between pages, but in pretty much all major browsers of the last five years, the last page observably remains on screen until the next navigated page is rendered sufficiently for viewing. This is also known as "paint holding".
On any site, whenever I am greeted with content, I feel pleased. Whenever I am greeted with a loading animation, splash screen, or skeleton screen, be it ever so fancy (e.g. fading in an out, moving gradient waves), I think "do they really believe they make me like their site more due to their fancy loading screens?! I am not here for the loading screens!".
To make a page dependent on JavaScript and sacrifice lots of performance for a slight visual benefit does not seem worthed it.
Quote:
> "Yeah, but I'm building a webapp, not a website" - I hear this a lot and it isn't an excuse. I challenge you to define the difference between a webapp and a website that isn't just a vague list of best practices that "apps" are for some reason allowed to disregard. Jeremy Keith makes this point brilliantly.
>
> For example, is Wikipedia an app? What about when I edit an article? What about when I search for an article?
>
> Whether you label your web page as a "site", "app", "microsite", whatever, it doesn't make it exempt from accessibility, performance, browser support and so on.
>
> If you need to excuse yourself from progressive enhancement, you need a better excuse.
– Jake Archibald, 20139 -
Anything I (am able to) build myself.
Also, things that are reasonably standardized. So you probably won't see me using a commercial NAS (needing a web browser to navigate and up-/download my files, say what?) nor would I use something like Mega, despite being encrypted. I don't like lock-in into certain clients to speak some proprietary "secure protocol". Same reason why I don't use ProtonMail or that other one.. Tutanota. As a service, use the standards that already exist, implement those well and then come offer it to me.
But yeah. Self-hosted DNS, email (modified iRedMail), Samba file server, a blog where I have unlimited editing capabilities (God I miss that feature here on devRant), ... Don't trust the machines nor the services you don't truly own, or at least make an informed decision about them. That is not to say that any compute task should be kept local such as search engines or AI or whatever that's best suited for centralized use.. but ideally, I do most of my computing locally, in a standardized way, and in a way that I completely control. Most commercial cloud services unfortunately do not offer that.
Edit: Except mail servers. Fuck mail servers. Nastiest things I've ever built, to the point where I'd argue that it was wrong to ever make email in the first place. Such a broken clusterfuck of protocols, add-ons (SPF, DKIM, DMARC etc), reputation to maintain... Fuck mail servers. Bloody soulsuckers those are. If you don't do system administration for a living, by all means do use the likes of ProtonMail and Tutanota, their security features are nonstandard but at least they (claim to) actually respect your privacy.2 -
Hmm. So have you ever argued in a job interview? Like really standing your ground? In a technical interview?
Today I had a live coding session with a company I'm interested in. The developer was giving me tasks to evolve the feature on and on.
Everything was TDD. Splendid!
However at one point I had to test if the outcome of the method call is random. What I did is basically:
```
Provider<String> provider = new SomeProvider("aaa", "bbb", "ccc", "ddd", "eee", "fff")
for(int i=0; i<100; i++) {
String str = provider.get();
map.put(str, incrementCount(str));
}
Set<Integer> occurences = new HashSet(map.values());
occurences.removeIf(o -> o.equals(occurences.get(0)));
assertFalse(occurences.empty());
```
and I called it good enough, since I cannot verify true randomness.
But the dev argued that this is not enough and I must verify whether the output is truly random or not, and the output (considering the provider only has a finite set of values to return) occurences are almost equal (i.e. the deviation from median is the median itself).
I argued this is not possible and it beats the core principle of randomness -- non-determinism. Since if you can reliably test whether the sequence is truly random you must have an algorithm which determines what value can or cannot be next in the sequence. Which means determinism. And that the (P)RNG is then flawed. The best you can do is to test whether randomness is "good enough" for your use case.
We were arguing and he eventually said "alright, let's call it a good enough solution, since we're short on time".
I wonder whether this will have adverse effect my evaluation . So have you ever argued with your interviewer? Did it turn out to the better or to the worse?
