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Search - "obj-c"
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Wow! After 8 years using Obj-C i really feel like I've mastered this...aaaaand...everything is in Swift now :/5
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“Don’t learn multiple languages at the same time”
Ignored that. Suddently I understood why he said that. Mixed both languages. In holiday rechecked it and it was ok.
Sometimes mistakes can lead to good things. After relearning I understood it much better.
“Don’t learn things by head” was another one. Because that’s useless. If you want to learn a language, try to understand it.
I fully agree with that. I started that way too learning what x did what y did, ... But after a few I found out this was inutile. Since then, I only have problems with Git
Another one. At release of Swift, my code was written in Obj-C. But I would like to adopt Swift. This was in my first year of iOS development, if I can even call it development. I used these things called “Converters”. But 3/4 was wrong and caused bugs. But the Issues in swift could handle that for me. After some time one told me “Stop doing that. Try to write it yourself.”
One of the last ones: “Try to contribute to open source software, instead of creating your own version of it. You won’t reinvent the wheel right? This could also be usefull for other users.”
Next: “If something doesn’t work the first time, don’t give up. Create Backups” As I did that multiple times and simply deleted the source files. By once I had a problem no iOS project worked. Didn’t found why. I was about to delete my Mac. Because of Apple’s WWDR certificate. Since then I started Git. Git is a new way of living.
Reaching the end: “We are developers. Not designers. We can’t do both. If a client asks for another design because they don’t like the current one tell them to hire one” - Remebers me one of my previous rants about the PDF “design”
Last one: “Clients suck. They will always complain. They need a new function. They don’t need that... And after that they wont bill ya for that. Because they think it’s no work.”
Sorry, forgot this one: “Always add backdoors. Many times clients wont pay and resell it or reuse it. With backdoors you can prohibit that.”
I think these are all things I loved they said to me. Probably forgot some. -
> be me a 23 y.o intern
> two years on self learned MEAN stack
> first day of intern<
> boss: we need you to become an iOS intern
> me: *whut*
> me: *thinking swift syntax is similar to JavaScript*
> me: OK, in swift ?
> boss: No, in Obj-C
> me: *fuck*
> spend 2 days to familiarize with Obj-C
> boss: Here's a bug, solve it.
> me: OK
> me: *checking their code for the first time*
> me: *fuck, fucking huge*
> me: *open up bug related ViewConttoller*
> me: *fuck, 6k lines of code*
> me: *fucking MVC*
> spend 2 hours to fix the bug <
> boss: you did great ! awesome
> me: *heh*
> boss: *announce to everyone* from now on INTERN will take over the project.
> me: *whut*
> boss: here's our roadmap plz implement features
> after 3 months <
> me fixing bug <
> me do feature development <
> me write shitty code <
.
.
.
repeat, life as an intern6 -
Fuck Swift is garbage. 😡
How did such a promising language turn into such a steaming 💩??
This may be controversial but I think open-sourcing it may have been a huge mistake.undefined it's worse than java it can't fucking do anything i want i'm at my wit's end how tf is this supposed to replace obj-c?18 -
Upon a certain angry Germans recommendation I started getting into flutter.
Best fucking decission ever. Shit is simple and makes sense.
I ain't tagging him cuz he don't like being tagged.
But thanks man!! You know who you are!
The code makes sense, the widget tree hierarchy makes sense, knowing the native counterpart helps whenever the flutter portion ain't doing it(has not happened yet) and dart is really a good language.
The tooling is fucking genius, funny enough the emulators open quicker with vs code than android studio or xcode(fuck those two btw, 2 fucking years of hate towards them ain't going away) and building designs programatically make waaay more sense.
Flutter gave me back my hope for mobile development. This is google knowing that they fucked up Android development and fixing it and schooling IOS development for taking a good set of languages(obj c and swift) nd fucking them up with their shit way of development.
