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Search - "changing int"
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Most satisfying bug I've fixed?
Fixed a n+1 issue with a web service retrieving price information. I initially wrote the service, but it was taken over by a couple of 'world class' monday-morning-quarterbacks.
The "Worst code I've ever seen" ... "I can't believe this crap compiles" types that never met anyone else's code that was any good.
After a few months (yes months) and heavy refactoring, the service still returned price information for a product. Pass the service a list of product numbers, service returns the price, availability, etc, that was it.
After a very proud and boisterous deployment, over the next couple of days the service seemed to get slower and slower. DBAs started to complain that the service was causing unusually high wait times, locks, and CPU spikes causing problems for other applications. The usual finger pointing began which ended up with "If PaperTrail had written the service 'correctly' the first time, we wouldn't be in this mess."
Only mattered that I initially wrote the service and no one seemed to care about the two geniuses that took months changing the code.
The dev manager was able to justify a complete re-write of the service using 'proper development methodologies' including budgeting devs, DBAs, server resources, etc..etc. with a projected year+ completion date.
My 'BS Meter' goes off, so I open up the code, maybe 5 minutes...tada...found it. The corresponding stored procedure accepts a list of product numbers and a price type (1=Retail, 2=Dealer, and so on). If you pass 0, the stored procedure returns all the prices.
Code basically looked like this..
public List<Prices> GetPrices(List<Product> products, int priceTypeId)
{
foreach (var item in products)
{
List<int> productIdsParameter = new List<int>();
productIdsParameter.Add(item.ProductID);
List<Price> prices = dataProvider.GetPrices(productIdsParameter, 0);
foreach (var price in prices)
{
if (price.PriceTypeID == priceTypeId)
{
prices = dataProvider.GetPrices(productIdsParameter, price.PriceTypeID);
return prices;
}
* Omitting the other 'WTF?' code to handle the zero price type
}
}
}
I removed the double stored procedure call, updated the method signature to only accept the list of product numbers (which it was before the 'major refactor'), deployed the service to dev (the issue was reproducible in our dev environment) and had the DBA monitor.
The two devs and the manager are grumbling and mocking the changes (they never looked, they assumed I wrote some threading monstrosity) then the DBA walks up..
DBA: "We're good. You hit the database pretty hard and the CPU never moved. Execution plans, locks, all good to go."
<dba starts to walk away>
DevMgr: "No fucking way! Putting that code in a thread wouldn't have fix it"
Me: "Um, I didn't use threads"
Dev1: "You had to. There was no way you made that code run faster without threads"
Dev2: "It runs fine in dev, but there is no way that level of threading will work in production with thousands of requests. I've got unit tests that prove our design is perfect."
Me: "I looked at what the code was doing and removed what it shouldn't be doing. That's it."
DBA: "If the database is happy with the changes, I'm happy. Good job. Get that service deployed tomorrow and lets move on"
Me: "You'll remove the recommendation for a complete re-write of the service?"
DevMgr: "Hell no! The re-write moves forward. This, whatever you did, changes nothing."
DBA: "Hell yes it does!! I've got too much on my plate already to play babysitter with you assholes. I'm done and no one on my team will waste any more time on this. Am I clear?"
Seeing the dev manager face turn red and the other two devs look completely dumbfounded was the most satisfying bug I've fixed.5 -
PHP arrays.
The built-in array is also an hashmap. Actually, it's always a hashmap, but you can append to it without specifying indexes and PHP will use consecutive integers. Its performance characteristics? Who knows. Oh, and only strings, ints and null are valid keys.
What's the iteration order for arrays if you use them as hashmaps (string keys)? Well, they have their internal order. So it's actually an ordered hashmap that's being called an array. And you can produce an array which has only integer keys starting with 0, but with non-sequential internal (iteration) order.
This array weirdness has some non-trivial implications. `json_encode` (serializes argument to JSON) assumes an array corresponds to a JSON array if its keys are consecutive integers in increasing order starting with 0, otherwise the array becomes a JSON object. `array_filter` (filters arrays/hashmaps using callback predicate) preserves keys, so it will punch holes in the int key sequence if non-last items are removed, thus turning arrays into hashmaps and changing your JSON structure if you forget to discard keys before serialization.
