Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "ios xcode iphone"
-
FOUR DAYS
Tomorrow will be the FOURTH FUCKING DAY spent trying to get this piece of shit iOS simulator to not crash the app.
I’VE TRIED EVERYTHING.
FUCK APPLE. FUCK XCODE. FUCK IOS😠😤😠😤😠😤😠😤😠😤
Steve Jobs was a twat, and the IPhone X garbage piece of technology10 -
import LongRantKit
import NonRantKit
import TldrKit
I don't like stickers on my laptop because it clutters it up. But today I realized the importance of them.
A few months ago I was sitting at a coffee shop working on a paper and I noticed a guy with this cool sticker on a MacBook Pro: it had the integral symbol to the left of the Apple logo, and to the right of it a lowercase d and another Apple logo. It took me a few hours to realize what it meant, but I finally did and at that point I also guessed that not many people know what it is.
So I, as antisocial as I am, I finish up my work and before I leave I walk up to him and say hi. At this point I'm a senior in high school and I learn he's a junior in the same college I plan to attend. We talked a little before I had to leave and got to know each other somewhat.
After I leave I find him on Instagram and Facebook and friend him and such.
Recently I posted a picture saying I had recently joined the Apple Developer Team, and also recently reposted a memory on Facebook from 5 years ago that was a screen capture of an iPhone 4 simulator running iOS 5 showing off one of my first apps.
Then yesterday I get a message from the guy I met at the coffee shop asking for some help with an iOS project he's working on. We decide to meet today and I spend the entire morning showing him the basics of Swift, Xcode, Interface Builder, etc. I feel like I really helped him jumpstart his app and helped him understand the basics of different concepts.
If he didn't have that integral sticker on his laptop I would have never had this opportunity to finally share some iOS development experience.
For this I would like to thank my high school calculus teacher, with whom I spent many classes at Starbucks because I was an only student. I'd like to thank laptop stickers, and finally I would like to thank the coffee shop.
TL;DR: Said hi to a guy with an integral sticker on his laptop, a few months later he approaches me for help understanding iOS development.2 -
I want to share with the DevRant community that after a lot of work; today my first IOS app was accepted and published on the App Store.
What a historic day!9 -
Maybe, iOS developers get paid higher than Android developers because it's MORE STRESSFUL to use Xcode and deal with Apple Certificates.4
-
Raging here, overheating really. One spends thousands on technology that is promoted with the catch phrase "it just works", yet here I am, after updating my fancy new emoji maker (iphone x) to 11.2 and then attempt to carry on working by compiling my code to test some new features. And...
oh, whats this xCode? You have a problem? You can't locate something? You can't locate iOS 11.2 (15C114)... sorry and you think that this "May not" be supported in current version of Xcode?
Let me get this straight you advanced piece of technological wizardy, you know you are missing something, you in fact know what it is, you can actually TELL me what is missing and yet, still, in 2017, you can't go FETCH it?????
Really? All you can do is sit, with that stupid look on your face, and watch the paint dry? Your stuck? That's it?
I hate you for the false pretense of advanced capability. and for your lack of a consistent dark theme so my eyes stop bleeding when reading your "I don't know what to do" messages...
By the way, maybe you can stop randomly crashing, or pinwheeling, I get that your bored as a machine designed to crunch numbers/data/code all day long and that for fun you feel you have to add some color to your subsitance. But stop it. Do what I'm told you can do, "JUST WORK" for once without me having to drag you forward kicking and screaming.
K. that feels better. Now for some whiskey.5 -
Had a guy test an iOS app for me several months ago. Couple of days ago he messages me asking me if I can give him my code because and I quote...