But more importantly, was I right? :D21 -
Github 101 (many of these things pertain to other places, but Github is what I'll focus on)
- Even the best still get their shit closed - PRs, issues, whatever. It's a part of the process; learn from it and move on.
- Not every maintainer is nice. Not every maintainer wants X feature. Not every maintainer will give you the time of day. You will never change this, so don't take it personally.
- Asking questions is okay. The trackers aren't just for bug reports/feature requests/PRs. Some maintainers will point you toward StackOverflow but that's usually code for "I don't have time to help you", not "you did something wrong".
- If you open an issue (or ask a question) and it receives a response and then it's closed, don't be upset - that's just how that works. An open issue means something actionable can still happen. If your question has been answered or issue has been resolved, the issue being closed helps maintainers keep things un-cluttered. It's not a middle finger to the face.
- Further, on especially noisy or popular repositories, locking the issue might happen when it's closed. Again, while it might feel like it, it's not a middle finger. It just prevents certain types of wrongdoing from the less... courteous or common-sense-having users.
- Never assume anything about who you're talking to, ever. Even recently, I made this mistake when correcting someone about calling what I thought was "powerpc" just "power". I told them "hey, it's called powerpc by the way" and they (kindly) let me know it's "power" and why, and also that they're on the Power team. Needless to say, they had the authority in that situation. Some people aren't as nice, but the best way to avoid heated discussion is....
- ... don't assume malice. Often I've come across what I perceived to be a rude or pushy comment. Sometimes, it feels as though the person is demanding something. As a native English speaker, I naturally tried to read between the lines as English speakers love to tuck away hidden meanings and emotions into finely crafted sentences. However, in many cases, it turns out that the other person didn't speak English well enough at all and that the easiest and most accurate way for them to convey something was bluntly and directly in English (since, of course, that's the easiest way). Cultures differ, priorities differ, patience tolerances differ. We're all people after all - so don't assume someone is being mean or is trying to start a fight. Insinuating such might actually make things worse.
- Please, PLEASE, search issues first before you open a new one. Explaining why one of my packages will not be re-written as an ESM module is almost muscle memory at this point.
- If you put in the effort, so will I (as a maintainer). Oftentimes, when you're opening an issue on a repository, the owner hasn't looked at the code in a while. If you give them a lot of hints as to how to solve a problem or answer your question, you're going to make them super, duper happy. Provide stack traces, reproduction cases, links to the source code - even open a PR if you can. I can respond to issues and approve PRs from anywhere, but can't always investigate an issue on a computer as readily. This is especially true when filing bugs - if you don't help me solve it, it simply won't be solved.
- [warning: controversial] Emojis dillute your content. It's not often I see it, but sometimes I see someone use emojis every few words to "accent" the word before it. It's annoying, counterproductive, and makes you look like an idiot. It also makes me want to help you way less.
- Github's code search is awful. If you're really looking for something, clone (--depth=1) the repository into /tmp or something and [rip]grep it yourself. Believe me, it will save you time looking for things that clearly exist but don't show up in the search results (or is buried behind an ocean of test files).
- Thanking a maintainer goes a very long way in making connections, especially when you're interacting somewhat heavily with a repository. It almost never happens and having talked with several very famous OSSers about this in the past it really makes our week when it happens. If you ever feel as though you're being noisy or anxious about interacting with a repository, remember that ending your comment with a quick "btw thanks for a cool repo, it's really helpful" always sets things off on a Good Note.
- If you open an issue or a PR, don't close it if it doesn't receive attention. It's really annoying, causes ambiguity in licensing, and doesn't solve anything. It also makes you look overdramatic. OSS is by and large supported by peoples' free time. Life gets in the way a LOT, especially right now, so it's not unusual for an issue (or even a PR) to go untouched for a few weeks, months, or (in some cases) a year or so. If it's urgent, fork :)
I'll leave it at that. I hear about a lot of people too anxious to contribute or interact on Github, but it really isn't so bad!4 -
Whelp. I started making a very simple website with a single-page design, which I intended to use for managing my own personal knowledge on a particular subject matter, with some basic categorization features and a simple rich text editor for entering data. Partly as an exercise in web development, and partly due to not being happy with existing options out there. All was going well...