I am in love.9 -
Can someone tell who the fuck lets morons with absolutely 0 knowledge of how the industry works go on and write articles concerning "what programming languages to learn" clickbait articles?
Look, I never looked into them. Not even when starting, I knew (out of spite) that the people that built Windows Vista were developers and then I went ahead to look what a software engineer was. I went down the rabbit hole from that and my next step at the time (I was on the local library) was to go ahead and look for programming books, C++ and Java caught my eye, so I got them two books and went down. Later on I found about JS and Python and similar shit like that and I just continued to learn. I seldom bothered to learn from internet articles because to my opinion if I needed to read documentation then I might as well fucking read it from the people that designed X technology.
some were good, some were shit, etc etc, but I never bothered to look for "what programming languages to learn" articles because I could give close to two shits about some other dickhead telling me what to learn, I have always been rather hesitant to take other people's opinion into consideration when it comes to my own learning.
BUT today I clicked on one of those articles out of curiosity.....
"Many DEVELOPER (notice the lack of proper grammar) choose to leave Visual Basic in favor of more modern frameworks like C#, Java or .NET"
Ok, so, for whatever the fuck reason Java is mentioned along C# and a fucking framework (.NET) rather than just C# for microsoft shit, is this moron talking about VB.NET at all? is he going about VB6? what? what is going on here?
Obj C is not relevant at all and should be immediately replaced by Swift since it is a modern, and stable language (never mind that each release has breaking changes on entire code bases, yeah, fuck it, just jump alltogether and ignore Obj C and the decades of stable code it has)
"Coffeescript has been replaced by the newer features of Java" <--- ok fam, you lost me here, give me your "ITPro" card please and then kick yourself repeatedly in the groin since I won't be bothered touching you, i might get some stOOpid on me.
Fuck, these articles are all over the place, from idiots like the one above, to the moron raving about pharo smalltalk shitting on every tech you use.
Just.....please bring back shit like byte magazine and shit.....please? or Linux Format, make Linux Format more popular across the board, where people who know their shit think twice before spewing their bullshit to the masses? Some fucking kid there might want to know where to start and these fucking idiots are out there just ruining shit for everything.25 -
sooooooooo for my current graduate class we were to use the MVC pattern to build an IOS application(they preferred it if we did an IOS application) or if you didn't have an Apple computer: an Android application.
The thing is, they specified to use Java, while in their lectures and demos they made a lot of points for other technologies, hybrid technologies, such as React Cordova, all that shit, they even mentioned React Native and more. But not one single mention of Kotlin. Last time I tried my hand at Android development was way before Kotlin, it was actually my first major development job: Mobile development, for which we used Obj C on the IOS part and well, Java on the Android part.
As some of you might now, I rarely have something bad to say about a tech stack(except for VBA which I despise, but I digress) and I love and use Java at work. But the Android API has always seem unnecessarily complex for my taste, because of that, when I was working as a mobile development I dreaded every single minute in which I had to code for Android, Google had a great way to make people despise Java through their Android API. I am not saying it is shit, I am not saying it is bad, I just-dont-like-it.
Kotlin, proves a superior choice in my humble opinion for Android development, and because the language is for retards, it was fairly easy for me to pick it up in about 2 hours. I was already redesigning some of my largest Spring applications using half the code and implemented about 80% of the application's functionality in less than 3 hours(login, fragment manipulation, permissions, bla bla) and by that time I started to wonder if the app built on Kotlin would be ok. And why not? If they specifically mentioned and demonstrated examples using Swift, then surely Kotlin would be fine no? Between Kotlin and Java it is easy to see that kotlin is more similar to Swift than Java. So I sent an email. Their response: "I am sorry, but we would much rather you stick with the official implementations for Android, which in this case is Java for the development of the application"
I was like 0.o wat? So I replied back sending links and documentation where Google touted Kotlin as the new and preferred way to develop Android applications, not as a second class citizen of the platform, but as THE preferred stack. Same response.