"I'd like to create the same app"
I (as politely as possible) told him no & why.3 -
> be me
> be developing a react native app
>realize the iPhone X notch is clipping your content on the first/home screen of the app
>google says: simple fix
>find a built-in react native thing to add safe area padding
> refresh the app
> ohno.png
> the other screens with navigation bars already have built in padding
> TOOMUCHPADDING.jpeg
> remove safe area thingy
> finds a clever, not particularly hacky way to pad the home screen without showing the header bar by setting its height to 0 and the color to match the content background
> more-problems.app
> there’s a small 1–pixel light colored line separating the header from the content clearly breaking the otherwise continuous single color background
> google.sh
> wtf.txt
> stackoverflow.html
> no responses except something I’d already done
> keep experimenting
> tries basically everything to figure out where that line is coming from
>sets borders to thicccc and bright red
>no bottom border? Ok that’s not it
>opacity?
>forgetaboutit.mov
>try shifting the header position around by a few pixels? Maybe it’s misaligned with the white parent layer underneath?
> nope.jpg
>it’s past bedtime
>Sleep.jpg
>thenextday(today).zip
> what about the content? Is that misaligned?
> nope2.jpg
>Maybe its an iOS feature not a react thing?
> make a test Xcode project, completely native to test
> negative.dng (pun intended)
> more-furious-googling.mp3
> find a native iOS stackOverflow question with the same issue (1px line)
> realize your Xcode test wasn’t done properly.
>atleastimmakingprogress.iso
> start looking into the SO post
>it’s native so I have to find out how to do it in react-native
>invent a bunch of style parameters that don’t exist in the documentation to see if there’s an undocumented thing
>loadsaloadsaerrors.log
>googles for a react native version of the iOS only SO post
> somethingpromising.tar.gz
> *tries it*
> “Haha nope” -my code
> whataboutthisotherthing.bin
> KENSISHSBUCNEGWISBVSIDNRVSIDNFIRJRBDKFNFIDJFIFKFNR
> HOLY FUCK
> IT WORKED
> AFTER TWO FUCKING DAYS OF SHITTERY AND SHENANIGANS
>AND MANY STACKOVERFLOW EDITS TO A NOW VERY MESSY POST
>THEREISNOMOREBORDER(final).zip
>*screams of relief*7 -
Let me tell you a tale, children. Of how one of the mostly ghastly, horrid pieces of software currently on this earth came to be in its current, pitiful state.
It all began on January 28th, 2015.
On that day, Tim Cook, CEO of Apple, sat leisurely in his office. He had just finished watching a live stream for a conference held by Facebook.
Minutes after the stream ended, he quietly sat in his chair, pondering over what was just shown.
The whole keynote was well done, he thought. But something about it just didn’t sit right with him. It was one specific line uttered by one of the keynote speaker that bothered him.
“React Native will help developers easily write code that will work on both iOS and Android”.
Out of all the talking done throughout that conference, it was that sentence, in particular, that stuck out like a sore thumb t Cook.
Those words began to echo in his head. “...Android”, Tim muttered to himself, gritting his teeth.
He immediately grabbed his Iphone from his pocket, and called the Technical Director of Xcode.
On the phone, the two discussed Xcode as it pertained to Facebook’s latest tool.
“Now, I’m not saying that we shouldn’t provide any support for React Native”, Cook told the director; “Just make it a bit more inconvenient for anyone using React, that’s all”.
The director thought his boss was nuts. Why on earth would you want to intentionally make using an IDE as painful of an experience as possible? But the technical director also knew that, more importantly, he wanted to keep his job.
“...We’ll do our best to make it a total pain in the ass to use React Native in Xcode”, the director told his boss with a shrug.
And so began one of the sickest jokes ever played on developers. A joke so twisted and cruel, it would make even the creator of PHP gasp in abject horror.
Who knew that someone would go out of their way to create an IDE that doesn’t even bloody work half of the time.
And don’t get me started on the absolute piss poor excuse for documentation this thing has.2 -
I seriously don't fucking understand those people who like programming iDevices.