You may wonder how JSON deserialization works, then? There's a special class for deserialized JSON objects, `stdClass`. It's basically a hashmap too, but it's an object, not an array, and all functions that would normally accept arrays won't work with it. So basically its only use is JSON (de)serialization. You can even cast arrays to objects, producing `stdClass`.
Bonus PHP trivia:
Many functions return nonsensical values. `preg_match`, the regex matching function, returns 1 for success, 0 for no matches and false for malformed regular expression. PHP supports exceptions, so it could just throw one on errors. It would even make more sense to return true, false and null for these three cases. But no, 1, 0 and false. And actual matches are returned by output arg.
`array_walk_recursive`, a function supposed to recursively apply callback to each element of an array. That's what docs say. It actually applies it to leafs only. It will also silently accept object instead of array and "walk" it, but without recursing into deeper objects.
Runtime type enforcing is supported for function arguments and returned values. You can use scalar types, classes, array, null and a few special keywords. There's also a `mixed` keyword, which is used in docs and means "anything". It's syntactically valid, the parser will accept it, but it matches no values in runtime. Calling such function will always cause a runtime error.
Strings can be indexed with negative integers. Arrays can't.
ReflectionClass::newInstanceWithoutConstructor: "Creates a new class instance without invoking the constructor". This one needs no commentary.
`array_map` is pretty self-explanatory if you call it with a callback and an array. Or if you provide more arrays of equal length via varargs, callback will be called with more arguments, one from each array. Makes sense so far. Now, you can also call `array_map` with null instead of callback. In that case it treats provided arrays as rows of a matrix and returns that matrix, transposed.5 -
Fuck this day!
Like really fuck it!
I have one of the most terrible crunch-time i ever experienced.
I’v been working 12+ hours every day with an ever-changing project timeline.
It started simple, we made a timeline, it was risky even then but it was realistic, we started working immideatly, everything looked good then a few days in BOOM! Actually our project management completely forgot client B’s projects soo we need to do that too with the same fucking deadline!!! (About 10x more work in waay less time)
Then this morning i got an email from the graphics team that we need to document our design process RIGHT FUCKING NOW! Because management wants documentations, in the middle of a fucking crunch-time.
Today it almost got physical with my project manager, i told him that he is not a programmer, i dont fucking care about his shit, just fuck off and let me work because we won’t be ready based on his unrealistic bs.
I feel like completely fucked over, like we were told 2 days before deadline that the whole company and people’s jobs depends on us now because if we wont finish this clients won’t pay.
WE ARE TWO PROGRAMMERS for studio of 10-12 people!!!
Soo i’w been thinking about getting the fuck out of here ASAP, i got an offer from a pretty big international gamedev company just what i needed, i already did their test before all of this, i passed A+.
We scheduled a skype interview for today. I had completely no time to prepare or chill off, just got out of the office, got into a starbucks and i’m interviewing. No time to even check my mic or internet, the call was so shit i could not hear anything, they neither because the plaza was loud af. Meanwhile im nervous about work, about the interview, about can they hear me at all because of the noise. I fucked it up. BIG time! I was so done i could not reverse a fucking string in c++ or explain what is a signed int!!!
Needless to say they said no.
Need time to think about it or realize what happened? Nice dreams. Back to the office and continue working.
I can’t do this anymore. My girlfriend came for me and took me home at 10pm but all i could do was stare at the floor on the subway. I don’t want people to lose their jobs but i just phisically can’t do this anymore.
Meanwhile any time i talk to my project manager about being tired he says like “hshshsbsb i have 60 hours in the last 4 days i got the worst part, i would be grateful in your place..” like fuck off dude, i dont give fuck about how you feel about this. This is not okay for me, you did this to the project, your fucking job is to manage it! I have one day off before going back to this, i have completely no idea what to do now...
[ps: this is not Nemesys. They did not let me work on my own stuff because i would be a competitor, so i left.]5 -
Newbie just started this week and went changing hibernate settings on us. Changed hbm2ddl from update to create, which nukes the data on every deploy. She thought she was working against her local DB when in fact she was pointed at the shared integration database, thus nuking INT. Through a couple hours of PL/SQL wizardry, I managed to resurrect the data. Within 5 minutes of giving the team the all clear, the data disappeared again...betcha can guess what happened...again!2
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Some days I feel like I really know what I am doing and today was not one of these days...
Working on a game engine using Vala and now using Raylib in the backend for rendering and input.
Wrote a VAPI for Raylib and when I was doing the 'Rectangle' struct... I made it's members integers when they are floats...