Eventually one of the instructors reflected long enough on it to say that it was fine if I developed the application in Kotlin, but they advised me that since they already had grading criteria for the Java program I had to redo it in Java. It did not took me long really, once I was finished with the Kotlin application I basically rewrote only a couple of things into Java.
The end result? I think that for Android I still greatly prefer Kotlin. Even though I am not the biggest fan of Kotlin for anything else, or as my preferred language in the JVM.
I just.......wish....they would have said something along the lines of: "Nah fam please rewrite that shit for Java since we don't have grading criterias in place for Kotlin, sorry bruh, 10/10 gg tho" instead of them getting into an email battle with me concerning Kotlin being or not being the language to use in Android. It made me feel that they effectively had no clue what they were talking about and as such not really capable of taking care of students on a graduate level program.
Made me feel dirty.12 -
I love that its 2024, and yet sometimes you still have to delete the /bin and /obj folders from a C# project to remove build errors that are in fact, not build errors...
...and people here hate node.js / npm
🤡🤡🤡🤡🤡🤡
but come on down in the comments all you C# worshippers and please enlighten me what I am doing wrong... definitely couldn't be C# right?
also explain why 'clean' must not REALLY mean clean 🤡17 -
iOS dev here
Just wanted to share my experience on updating Xcode and why I schedule 3 hours for this process.
So, updating Xcode via the AppStore has always been flaky at best and ofcouse Xcode needs to be closed first. You hit update, the button turns gray, half an hour in you still see no progress...
That's why I often just download it from the dev center. But since Xcode Ghost the app is also wrapped in a signed container.
So,
Downloading: 10 minutes
Expaning: 60 minutes!!!
After that I move the app in place and fire it up, always have to close my music player first grrr...
After that Gate Keeper verifies the app for another 60 minutes.
Finally Xcode comes to live.
Only need to install new command line tools for another few minutes and I can continue coding.
Wait. Half my day is over!
Why Apple? Why?
#wk242 -
Sooooo I am not a fanboy. I do have my reservations when it comes to technology and whatever, but I live and let live and normally don't shit on stuff as long as it does not affect me or has any reasonable opportunity to affect others.
But my lead developer does, highly opinionated dude for a lot of shit (he ain't really my lead dev anymore in the sense of him being over me, i actually got promoted to a different department but have to continue working with him) and as such we sometimes go on some huuuuge rants regarding tech. With me, shit is simple man, you tell me you like something and I'll dig it, even if i don't necessarily dig it....i am pretty chill like that...ya dig?
Well the other day he was talking about how tvs like mine were too small for him, mine is a 55 inch, i don't think its small, it doesn't inconvenience me in any way really. But to his royal blindness shit is small.
I mentioned that I watch most of my shit lying down on my ipad pro, to were he starts talking massive amounts of shit about apple.
Now, as a previously hired and annoyed mobile developer, ios has a special place in my heart in which my only complaint about the platform was how xcode would fuck up from time to time. The languages were glorious(Obj C and swift) the cocoa apis were amazing(between ios and mac desktop....oooh la la) and the care that the apple store takes in not letting every other add infested garbage app to play a part in their store, the gloriousness of having your data secured as well as havinf applications compiled into the actual fucking operating system REALLY TOUCHES HOME WITH ME. ITS COOL IF IT AIN'T YOU, I AM TALKING ABOUT ME.
Oh. And ipads are smooth as fuck. This was something that I had to mention when he said that anything that I could do with my 1000+ dllr ipad could be done with his samsung table. Normally, I would be like "cool man" but diz doode insisted on making an android vs ios argument.
He insisted on me trying on his tablet. Boy it was the jankiest, laggiest shit I had laid hands on.......just like any other underpowered Android device. Don't get me wrong, my s9 works fucking amazing, but why in the name of heavens would you make an argument against a tablet whilst simultaneously using a piece of shit that doesn't even work properly? Are people really that delusional in their arguments that they would really be that wrong while still insisting on being right?12 -
I like obj c more than I like Swift. I don't know why and even tho it is the same API I find obj c more intuitive and useful since it is a strict superset of C and C is very useful.