...and then feature creep happened. Now I have implemented support for multiple users with different access levels; user profiles; encrypted login system (and encrypted cookies that contain no sensitive data lol) and session handling according to (perceived) best practices; secure password recovery; user-management interface for admins; public, private and group-based sections with multiple categories and posts in each category that can be sorted by sort order value or drag and drop; custom user-created groups where they can give other users access to their sections; notifications; context menus for everything; post & user flagging system, moderation queue and support system; post revisions with comparison between different revisions; support for mobile devices and touch/swipe gestures to open/close menus or navigate between posts; easily extendible css themes with two different dark themes and one ugly as heck light theme; lazy loading of images in posts that won't load until you actually open them; auto-saving of posts in case of browser crash or accidental navigation away from page; plus various other small stuff like syntax highlighting for code, internal post linking, favouriting of posts, free-text filter, no-javascript mode, invitation system, secure (yeah right) image uploading, post-locking...
On my TODO-list: Comment and/or upvote system, spoiler tag, GDPR compliance (if I ever launch it haha), data-limits, a simple user action log for admins/moderators, overall improved security measures, refactor various controllers, clean up the code...
It STILL uses a single-page design, and the amount of feature requests (and bugs) added to my Trello board increases exponentially with every passing week. No other living person has seen the website yet, and at the pace I'm going, humanity will have gone through at least one major extinction event before I consider it "done" enough to show anyone.
help4 -
Have you ever argue with a developer who:
+ have the same level as you
+ on the same position in the company
+ in the same team
+ OLDER than you
+ thinks their code is the best
A few years back, a coworker and I argue about how to implement a feature. I proposed an approach. He proposed a different one. I immediately saw some problems and told him. But hell no, he defended his idea so strongly that I just gave up since I will leave the company soon.
2 weeks later, when the sprint was about to end, the whole team had to work overtime to fix the mess because of his terrible approach.7 -
Have you ever use the offline mode in chrome or set the data downloading and uploading speed.
It is the great feature in chrome. In that way you easily develop your offline site. Without disconnecting your LAN or Wifi connection.
Best way to develop offline site for developers.1 -
If you've ever tried using Go plugins raise your hand.
If you've ever tried doing plugins in Go, raise your hand.
If you think that the following rant will be interesting, raise your hand.
If you raised your hand, press [Read More]:
This is a tale of pain and sorrow, the sorrow of discovering that what could be a wonderful feature is woefully incomplete, and won't be for a very long time...
Go plugins are a cool feature: dynamically load pre-compiled code, and interact with it in a useful and relatively performant way (e.g. for dynamically extending the capabilities of your program). So far it sounds great, I know right?
Now let me list off some issues (in order of me remembering them):
1. You can't unload them (due to some bs about dlopen), so you need to restart the application...
2. They bundle the stdlib like a regular Go binary, despite the fact that they're meant to be dynamic!
3. #2 wouldn't be so bad if they didn't also require identical versions of all dependencies in both binaries (meaning you'd need to vendor the dependencies, and also hope you are using the right Go version).
4. You need to use -trimpath or everything dies...
All in all, they are broken and no one is rushing to fix it (literally, the Go team said they aren't really supporting it currently...).
So what other options are there for making plugins in Go?
There's the Hashicorp method of using RPC, where you have two separate applications one the plugin, one the plugin server, and they communicate over RPC. I don't like it. Why? Because it feels like a hack, it's not really efficient and it carries a fear of a limitation that I don't like...
Then we come to a somewhat more clever approach: using Lua (or any other scripting language), it's well known, it's what everyone uses (at least in games...). But, it simply is too hard to use, all the Go Lua VMs I could find were simply too hard to set up...