So this whole time; when using a camera everything would jitter like crazy.... because I was taking the transform which is all floats... rounding it then casting to an int only for the int to be cast into a float again....
Lo and behold; changing the members to floats and removing the rounding and casting makes everything silky smooth...
I have been debugging every bit of my current render loop trying to work this out when it was 100% unrelated.... I hate myself sometimes1 -
API team: "Hey they have a client demo on Monday! What about changing all of our object IDs from int to string on a Friday night without notifying our only subscribers?"1
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Alright... maybe it's time to call it quits...
NLegs changed the ID structure... The URL is like
http://.../yyyy/MM/dd/id.html
Before id was unique... so thats what I have in my DB, the ID column is int. primary key.
Now id by itself is no longer unique...
---
Actually no.... After changing the code to just pick the next ID (like autonumber) and check uniqueness using the url...
It turns out actually the "new issues" are old.... they just changed which image to show in the front page thumbnails...5 -
Sometimes in our personal projects we write crazy commit messages. I'll post mine because its a weekend and I hope someone has a well deserved start. Feel free to post yours, regex out your username, time and hash and paste chronologically. ISSA THREAD MY DUDES AND DUDETTES
--
Initialization of NDM in Kotlin
Small changes, wiping drive
Small changes, wiping drive
Lottie, Backdrop contrast and logging in implementation
Added Lotties, added Link variable to Database Manifest
Fixed menu engine, added Smart adapter, indexing, Extra menus on home and Calendar
b4 work
Added branch and few changes
really before work
Merge remote-tracking branch 'origin/master'
really before work 4 sho
Refined Search response
Added Swipe to menus and nested tabs
Added custom tab library
tabs and shh
MORE TIME WASTED ON just 3 files
api and rx
New models new handlers, new static leaky objects xd, a few icons
minor changes
minor changesqwqaweqweweqwe
db db dbbb
Added Reading display and delete function
tryin to add web socket...fail
tryin to add web socket...success
New robust content handler, linked to a web socket. :) happy data-ring lol
A lot of changes, no time to explain
minor fixes ehehhe
Added args and content builder to content id
Converted some fragments into NDMListFragments
dsa
MAjor BiG ChANgEs added Listable interface added refresh and online cache added many stuff
MAjor mAjOr BiG ChANgEs added multiClick block added in-fragment Menu (and handling) added in-fragment list irem click handling
Unformatted some code, added midi handler, new menus, added manifest
Update and Insert (upsert) extension to Listable ArrayList
Test for hymnbook offline changing
Changed menuId from int to key string :) added refresh ...global... :(
Added Scale Gesture Listener
Changed Font and size of titlebar, text selection arg. NEW NEW Readings layout.
minor fix on duplicate readings
added isUserDatabase attribute to hymn database file added markwon to stanza views
Home changes :)
Modular hymn Editing
Home changes :) part 2
Home changes :) part 3
Unified Stanza view
Perfected stanza sharing
Added Summernote!!
minor changes
Another change but from source tree :)))
Added Span Saving
Added Working Quick Access
Added a caption system, well text captions only
Added Stanza view modes...quite stable though
From work changes
JUST a [ush
Touch horizontal needs fix
Return api heruko
Added bible index
Added new settings file
Added settings and new icons
Minor changes to settings
Restored ping
Toggles and Pickers in settings
Added Section Title
Added Publishing Access Panel
Added Some new color changes on restart. When am I going to be tired of adding files :)
Before the confession
Theme Adaptation to views
Before Realm DB
Theme Activity :)
Changes to theme Activity
Changes to theme Activity part 2 mini
Some laptop changes, so you wont know what changed :)
Images...
Rush ourd
Added palette from images
Added lastModified filter
Problem with cache response
works work
Some Improvements, changed calendar recycle view
Tonic Sol-fa Screen Added
Merge Pull
Yes colors
Before leasing out to testers
Working but unformated table
Added Seperators but we have a glithchchchc
Tonic sol-fa nice, dots left, and some extras :)))
Just a nice commit on a good friday.
Just a quickie
I dont know what im committing...3 -
How is it possible?
I installed a treeview module. I followed all the documentation and the module is showing. Perfect!
Me: create 3 roots,
Module: all is ok.
Me: 😊create 2 nodes,
Module: everything is fine.