Not to say I don't like Swift. I like it. I just have something against mobile OS APIs really6 -
Lels
Before I was unceremoniously laid off by a shit company in which they tried to blame shit on me I was working on a opencv implementation of a proprietary document scanner.
I finished the Android prototype and was working on the ios implementation. It was left unfinished in the ios version because I was building it in swift and obj c to compare code bases.
They launched a shit unfinished Android app of their product without the scanner (they could not add the scanner lels) and have not been able to do shit on the ios version.
I did not give them the Android prototype. There was no binding contract that specified that what I developed was theirs. There is no record of anything.
The scanner? Is still in my phone and I still have the built project in my mac.
Unless them cheap assholes decide to pay another engineer for the opencv implementation, their vbscript php non theory knowing shit lead will have to figure out the required mat obj c swift java cpp code needed to build it.
Top kek -
Things that I will do during the next few weeks at work because I am an asshole:
Write an entire CLI utility in Rust for internal processes, no one on my city understands or even knows that Rust exists.
Write a small desktop app as proof of concept for another department that had made the idea some time ago in either: GnuSTEP Obj-C or Lazarus Pascal for the same reason as the Rust application.
Job security people. And I have a tendency to write things in stuff that no one else uses.8 -
Having to use Xcode 4 alongside the new 8 to support old iOS versions. I almost wrote the code twice, once in Swift and once in Obj-C.
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as an Android dev of a few years, I HATE iOS. Coding on XCode vs Android Studio is a nightmare. The error logs are terrible in comparison to Java. Obj-C is a nightmare. Swift is cool, I'll admit, but I could probably build better interfaces that scale per device on an Etch-A-Sketch. Instead of creating a layout in Interface Builder that worked for all devices (freakin' impossible) I instead opted to save myself some time and get a reference of the constraints and adjust them PER DEVICE. If that's not shitty code practice, I don't know what is. when I code iOS apps I feel like I'm in college again, just doing whatever the hell I can to get a project done with. the problem with mobile dev is that, when you can, you want to target both OSes. typically I do Android first and switch to iOS. I probably should do iOS first and then work on the Android version11
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I'm a C++/Obj-C programmer finding it ludicrously hard to switch to Swift.
I find that the constant ability (leading to very poor programmer code) to reduce syntax and add tokens reduces readability and nowhere is this more apparent that with closures.
I'm working through (to my shame) Ray Wenderlich's Swift course and the closure chapter has this:
PS I loathe K&R as much as I do Swift so it's all in Allman formatting for clarity.
let multiply: (Int, Int) -> Int =
{
(a: Int, b: Int) -> Int in
// do Something else
return a * b
}
Why oh why isn't this more simply and elegantly written as:
let multiply = (a: Int, b: Int) -> Int
{
// do Something else
return a * b
}
The equals sign shows clearly that it's a closure definition assignment, as does the starting 'let'. But this way all of the stupid excesses, like the 'in' keyword, the repetition of the params / return type only this time with useful labels and additional tokens are removed and it looks and reads much more like a regular function and certainly a lot more clearly.
Now I know that with the stupid ability of Swift you can reduce all this down to return $0 * $1, but the point I'm making is that a) that's not as clear and more importantly b) if this closure does something more than just one line of code, then all that complicated stuff - hinted to by the comment '// do Something else' means you can't reduce it to stupid tokens.
So, when you have a clousure that has a lot of stuff going on and you can't reduce it to stupid minimalism, then why isn't is formatted and syntactically better like the suggestion above?
I've mentioned this on the Swift.org (and got banned for criticising Swift) but the suggestions they came up with were 'use type inference' to remove the first set of params / return type and token.