Now we come to the most creative option I've seen yet: WASM. Now you ask "WASM!? But that's a web thing, how are you gonna make that work?" Indeed, my son, it is a web thing, but that doesn't mean I can't use it! Someone made a WASM VM for Go, and the pros are that you can use any WASM supporting language (i.e. any/all of them). Problem inefficient, PITA to use, and also suffers from the same issues that were preventing me from using Lua.
Enter Yaegi, a Go interpreter created by the same guys who made (and named) Traefik. Yes, you heard me right, an INTERPRETER (i.e. like python) so while it's not super performant (and possibly suffering from large inefficiency issues), it's very easy to set up, and it means that my plugins can still be written in Go (yay)! However, don't think this method doesn't have its own issues, there's still the problem of effectively abstracting different types of plugins without requiring too much boilerplate (a hard problem that I'm actively working on, commits coming soon). However, this still feels to be the best option.
As you can see, doing plugins in Go is a very hard problem. In the coming weeks (hopefully), I'm going to (attempt to at least) benchmark all the different options, as well as publish a library that should help make using Yaegi based plugins easier. All of this stuff will go (see what I did there 😉) in a nice blog post that better explains the issues and solutions. But until then I have some coding to do...
Have a good night(/day)!13 -
I'm still studying computer science/programming, I still have one year to do in order to graduate (Master). I am in a work study program so I'm working for a company half of the time, and I'm studying the other half. It is important to mention that I am the only web developer of the company
When I arrived in the company 9 months ago, I was given a Vue project which had been developed by a trainee a few weeks before my arrival and I was asked to correct a few things, it was mostly about css. Then, I was ask to add a few functionalities, nothing really hard to code, and we were supposed to test the solution in a staging environment, and if everything was ok, deploy it to prod.
However, the more I did what I was asked, the more functionalities I had to implement, until I reached a point where I had to modify the API, create new routes, etc. I'm not complaining about that, that's my job and I like it. But the solution was supposed to be ready when I arrived, it was also supposed to be tested and deployed.
The problem is, the person emitting these demands (let's call him guy X) is not from the IT service, it's a future user of the website in the admin side. The demands kept going and going and going because, according to him, the solution was not in a good enough state to be deployed, it missed too many (un)necessary features. It kept going for a few months.
The best is yet to come though : guy X was obviously a superior, and HIS superior started putting pressure on me through mails, saying the app was already supposed to be in production and he was implying that I wasn't working fast enough. Luckily, my IT supervisor was aware of what was going on and knew I obviously wasn't to blame.
In the end, the solution was eagerly deployed in production, didn't go through the staging environment and was opened to the users. Now, guy X receives complaints because none of what I did was tested (it was by me, but I wasn't going to test every single little thing because I didn't have time). Some users couldn't connect or use this or that feature and I am literally drowning in mails, all from guy X, asking me to correct things because users are blocked and it's time consuming for him to do some of the things the website was doing manually.
We are here now just because things have been done in a rush, I'm still working on it and trying to fix prod problems and it's pissing me off because we HAVE a staging environment that was supposed to prevent me from working against the clock.
On a final note, what's funny is that the code I'm modifying, the pre-existing one needs to be refactored because bits and pieces are repeated sometimes 5 times where it should have been externalized and imported from another file. But I don't know when and if I will ever be able to do that.
I could have given more context but it's 4am and I'm kinda tired, sorry if I'm not clear or anything. That's my first rant -
The best IDE in the world is becoming even better.
It's strange no one ever thought about this feature before. Simple yet so useful.
#VisualStudio 2022 v17.610 -
Good code is a lie imho.
When you see a project as code, there are 3 variables in most cases:
- time
- people / human resources
- rules
Every variable plays a certain role in how the code (project) evolves.
Time - two different forms: when certain parts of code are either changed in a high frequency or a very low frequency, it's a bad omen.
Too high - somehow this area seems to be relentless. Be it features, regressions or bugs - it takes usually in larger code bases 3 - 4 weeks till all code pathes were triggered.
Too low - it can be a good sign. But it should be on the radar imho. Code that never changes should be reviewed at an - depending on size of codebase - max. yearly audit. Git / VCS is very helpful here.