I mean, in my personal experience you have:
- iPhone not connecting to a WiFi (while working on a network project)
- Mac, while using multiple desktops on 2 monitors: I have the 3rd desktop active on the 2nd monitor, search for terminal to open it and it opens in the 1st desktop of the first monitor
- while making an app (ionic or unity), is about 5 to 15 times slower compared to the same android apps (same exact code, but gotta go throught XCode, y'know?)
- takes YEARS to download XCode, but is necessary to even just build for lastest iPhones updated
- takes years to upload to AppStore and when it's done it just tells you "oh bitch, you know what? you forgot that fucking icon for tablets, how about you rebuild it all? and NO, you have to change the build number or I won't accept it"
- App quality was so pedantic on the first publish but then always fucks it up at the second upload, like "hey we checked it the first time, now we can just 100% trust it works and doesn't use anything scammy"
- code+compiled app for iOS is like 1GB while android vode+build is like 100MB WTF do you even put in those 900MB? random trash? WHY?
- I'm not even gonna get into the forums or the amount of money you have to pay for both product and services
- MacOS works ALMOST like Linux, but takes all the worst from both windows and linux to give you the worst performance with the best graphics, but it looks cool, so doesn't matter
A good world would be a world where Apple goes bankrupt after Steve Jobs died1 -
Fuck apple, and fuck xcode.
Making and running android app was a breeze.
Making and running ios app was hell.
Expectation : I should have gotten everything I need just by installing xcode and flutter.
Reality : I need to install these from the terminal : xcode command line tools, homebrew, ruby, cocoapods, firebase-cli. Also I need to manually add many stuffs, such as google login url into xcode project settings. Also we can simply test run our app or install to our device, and iphone we owned, we need to register in apple developer program, fill a full form, blah blah blah.
When it comes to android, I only need to register an account much much later, when I want to publish it to the playstore.5 -
If you want to experience the definition of hell, do iOS Development and use their only allowed IDE called "Xcode". It was made by Satan himself. You're welcome.9
-
Quick question to you guys and gals,
I really want to become an iOS app developer. I know it would be long and painful way to learn Objective-C (some say it looks like alien language compared to C). Swift is rather new, much easier to learn, but I know Objective-C is a must to be considered as true iOS dev.
The question is: is there such a need of iOS developers (I mean UK/Canada/US/Germany)?. I live in Poland and there's not much to do in iOS development (few job offers, everybody is hyped by JS and frameworks changing every year, some offers are often underpayed remote work for foreign clients). I am now 20 years old, still learning at Uni and not having any responsibilities, so I may go someday to UK for a year or two, since the market for iOS devs is more diversed and bigger than in Poland. I know I am complaining (most Poles do that), but I've learned English since I was 4 and it's a pity not to use it as a resource to get a better job offer than in my mother country.
Thanks for all the responses, especially from people working as iOS devs3 -
What is the best way to install iOS app for employees in a company?
Disclaimer, I'm no iOS developer.
In 2019 my boss asked if I could make a small iOS app. 3 forms which will have CRUD operations. I did it because I wanted to learn iOS development. The company got an Apple Developer Account and it finished the project within the week. The app can be used only from work's wifi, so if you try to use it outside that network will not work.
The issue is license. When I install the app from my XCode to one of the employees' iPhone, the app will work for 1 year (if I have paid for Developer Account). Also every time I make an update, the employee have to come to me with the iPhone and I have to install it directly.
Yesterday I submitted the app for Testing using TestFlight. The app updates automatically, but today I got notification that the "Submission for testing is rejected", because the tester could not connect with the server.
My question is, How do you install iOS apps for your work employees? I do not want to get Enterprise account because that will cost.5 -
This SwiftUI is the best thing since sliced bread. It makes my development time faster and the clients happier. There are some weird things that can get frustrating, but I like where this entire paradigm shift is going.
Why was I so hesitant to adapt to newer techs? I became stagnant for the last 3-5 years. I will rise again.4