But that still means the param list and return type are NOT on the same line as the declaration and you still need the stupid 'in' keyword!5 -
"Reflective" programming...
In almost every other language:
1. obj.GetType().GetProperties()
or
for k, v in pairs(obj) do something end
or
fieldnames(typeof(obj))
or
Object.entries(obj)
2. Enjoy.
In C++: 💀
1. Use the extern keyword to trick compilers into believing some fake objects of your chosen type actually exist.
2. Use the famous C++ type loophole or structured binding to extract fields from your fake objects.
3. Figure out a way to suppress those annoying compiler warnings that were generated because of your how much of a bad practice your code is.
4. Extract type and field names from strings generated by compiler magic (__PRETTY_FUNCTION__, __FUNCSIG__) or from the extremely new feature std::source_location (people hate you because their Windows XP compilers can't handle your code)
5. Realize your code still does not work for classes that have private or protected fields.
6. Decide it's time to become a language lawyer and make OOPers angry by breaking encapsulation and stealing private fields from their classes using explicit template instantiation
7. Realize your code will never work outside of MSVC, GCC or CLANG and will always be reliant on undefined behaviors.
8. Live forever in doubt and fear that new changes to the compiler magic you abused will one day break your code.
9. SUFFER IN HELL as you start getting 5000 lines worth of template errors after switching to a new compiler.13 -
Trying (for fun) to run a GNUStep Obj C program that calls c headers has proven something to me:
I really do not know what I am doing with makefiles and should probably slowly and respectfully walk away to continue doing what i was doing in c++
Kids, documentation reading is important.
I also do happen to really like objc1 -
Just wasted two hours because C# float.parse only allows dots for decimal places and ignores commas..... But float.tostring uses a comma WTF.
I was writing an obj file exporting the vertices with tostring, then when loading the model would show up broken but in other 3d applications it worked.
Who did come up this bright idea ?2 -
Note: I have deleted my previous version of this question as I found it lacking crucial information and therefore being prone to misunderstandings.
Question : In C/C++ you can position the keyword 'const' either left or right of the left-most type specifier. Which variant do you prefer?
I ask that because I'd like to hear your opinion. Although I have been working with C over three decades now, I only learned this a couple of years ago. After some experimentation I decided for myself, that I like the placement to the right more. Although the positioning to the left is taught in literally every book and course, the original placement suits me better.
One reason, of many, is the listing of many member variables in structs or classes. To have them nicely aligned, I always had to put 'const' either on the previous line or put in extra indention to everything non-const. That was quite irritating sometimes.
Another, and my main reason is, that when reading from right to left, the rhs variant just makes more sense than the lhs variant. Reading from left to right almost never makes much sense without straining your eyes. But that is, of course, highly subjective.
This is even more so if you have pointers. The 'const' keyword modifies the type identifier(s) to the left. So if the 'const' is (anywhere) left of the '*', the data is const. If the 'const' is right of the '*', the pointer address itself is const. The same applies to references.
Examples, read right-to-left:
int* const i; // i is a const pointer to int data
int const* i; // i is a pointer to const int data
int const* const obj; // i is a const pointer to const int data
The "classical" or "taught" way, that is found almost everywhere would read, still right-to-left:
int* const i; // i is a const pointer to int data
const int* i; // i is a pointer to int data const
const int* const obj; // i is a const pointer to int data const
Not only that the second "lhs" form reads worse, it also looks worse. In my opinion, the first "rhs" variant makes it simpler to quickly determine that we are dealing with three ints, while on the second "lhs" variant, one has to first get past the 'const' keywords.
I know that this is not only a matter of taste, but of course of agreement, too. You can not just go and switch the 'const' placement in long standing projects. That would surely piss of a lot of people. Or even cost you your job.
But I like to know what you people think and why.