Why? Mostly because the chances are very high that the code was once written for a completely different requirement set. Hence the audit - check if this code still is doing the right job or if you have a ticking time bomb that needs to be defused.
People
If a project has only person working on it, it most certainly isn't verified by another person. Meaning that only one person worked on it - I'd say it's pretty bad to bad, as no discussion / review / verification was done. The author did the best he / she could do, but maybe another person would have had an better idea?
Too many people working on one thing is only bad when there are no rules ;)
Rules. There are two different kind of rules.
Styling / Organisation / Dokumentation - everything that has not much to do with coding itself. These should be enforced at a certain point, otherwise the code will become a hot glued mess noone wants to work on.
Coding itself. This is a very critical thing.
Do: Forbid things that are known to be problematic in the programming language itself. Eg. usage of variables in variables, reflection, deprecated features.
Do: Define a feature set for each language. Feature set not meaning every feature you want to use! Rather a fixed minimum version every developer must use and - in case of library / module / plugin support - which additional extras are supported.
Every extra costs. Most developers don't want to realize this... And a code base that evolves over time should have minimal dependencies. Every new version of an extra can have bugs, breakages, incompabilties and so on.
Don't: don't specify a way of coding. Most coding guidelines are horrific copy pastures from some books some smart people wrote who have no fucking clue what you're doing and why.
If you don't know how to operate on people, standing in an OR and doing what a book told you to do would end in dead person pretty sure. Same for code.
Learn from mistakes and experience, respect knowledge from other persons, but always reflect on wether this makes sense at this specific area of code.
There are very few things which are applicable to a large codebase on a global level. Even DRY / SOLID and what ever you can come up with can be at a certain point completely wrong.
Good code is a lie - because it can only exist at a certain point of time.
A codebase should be a living thing - when certain parts rot, other parts will be affected too.
The reason for the length of the comment was to give some hints on what my principles are that code stays in an "okayish" state, but good is a very rare state -
Well fuck. I am experiencing over-engineering first hand.
I am the single dev responsible for developing a small feature but which is an identity to our whole product(feel free to guess it here). This is quite simple I thought, I can just modify the constants which are being used in the source code and I can finish it off in a week tops. I asked all the relevant teams over which this feature would have dependencies and they gave me a green signal. Setup Jenkins configuration and everything for this new feature. With a wide grin on my face, I sent out a pull request. Now the architect of our product declined the pr saying to change everything from the bottom up giving the reason that it would be configurable sometime later in the future. Now mind you, I get it if this feature could change over time and needs customability. But it has been the same since last seven years and would probably not change again for a couple of years ahead [you have to take my word for it.]. Its not that the guy is a douche or anything, he is one of the best dev I have ever personally came across and I highly respect and admire him. But there has to be a trade off between the effort you are putting in versus the benefit you get. Now I have to touch almost every file, super carefully look in the whole product if a bug creeps out from anywhere and change the existing code to a point where it doesn't even make sense to me anymore, and write tests ofcourse.
wubba lubba dub dub!2 -
Edit feature has* arrived, now I can fix my spelling instead of replying and ragging about autocorrect!
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I find it insightful when people actually convert their rant into a knowledge bomb 💣💥😅 https://hackersandslackers.com/flas...
Finally getting to know clear advantages of "application factory" over how Flask apps are usually sugar-coated in scarce tutorials.
This article also points out one of the core problems with Flask documentation and, consequently, a public view on Flask's feature parity with Django.
Ever wondered why it's looked upon as not very strong rival to Django? That's documentation... again, we come to that 😔⌨️🗑 It stretches a lot of commentary and side notes, but forgets to mention best practices from community.rant overlooked patterns where are my blueprints monopoly of django poor documentation tutorial hell make factory great again flask python -
Does anyone feel like their boss is always scheming behind your back. They are changing the requirements and rejecting you without even reviewing your work and are too good to attend any meetings. They’re trying their best but wouldn’t ever give you credit when you are trying your best and getting good results. At what point does the micro management and fear of failure make it so you can’t even take the simplest feature without melting down?1