Me: 😁3rd node
Module: ... Kaput. tree displays like the nodes are in random order.
Me: 🤨Check the database, and fix the set.
Module: Aah much better.
Me: 😃Try to change an int.
Module: Noooooo! Big mistake!!!
Me: 🤔Ok, ok, ok, rollback! 😧
Module: still in random situation
Me: 😶 and now what? -
Getting a CodinGame puzzle's description without scraping the page.
I spent hours playing with different endpoints and changing values in postman, all to no avail. The most promising endpoint also returned user progress, which requires authentication, which requires a dummy account, which is against their ToS (it is allowed to reverse engineer the API though).
Turns out you just had to submit “null” for your user ID and it would remove the progress field.
Why is this tagged bad design?
["puzzle-id-string", user-id-as-int]
For almost anything, you POST json arrays...
Send help. -
(a bit late for wk73 but I wanted to post this anyway)
Back in my first year of university, we had to write a relatively simple (though it looked super complicated back then) C++ console application. I don't know what it's called, but it's that game where the computer generates a random 4 digit code and you have to try to guess what it is. Every time you try, it will tell you which digits are correct, which would be correct if they were in a different position and which are outright wrong.
Anyway, the program had a main menu with a help option that would output a short guide on how to play the game. Instead of hard coding it into the source code, the "guide" had go be written in a separate text file and then read and dumped to the screen when necessary.
Here came my great idea on how to read files. Instead of looping through the file until I reached the end, I counted the number of lines my text file had and wrote some gem of a piece of code like this:
for (int i = 0; i<11; i++){
line = file.readline();
cout << line << endl;
}
My teacher obviously took points off for doing such a stupid thing, and I remember complaining A LOT about it. I argued that 11 was a constant because I didn't plan on changing the text file, and that the teacher had no right to take points off for only reading 11 lines because the file only had 11 lines, so it was read in full.
Goddammit, what an innocent little brat I was. I'm glad my first programming teachers were good enough to stay firm and teach me how to do things the right way, even if it's the hard way. -
So, I just (few hours ago)made a new variable that's either brilliant or innately flawed... not sure yet. It's an oddly unique var...
__bs__
So far I only made it in python and windows env (i script like the methodology of css).
I bet you're wondering how I've defined __bs__ and the practicality of it.
__bs__ is derived from a calculated level of bullshit that annoys me to tolerate, maintain, etc. as well as things that tend to throw nonsensical errors, py crap like changing my strings to ints at seemingly random times/events/cosmic alignments/etc or other things that have a history of pulling some bs, for known or unknown reasons.
How/why did this come about now?
Well I was updating some symlinks and scripts(ps1 and bat) cuz my hdd is so close to death I'm wondering if hdd ghosts exist as it's somehow still working (even ostream could tell it should be dead, by the sound alone).
A nonsense bug with powershell allowing itself to start/run custom ps1scripts with the originating command coming from a specific batch script, which worked fine before and nothing directly connected to it has changed.
I got annoyed so took an ironic break from it to work on python crap. Python has an innately high level of bs so i did need to add some extra calculations when defining if a py script or function is actually __bs__ or just py.
The current flavour of py bs was the datetime* module... making all of my scripts using datetime have matching import statements to avoid more bs.
I've kept a log of general bs per project/use case. It's more like a warning list... like when ive spent hours debugging something by it's traceback, meticulous... to eventually find out it had absolutely nothing to do with the exception listed. Also logged aliases i created, things that break or go boom if used in certain ways, packages that ive edited, etc.
The issue with my previous logging is that it's a log... id need to read it before doing anything, no matter how quick/simple it should be, or im bound to get annoyed with... bs.
So far i have it set to alert if __bs__ is above a certain int when i open something to edit. I can also check __bs__ fot what's causing the bs. I plan to turn it into a warning and recording system for how much bs i deal with and have historical data of personal performance vs bs tolerance. There's a few other applications i think ill want to use it for, assume it's not bs itself.
*in case you prefer sanity and haven't dealt with py and datetime enough, here's the jist:
If you were to search any major forum like StackOverflow for datetime use in py, youd find things like datetime.datetime.now() and datetime.now() both used, to get the same returned value. You'll also find tons of posts for help and trying to report 'bugs', way more than average. This is because the datetime package has a name conflict... with itself. It may have been a bug several years ago, but it beeb explicitly defined as intentional since.2