Thanks a lot in advance!5 -
When you have a long line like this...
if ($obj->getStupidlyLongNamedThing() + $hard + $harder * $hard / $harder + $obj->getAlsoStupidLongThing([$sillyLongExpression, $thing]) > $obj->omgThisIsInsane());
If you're just going to be lazy and break it up however where where ever so it looks like crap...
if ($a->b()
____&& $a->c());
Then I urge you to do one of two things:
* Shut up your face and turn on word wrap in the IDE rather than manually doing it even worse.
* Break the long parts into variable assignments or something.
* (or get a wider screen)
Example:
$a = $obj->getStupidlyLongNamedThing();
$b = $hard + $harder * $hard / $harder;
$c = [$sillyLongExpression, $thing];
$d = $obj->getAlsoStupidLongThing($c);
$e = $obj->omgThisIsInsane();
if ($a + $b + $d > $d);
With sensible variable names.3 -
Looking into Kotlin, and it seems pretty cool, but I just can't get over how unnatural and annoying the mapOf syntax is.
In JavaScript: const obj = { a: 1, b: { c: 3, d: 4 } }
In Kotlin: val obj = mapOf("a" to 1, "b" to mapOf("c" to 3, "d" to 4))5 -
Project I’m working on is required to be in React-Native...I’m a Swift/Obj-C developer. I wrote two lines of React code and then I have spent the last 3 hours trying to get dependencies for a single library installed to run the project again...
Tell me how React Native is a better and faster way to develop apps over native code???
This seems like a waste.11 -
Self learned. I was introduced to programming quite early courtesy my dad who pushed me to use Linux. At first I learned basics, enough to tinker with stuff. Then I met python. It changed my world. Now I know C, C++, JS, PHP, Obj-C fluent enough and am working on others. But python will always have a sweet spot in my heart. Also, I think python 3 is a good improvement over 2. Not perfect. But good enough and it still has a future.
Working on SQL and Java -
LOL XCode....I think they meant "X"tra useless, resembling such as a bag of dicks without handles!!!!
Also, being fucking buried because there's aren't any devs anywhere to be found near me makes me extra cranky!
Ive been hammering away at this Flutter, Java, Swift, Python, and Google maps for just about 36 hours on 3.5 hrs sleep. I just can't stop, I fuckin love this shit!!!
Considering the fact that I'm self taught and just started writing code for real about 7 months ago, I'd say I'm handling this alright for now. Every bit of tech is getting shot out of a cannon at this one- maps, real time tracking, state level auth/Id verification, custom components like ID scans/native desktop applications on custom linux machines, body cams, SIP trunking... all in 3 apps which are 100% multi-platform and scaled up to high end enterprise levels and being groomed for national release. I'm writing the code and doing the tech for ALL of it- even down to custom painted barcode scanners, a wallet system built from scratch, GPS integration, location/geofence based document querying... holy fuck guys I'm gonna fuckin die haha!!!
I went from barely getting websites made in late summer to this very moment, where I am pumping shit out in Flutter, Dart, Python, CPP, Js, Swift, Java, Kotlin, Obj-C, SQL/noSQL, and who knows what else.
I don't even know what the hell I just said haha I hope everyone has a great day! -
During my small tenure as the lead mobile developer for a logistics company I had to manage my stacks between native Android applications in Java and native apps in IOS.
Back then, swift was barely coming into version 3 and as such the transition was not trustworthy enough for me to discard Obj C. So I went with Obj C and kept my knowledge of Swift in the back. It was not difficult since I had always liked Obj C for some reason. The language was what made me click with pointers and understand them well enough to feel more comfortable with C as it was a strict superset from said language. It was enjoyable really and making apps for IOS made me appreciate the ecosystem that much better and realize the level of dedication that the engineering team at Apple used for their compilation protocols. It was my first exposure to ARC(Automatic Reference Counting) as a "form" of garbage collection per se. The tooling in particular was nice, normally with xcode you have a 50/50 chance of it being great or shit. For me it was a mixture of both really, but the number of crashes or unexpected behavior was FAR lesser than what I had in Android back when we still used eclipse and even when we started to use Android Studio.
Developing IOS apps was also what made me see why IOS apps have that distinctive shine and why their phones required less memory(RAM). It was a pleasant experience.
The whole ordeal also left me with a bad taste for Android development. Don't get me wrong, I love my Android phones. But I firmly believe that unless you pay top dollar for an android manufacturer such as Samsung, motorla or lg then you will have lag galore. And man.....everyone that would try to prove me wrong always had to make excuses later on(no, your $200_$300 dllr android device just didn't cut it my dude)
It really sucks sometimes for Android development. I want to know what Google got so wrong that they made the decisions they made in order to make people design other tools such as React Native, Cordova, Ionic, phonegapp, titanium, xamarin(which is shit imo) codename one and many others. With IOS i never considered going for something different than Native since the API just seemed so well designed and far superior to me from an architectural point of view.
Fast forward to 2018(almost 2019) adn Google had talks about flutter for a while and how they make it seem that they are fixing how they want people to design apps.
You see. I firmly believe that tech stacks work in 2 ways:
1 people love a stack so much they start to develop cool ADDITIONS to it(see the awesomeios repo) to expand on the standard libraries
2 people start to FIX a stack because the implementation is broken, lacking in functionality, hard to use by itself: see okhttp, legit all the Square libs, butterknife etc etc etc and etc
From this I can conclude 2 things: people love developing for IOS because the ecosystem is nice and dev friendly, and people like to develop for Android in spite of how Google manages their API. Seriously Android is a great OS and having apps that work awesomely in spite of how hard it is to create applications for said platform just shows a level of love and dedication that is unmatched.
This is why I find it hard, and even mean to call out on one product over the other. Despite the morals behind the 2 leading companies inferred from my post, the develpers are what makes the situation better or worse.
So just fuck it and develop and use for what you want.
Honorific mention to PHP and the php developer community which is a mixture of fixing and adding in spite of the ammount of hatred that such coolness gets from a lot of peeps :P
Oh and I got a couple of mobile contracts in the way, this is why I made this post.
And I still hate developing for Android even though I love Java.3 -
I wanted to show our DBA an example of a web api using .net core 3 in regards of how easy it is to create such things. The reason? he has been wanting to get back into programming after many years of just sticking to dba related stuff. The dude has talent and brains, he had worked years ago as a delphi dev and a vb6 dev and we had the same employer at one point, none of this man's apps have been faced out on account of how complete they are and easy to maintain for other devs was after he left. Regardless of the ancient tech stacl, the man shows ample promise and well.
Thing is, the apps I make on the Microsoft stack usually tend to C#, and my frontends are using TS, so I am more on the curlt bracket side of things and he said he was to convert my app(very basic crud example, but with auth, authorization and everything in between to plug into the frontend) to VB.NET. I thought it wouldn't be that much of a problem but apparently microsoft does not hold templates for webapi for vb.net
I thought it was shitty. VB gave Microsoft a lot of developer market back in the VB6 days, and even though I really love c# I see no reason why they would just say fuck you like that to vb.net. Shit still polls pretty high in terms of dev popularity and you can apply the same design ideas to VB without much effort.
I just think this is very shitty from Microsoft's part. Much like how Apple is forcing people to adapt to Swift when there is a huge amount of obj c out there.
I dislike when companies shift focus on tech stacks like that.2 -
Fellow C++ Devs, I need your help on this one. I have to write a converter for view in geom format to obj, so I can visualize it with blender or similar program. Do you guys have any ideas or suggestions?
Thanks in advance.
Have a great a day !12 -
I've created a folder called 'config' in my c# applicaiton. (VS2017). It considers it a 'hidden' folder, like obj and bin. Still it works. Am i doing something illegal? That is, Visual Studio wants to handle the content of 'config' directly?4